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73 commits

Author SHA1 Message Date
Julian Orth
0e1be7544f backend: add ButtonState 2025-10-16 19:50:21 +02:00
Sean Day
daafb98336 config: allow disabling window titles 2025-10-16 18:47:08 +02:00
Julian Orth
c008b7ea35 text: use udmabuf for text upload 2025-10-01 14:05:33 +02:00
Julian Orth
035e2972de theme: add title-font and bar-font settings 2025-09-17 18:37:28 +02:00
Julian Orth
3f0e99d04c float: don't shortcut title rendering when rect is empty 2025-09-08 12:50:02 +02:00
Julian Orth
c034ea7604 tree: implement Node::node_accepts_focus for more nodes 2025-07-19 22:37:07 +02:00
Julian Orth
5a004c3d31 tree: add Node::node_accepts_focus 2025-07-19 22:37:07 +02:00
Julian Orth
dbc954dded tree: add Node::node_layer 2025-07-19 22:37:06 +02:00
Julian Orth
4bfa9fb7fc tree: add Node::node_make_visible 2025-07-19 11:44:57 +02:00
Julian Orth
289c201a69 tree: add Node::node_location 2025-07-19 11:44:55 +02:00
Julian Orth
afe2022953 tree: restack containing float when node is activated 2025-07-16 21:36:45 +02:00
Julian Orth
d038df28f7 float: optimize restacking 2025-07-16 21:34:41 +02:00
Julian Orth
a97e92ccea toplevel: store containing float 2025-07-16 21:22:40 +02:00
Julian Orth
dd332881a5 float: apply damage when restacking 2025-07-16 20:36:11 +02:00
Julian Orth
286857971a all: use let chains 2025-07-01 11:20:48 +02:00
Julian Orth
9977f9dfdf config: add Window 2025-05-07 22:41:43 +02:00
Julian Orth
b83bf0657b tree: add Node::node_output 2025-04-26 21:49:09 +02:00
Julian Orth
65a66c2e26 tree: allow floats to be pinned 2025-04-24 18:46:20 +02:00
Julian Orth
3e6640f0ca tree: ensure that floats remain accessible after workspace move 2025-04-24 17:48:55 +02:00
Julian Orth
0c02cb5033 tree: allow showing floating windows above fullscreen 2025-04-22 17:46:25 +02:00
Julian Orth
09e5f89174 all: use trait upcasting 2025-04-03 17:03:32 +02:00
Julian Orth
3338909170 all: set rust edition to 2024 2025-02-21 10:44:29 +01:00
Julian Orth
f80ac20220 render: bound async title textures to their rect 2025-02-20 12:22:24 +01:00
Julian Orth
c987fdb58d all: track serials as u64 internally 2024-10-17 16:37:29 +02:00
Julian Orth
132986df2a tree: implement tile dragging 2024-10-02 11:35:05 +02:00
Julian Orth
12f358c0d9 text: render text asynchronously 2024-09-28 22:29:13 +02:00
Julian Orth
d9eb14e2bc config: store font names in Arc 2024-09-28 22:29:02 +02:00
Julian Orth
fcaed80b84 tree: damage stacked nodes when visibility changes 2024-07-15 13:44:33 +02:00
Julian Orth
bb66abb817 all: implement damage tracking 2024-07-12 20:05:31 +02:00
Julian Orth
70a8f47288 tree: add window-management mode 2024-05-26 02:36:19 +02:00
Julian Orth
7ed499eabd wayland: implement tablet-v2 2024-05-03 11:16:07 +02:00
Julian Orth
efdca4de49 seat: add cursor groups 2024-05-02 21:24:19 +02:00
Julian Orth
8cee61122e all: remove dead code 2024-05-02 19:37:19 +02:00
Julian Orth
17a0dfed5e seat: add framework to select toplevels 2024-04-18 17:12:11 +02:00
Julian Orth
94208691b2 it: test float restacking 2024-04-03 17:11:04 +02:00
Julian Orth
ba98103233 tree: make surface visibility tracking more robust 2024-03-29 21:17:45 +01:00
Julian Orth
1006de9ccf tree: focus toplevel when clicking on floater 2024-03-04 13:57:21 +01:00
Julian Orth
386d74f926 tree: restack floaters and popups on demand 2024-03-03 15:47:01 +01:00
Julian Orth
d425768760 tree: support toggling floating with double clicks 2024-03-03 14:18:46 +01:00
Julian Orth
fe804b8276 tree: clean up object attachment 2024-02-22 14:10:06 +01:00
Julian Orth
250026f7f6 render: fix top-left clipping of surfaces 2024-02-15 00:05:29 +01:00
Julian Orth
41d7531cd5 wayland: implement xdg-activation 2024-02-14 18:33:17 +01:00
Julian Orth
a04870388f text: re-use textures if possible 2024-02-08 15:24:02 +01:00
Julian Orth
3acf0558a3 wayland: implement wp_cursor_shap_manager_v1 2024-02-08 14:13:18 +01:00
Julian Orth
24e410a5b5 render: hide graphics API behind traits 2023-10-22 20:42:35 +02:00
Julian Orth
d650b3375d render: split module into gfx_apis and renderer 2023-10-22 20:28:32 +02:00
Julian Orth
5e8a6eb86f render: split rendering into two phases
In the first phase we collect a list of simple operations (copying
textures and filling rectangles.)

In the second phase we send this list to the graphics API to be
executed.

As part of this, we also remove the use of scissors.
2023-10-22 16:10:12 +02:00
Julian Orth
5b2eb5855a tree: update to latest version of wp_fractional_scale 2022-11-12 15:05:58 +01:00
Julian Orth
6ccb555638 tree: re-render float title on active change 2022-06-29 21:44:53 +02:00
Julian Orth
e52a60b3b6 wayland: implement scaling
This involves many subsystems:

- config:
    - allow setting the connector scale
    - allow setting the cursor size
- cursors:
    - load server cursors for all requested sizes and scales
- wl_surface:
    - track the output the surface belongs to
    - send wl_surface.enter/leave
- wl_output:
    - implement wl_output.scale
- text:
    - pre-render texts for all used scales
- renderer:
    - properly align scale textures and rectangles
- wp_fractional_scale:
    - new interface for fractional scaling
2022-05-30 17:00:25 +02:00