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docs: remove mention of pointer-target caching from readme

Based on my measurements this pales in comparison to rendering overhead.
This commit is contained in:
Julian Orth 2022-05-13 20:16:00 +02:00
parent f50964d110
commit 2372fb74c2

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@ -46,9 +46,7 @@ later:
- Games that require pointer grabs
- Screen locking
- Touch and tablet support
- Efficient CPU usage:
- Damage tracking (any kind of damage causes a complete re-render currently)
- Pointer target caching (each mouse movement causes an expensive node lookup)
- Damage tracking (any kind of damage causes a complete re-render currently)
- GPU/monitor hotplug/unplug
- Multiple GPUs (this causes an immediate crash)