From 2372fb74c2d0fcb4eae8b3ddac1c4532f0aa8f93 Mon Sep 17 00:00:00 2001 From: Julian Orth Date: Fri, 13 May 2022 20:16:00 +0200 Subject: [PATCH] docs: remove mention of pointer-target caching from readme Based on my measurements this pales in comparison to rendering overhead. --- README.md | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/README.md b/README.md index 30186f58..14f0eadb 100644 --- a/README.md +++ b/README.md @@ -46,9 +46,7 @@ later: - Games that require pointer grabs - Screen locking - Touch and tablet support -- Efficient CPU usage: - - Damage tracking (any kind of damage causes a complete re-render currently) - - Pointer target caching (each mouse movement causes an expensive node lookup) +- Damage tracking (any kind of damage causes a complete re-render currently) - GPU/monitor hotplug/unplug - Multiple GPUs (this causes an immediate crash)