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wry/src/gfx_api.rs
2024-03-03 01:48:24 +01:00

481 lines
13 KiB
Rust

use {
crate::{
cursor::Cursor,
fixed::Fixed,
format::Format,
rect::Rect,
renderer::{renderer_base::RendererBase, RenderResult, Renderer},
scale::Scale,
state::State,
theme::Color,
tree::{Node, OutputNode},
utils::{numcell::NumCell, transform_ext::TransformExt},
video::{dmabuf::DmaBuf, gbm::GbmDevice, Modifier},
},
ahash::AHashMap,
indexmap::IndexSet,
jay_config::video::{GfxApi, Transform},
std::{
any::Any,
cell::Cell,
error::Error,
ffi::CString,
fmt::{Debug, Formatter},
rc::Rc,
},
thiserror::Error,
};
pub enum GfxApiOpt {
Sync,
FillRect(FillRect),
CopyTexture(CopyTexture),
}
pub struct GfxRenderPass {
pub ops: Vec<GfxApiOpt>,
pub clear: Option<Color>,
}
#[derive(Default, Debug, Copy, Clone, PartialEq)]
pub struct SampleRect {
pub x1: f32,
pub y1: f32,
pub x2: f32,
pub y2: f32,
pub buffer_transform: Transform,
}
impl SampleRect {
pub fn identity() -> Self {
Self {
x1: 0.0,
y1: 0.0,
x2: 1.0,
y2: 1.0,
buffer_transform: Transform::None,
}
}
pub fn is_covering(&self) -> bool {
self.x1 == 0.0 && self.y1 == 0.0 && self.x2 == 1.0 && self.y2 == 1.0
}
pub fn to_points(&self) -> [[f32; 2]; 4] {
use Transform::*;
let x1 = self.x1;
let x2 = self.x2;
let y1 = self.y1;
let y2 = self.y2;
match self.buffer_transform {
None => [[x2, y1], [x1, y1], [x2, y2], [x1, y2]],
Rotate90 => [[y1, x1], [y1, x2], [y2, x1], [y2, x2]],
Rotate180 => [[x1, y2], [x2, y2], [x1, y1], [x2, y1]],
Rotate270 => [[y2, x2], [y2, x1], [y1, x2], [y1, x1]],
Flip => [[x1, y1], [x2, y1], [x1, y2], [x2, y2]],
FlipRotate90 => [[y1, x2], [y1, x1], [y2, x2], [y2, x1]],
FlipRotate180 => [[x2, y2], [x1, y2], [x2, y1], [x1, y1]],
FlipRotate270 => [[y2, x1], [y2, x2], [y1, x1], [y1, x2]],
}
}
}
#[derive(Debug, PartialEq)]
pub struct FramebufferRect {
pub x1: f32,
pub x2: f32,
pub y1: f32,
pub y2: f32,
pub output_transform: Transform,
}
impl FramebufferRect {
pub fn new(
x1: f32,
y1: f32,
x2: f32,
y2: f32,
transform: Transform,
width: f32,
height: f32,
) -> Self {
Self {
x1: 2.0 * x1 / width - 1.0,
x2: 2.0 * x2 / width - 1.0,
y1: 2.0 * y1 / height - 1.0,
y2: 2.0 * y2 / height - 1.0,
output_transform: transform,
}
}
pub fn to_points(&self) -> [[f32; 2]; 4] {
use Transform::*;
let x1 = self.x1;
let x2 = self.x2;
let y1 = self.y1;
let y2 = self.y2;
match self.output_transform {
None => [[x2, y1], [x1, y1], [x2, y2], [x1, y2]],
Rotate90 => [[y1, -x2], [y1, -x1], [y2, -x2], [y2, -x1]],
Rotate180 => [[-x2, -y1], [-x1, -y1], [-x2, -y2], [-x1, -y2]],
Rotate270 => [[-y1, x2], [-y1, x1], [-y2, x2], [-y2, x1]],
Flip => [[-x2, y1], [-x1, y1], [-x2, y2], [-x1, y2]],
FlipRotate90 => [[y1, x2], [y1, x1], [y2, x2], [y2, x1]],
FlipRotate180 => [[x2, -y1], [x1, -y1], [x2, -y2], [x1, -y2]],
FlipRotate270 => [[-y1, -x2], [-y1, -x1], [-y2, -x2], [-y2, -x1]],
}
}
pub fn is_covering(&self) -> bool {
self.x1 == -1.0 && self.y1 == -1.0 && self.x2 == 1.0 && self.y2 == 1.0
}
}
#[derive(Debug)]
pub struct FillRect {
pub rect: FramebufferRect,
pub color: Color,
}
pub struct CopyTexture {
pub tex: Rc<dyn GfxTexture>,
pub source: SampleRect,
pub target: FramebufferRect,
}
#[derive(Copy, Clone, Debug, Eq, PartialEq)]
pub enum ResetStatus {
Guilty,
Innocent,
Unknown,
Other(u32),
}
pub trait GfxFramebuffer: Debug {
fn as_any(&self) -> &dyn Any;
fn take_render_ops(&self) -> Vec<GfxApiOpt>;
fn physical_size(&self) -> (i32, i32);
fn render(&self, ops: Vec<GfxApiOpt>, clear: Option<&Color>);
fn copy_to_shm(
self: Rc<Self>,
x: i32,
y: i32,
width: i32,
height: i32,
stride: i32,
format: &'static Format,
shm: &[Cell<u8>],
) -> Result<(), GfxError>;
fn format(&self) -> &'static Format;
}
impl dyn GfxFramebuffer {
pub fn clear(&self) {
self.clear_with(0.0, 0.0, 0.0, 0.0);
}
pub fn clear_with(&self, r: f32, g: f32, b: f32, a: f32) {
let ops = self.take_render_ops();
self.render(ops, Some(&Color { r, g, b, a }));
}
pub fn logical_size(&self, transform: Transform) -> (i32, i32) {
transform.maybe_swap(self.physical_size())
}
pub fn renderer_base<'a>(
&self,
ops: &'a mut Vec<GfxApiOpt>,
scale: Scale,
transform: Transform,
) -> RendererBase<'a> {
let (width, height) = self.logical_size(transform);
RendererBase {
ops,
scaled: scale != 1,
scale,
scalef: scale.to_f64(),
transform,
fb_width: width as _,
fb_height: height as _,
}
}
pub fn copy_texture(&self, texture: &Rc<dyn GfxTexture>, x: i32, y: i32) {
let mut ops = self.take_render_ops();
let scale = Scale::from_int(1);
let mut renderer = self.renderer_base(&mut ops, scale, Transform::None);
renderer.render_texture(texture, x, y, None, None, scale, None);
let clear = self.format().has_alpha.then_some(&Color::TRANSPARENT);
self.render(ops, clear);
}
pub fn render_custom(
&self,
scale: Scale,
clear: Option<&Color>,
f: &mut dyn FnMut(&mut RendererBase),
) {
let mut ops = self.take_render_ops();
let mut renderer = self.renderer_base(&mut ops, scale, Transform::None);
f(&mut renderer);
self.render(ops, clear);
}
pub fn create_render_pass(
&self,
node: &dyn Node,
state: &State,
cursor_rect: Option<Rect>,
result: Option<&mut RenderResult>,
scale: Scale,
render_hardware_cursor: bool,
black_background: bool,
transform: Transform,
) -> GfxRenderPass {
let mut ops = self.take_render_ops();
let mut renderer = Renderer {
base: self.renderer_base(&mut ops, scale, transform),
state,
result,
logical_extents: node.node_absolute_position().at_point(0, 0),
pixel_extents: {
let (width, height) = self.logical_size(transform);
Rect::new(0, 0, width, height).unwrap()
},
};
node.node_render(&mut renderer, 0, 0, None);
if let Some(rect) = cursor_rect {
let seats = state.globals.lock_seats();
for seat in seats.values() {
let (mut x, mut y) = seat.get_position();
if let Some(drag) = seat.toplevel_drag() {
if let Some(tl) = drag.toplevel.get() {
if tl.xdg.surface.buffer.get().is_some() {
let (x, y) = rect.translate(
x.round_down() - drag.x_off.get(),
y.round_down() - drag.y_off.get(),
);
renderer.render_xdg_surface(&tl.xdg, x, y, None)
}
}
}
if let Some(dnd_icon) = seat.dnd_icon() {
let extents = dnd_icon.extents.get().move_(
x.round_down() + dnd_icon.buf_x.get(),
y.round_down() + dnd_icon.buf_y.get(),
);
if extents.intersects(&rect) {
let (x, y) = rect.translate(extents.x1(), extents.y1());
renderer.render_surface(&dnd_icon, x, y, None);
}
}
if let Some(cursor) = seat.get_cursor() {
if render_hardware_cursor || !seat.hardware_cursor() {
cursor.tick();
x -= Fixed::from_int(rect.x1());
y -= Fixed::from_int(rect.y1());
cursor.render(&mut renderer, x, y);
}
}
}
}
let c = match black_background {
true => Color::SOLID_BLACK,
false => state.theme.colors.background.get(),
};
GfxRenderPass {
ops,
clear: Some(c),
}
}
pub fn perform_render_pass(&self, pass: GfxRenderPass) {
self.render(pass.ops, pass.clear.as_ref())
}
pub fn render_output(
&self,
node: &OutputNode,
state: &State,
cursor_rect: Option<Rect>,
result: Option<&mut RenderResult>,
scale: Scale,
render_hardware_cursor: bool,
) {
self.render_node(
node,
state,
cursor_rect,
result,
scale,
render_hardware_cursor,
node.has_fullscreen(),
node.global.transform.get(),
)
}
pub fn render_node(
&self,
node: &dyn Node,
state: &State,
cursor_rect: Option<Rect>,
result: Option<&mut RenderResult>,
scale: Scale,
render_hardware_cursor: bool,
black_background: bool,
transform: Transform,
) {
let pass = self.create_render_pass(
node,
state,
cursor_rect,
result,
scale,
render_hardware_cursor,
black_background,
transform,
);
self.perform_render_pass(pass);
}
pub fn render_hardware_cursor(
&self,
cursor: &dyn Cursor,
state: &State,
scale: Scale,
transform: Transform,
) {
let mut ops = self.take_render_ops();
let mut renderer = Renderer {
base: self.renderer_base(&mut ops, scale, transform),
state,
result: None,
logical_extents: Rect::new_empty(0, 0),
pixel_extents: {
let (width, height) = self.logical_size(transform);
Rect::new(0, 0, width, height).unwrap()
},
};
cursor.render_hardware_cursor(&mut renderer);
self.render(ops, Some(&Color::TRANSPARENT));
}
}
pub trait GfxImage {
fn to_framebuffer(self: Rc<Self>) -> Result<Rc<dyn GfxFramebuffer>, GfxError>;
fn to_texture(self: Rc<Self>) -> Result<Rc<dyn GfxTexture>, GfxError>;
fn width(&self) -> i32;
fn height(&self) -> i32;
}
#[derive(Default)]
pub struct TextureReservations {
reservations: NumCell<usize>,
on_release: Cell<Option<Box<dyn FnOnce()>>>,
}
impl TextureReservations {
pub fn has_reservation(&self) -> bool {
self.reservations.get() != 0
}
pub fn acquire(&self) {
self.reservations.fetch_add(1);
}
pub fn release(&self) {
if self.reservations.fetch_sub(1) == 1 {
if let Some(cb) = self.on_release.take() {
cb();
}
}
}
pub fn on_released<C: FnOnce() + 'static>(&self, cb: C) {
if self.has_reservation() {
self.on_release.set(Some(Box::new(cb)));
} else {
cb();
}
}
}
pub trait GfxTexture: Debug {
fn size(&self) -> (i32, i32);
fn as_any(&self) -> &dyn Any;
fn into_any(self: Rc<Self>) -> Rc<dyn Any>;
fn read_pixels(
self: Rc<Self>,
x: i32,
y: i32,
width: i32,
height: i32,
stride: i32,
format: &'static Format,
shm: &[Cell<u8>],
) -> Result<(), GfxError>;
fn dmabuf(&self) -> Option<&DmaBuf>;
fn reservations(&self) -> &TextureReservations;
fn format(&self) -> &'static Format;
}
pub trait GfxContext: Debug {
fn reset_status(&self) -> Option<ResetStatus>;
fn render_node(&self) -> Rc<CString>;
fn formats(&self) -> Rc<AHashMap<u32, GfxFormat>>;
fn dmabuf_fb(self: Rc<Self>, buf: &DmaBuf) -> Result<Rc<dyn GfxFramebuffer>, GfxError> {
self.dmabuf_img(buf)?.to_framebuffer()
}
fn dmabuf_img(self: Rc<Self>, buf: &DmaBuf) -> Result<Rc<dyn GfxImage>, GfxError>;
fn shmem_texture(
self: Rc<Self>,
old: Option<Rc<dyn GfxTexture>>,
data: &[Cell<u8>],
format: &'static Format,
width: i32,
height: i32,
stride: i32,
) -> Result<Rc<dyn GfxTexture>, GfxError>;
fn gbm(&self) -> &GbmDevice;
fn gfx_api(&self) -> GfxApi;
fn create_fb(
self: Rc<Self>,
width: i32,
height: i32,
stride: i32,
format: &'static Format,
) -> Result<Rc<dyn GfxFramebuffer>, GfxError>;
}
#[derive(Debug)]
pub struct GfxFormat {
pub format: &'static Format,
pub read_modifiers: IndexSet<Modifier>,
pub write_modifiers: IndexSet<Modifier>,
}
#[derive(Error)]
#[error(transparent)]
pub struct GfxError(pub Box<dyn Error>);
impl Debug for GfxError {
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
Debug::fmt(&self.0, f)
}
}