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wry/src/renderer.rs

1147 lines
42 KiB
Rust

use {
crate::{
animation::{
RetainedContent, RetainedExitFrame, RetainedExitLayer, RetainedSurface,
RetainedToplevel,
},
cmm::cmm_render_intent::RenderIntent,
gfx_api::{AcquireSync, AlphaMode, BufferResv, GfxApiOpt, ReleaseSync, SampleRect},
ifs::wl_surface::{
SurfaceBuffer, WlSurface,
x_surface::xwindow::Xwindow,
xdg_surface::{XdgSurface, xdg_toplevel::XdgToplevel},
zwlr_layer_surface_v1::ZwlrLayerSurfaceV1,
},
rect::Rect,
renderer::renderer_base::RendererBase,
scale::Scale,
state::State,
theme::{Color, CornerRadius},
tree::{
ContainerNode, DisplayNode, FloatNode, Node, OutputNode, PlaceholderNode, ToplevelData,
ToplevelNode, ToplevelNodeBase, WorkspaceNode, tab_bar::TabBar,
},
},
std::{ops::Deref, rc::Rc, slice},
};
pub mod renderer_base;
pub struct Renderer<'a> {
pub base: RendererBase<'a>,
pub state: &'a State,
pub logical_extents: Rect,
pub pixel_extents: Rect,
pub stretch: Option<(i32, i32)>,
pub corner_radius: Option<CornerRadius>,
}
impl Renderer<'_> {
pub fn scale(&self) -> Scale {
self.base.scale
}
pub fn pixel_extents(&self) -> Rect {
self.pixel_extents
}
pub fn logical_extents(&self) -> Rect {
self.logical_extents
}
pub fn render_display(&mut self, display: &DisplayNode, x: i32, y: i32) {
let ext = display.extents.get();
let outputs = display.outputs.lock();
for output in outputs.values() {
let opos = output.global.pos.get();
let (ox, oy) = ext.translate(opos.x1(), opos.y1());
self.render_output(output, x + ox, y + oy);
}
}
pub fn render_output(&mut self, output: &OutputNode, x: i32, y: i32) {
if self.state.lock.locked.get() {
if let Some(surface) = output.lock_surface.get()
&& surface.surface.buffer.is_some()
{
self.render_surface(&surface.surface, x, y, None);
}
return;
}
let opos = output.global.pos.get();
macro_rules! render_layer {
($layer:expr) => {
for ls in $layer.iter() {
let pos = ls.output_extents();
self.render_layer_surface(ls.deref(), x + pos.x1(), y + pos.y1());
self.base.ops.push(GfxApiOpt::Sync);
}
};
}
let mut fullscreen = None;
if let Some(ws) = output.workspace.get() {
fullscreen = ws.fullscreen.get();
}
let theme = &self.state.theme;
let srgb_srgb = self.state.color_manager.srgb_gamma22();
let srgb = &srgb_srgb.linear;
let perceptual = RenderIntent::Perceptual;
if let Some(fs) = &fullscreen {
fs.node_render(self, x, y, None);
} else {
render_layer!(output.layers[0]);
render_layer!(output.layers[1]);
let ws = output.workspace.get();
if self.state.show_bar.get() {
let non_exclusive_rect_rel = output.non_exclusive_rect_rel.get();
let (mut x, mut y) = non_exclusive_rect_rel.translate_inv(x, y);
let bar_rect = output.bar_rect_rel.get();
let bar_bg = bar_rect.move_(
x - non_exclusive_rect_rel.x1(),
y - non_exclusive_rect_rel.y1(),
);
let bar_bg = self.base.scale_rect(bar_bg);
let c = theme.colors.bar_background.get();
self.base
.fill_scaled_boxes(slice::from_ref(&bar_bg), &c, None, srgb, perceptual);
self.base.sync();
let rd = output.render_data.borrow_mut();
if let Some(aw) = &rd.active_workspace {
let c = match aw.captured {
true => theme.colors.captured_focused_title_background.get(),
false => theme.colors.focused_title_background.get(),
};
self.base
.fill_boxes2(slice::from_ref(&aw.rect), &c, srgb, perceptual, x, y);
}
let mut c = theme.colors.separator.get();
if let Some(ws) = &ws
&& ws.seat_state.is_active()
{
c = theme.colors.focused_title_background.get();
}
self.base.fill_boxes2(
slice::from_ref(&rd.bar_separator),
&c,
srgb,
perceptual,
x,
y,
);
let c = theme.colors.unfocused_title_background.get();
self.base
.fill_boxes2(&rd.inactive_workspaces, &c, srgb, perceptual, x, y);
let c = theme.colors.captured_unfocused_title_background.get();
self.base
.fill_boxes2(&rd.captured_inactive_workspaces, &c, srgb, perceptual, x, y);
self.base.sync();
let c = theme.colors.attention_requested_background.get();
self.base.fill_boxes2(
&rd.attention_requested_workspaces,
&c,
srgb,
perceptual,
x,
y,
);
let scale = output.global.persistent.scale.get();
for title in &rd.titles {
let (x, y) = self.base.scale_point(x + title.tex_x, y + title.tex_y);
self.base.render_texture(
&title.tex,
None,
x,
y,
None,
None,
scale,
Some(&bar_bg),
None,
AcquireSync::None,
ReleaseSync::None,
false,
self.state.color_manager.srgb_gamma22(),
perceptual,
AlphaMode::PremultipliedElectrical,
);
}
x += bar_rect.x1() - non_exclusive_rect_rel.x1();
y += bar_rect.y1() - non_exclusive_rect_rel.y1();
if let Some(status) = &rd.status
&& let Some(texture) = status.tex.texture()
{
let (x, y) = self.base.scale_point(x + status.tex_x, y);
self.base.render_texture(
&texture,
None,
x,
y,
None,
None,
scale,
Some(&bar_bg),
None,
AcquireSync::None,
ReleaseSync::None,
false,
srgb_srgb,
perceptual,
AlphaMode::PremultipliedElectrical,
);
}
for item in output.tray_items.iter() {
let data = item.data();
if data.surface.buffer.is_some() {
let rect = data.rel_pos.get().move_(x, y);
let bounds = self.base.scale_rect(rect);
self.render_surface(&data.surface, rect.x1(), rect.y1(), Some(&bounds));
}
}
}
if let Some(ws) = &ws {
let ws_rect = output.workspace_rect_rel.get();
let (x, y) = ws_rect.translate_inv(x, y);
self.render_workspace(&ws, x, y);
}
}
let now = self.state.now_nsec();
let exit_frames = self.state.animations.exit_frames(now);
self.render_exit_frames(&exit_frames, RetainedExitLayer::Tiled, &opos);
macro_rules! render_stacked {
($stack:expr) => {
for stacked in $stack.iter() {
if stacked.node_visible() {
self.base.sync();
let pos = stacked.node_absolute_position();
let visual = self.state.animations.visual_rect(
stacked.node_id(),
pos,
self.state.now_nsec(),
);
if visual.intersects(&opos) {
let (x, y) = opos.translate(visual.x1(), visual.y1());
stacked.node_render(self, x, y, None);
}
}
}
};
}
render_stacked!(self.state.root.stacked);
self.render_exit_frames(&exit_frames, RetainedExitLayer::Floating, &opos);
// Flush RoundedFillRect ops from container/float borders so they don't
// sort after (and render on top of) layer-shell CopyTexture ops.
self.base.sync();
if fullscreen.is_none() {
render_layer!(output.layers[2]);
}
render_layer!(output.layers[3]);
render_stacked!(self.state.root.stacked_above_layers);
if let Some(ws) = output.workspace.get()
&& ws.render_highlight.get() > 0
{
let color = self.state.theme.colors.highlight.get();
let bounds = output.workspace_rect_rel.get().move_(x, y);
self.base.sync();
self.base.fill_boxes(&[bounds], &color, srgb, perceptual);
}
}
pub fn render_workspace(&mut self, workspace: &WorkspaceNode, x: i32, y: i32) {
if let Some(node) = workspace.container.get() {
self.render_container(&node, x, y)
}
}
pub fn render_placeholder(
&mut self,
placeholder: &PlaceholderNode,
x: i32,
y: i32,
bounds: Option<&Rect>,
) {
let pos = placeholder.tl_data().pos.get();
self.base.fill_boxes(
std::slice::from_ref(&pos.at_point(x, y)),
&Color::from_srgba_straight(20, 20, 20, 255),
&self.state.color_manager.srgb_gamma22().linear,
RenderIntent::Perceptual,
);
if let Some(tex) = placeholder.textures.borrow().get(&self.base.scale)
&& let Some(texture) = tex.texture()
{
let (tex_width, tex_height) = texture.size();
let x = x + (pos.width() - tex_width) / 2;
let y = y + (pos.height() - tex_height) / 2;
self.base.render_texture(
&texture,
None,
x,
y,
None,
None,
self.base.scale,
bounds,
None,
AcquireSync::None,
ReleaseSync::None,
false,
self.state.color_manager.srgb_gamma22(),
RenderIntent::Perceptual,
AlphaMode::PremultipliedElectrical,
);
}
self.render_tl_aux(placeholder.tl_data(), bounds, true);
}
fn render_tab_bar(&mut self, tab_bar: &TabBar, x: i32, y: i32, _container_width: i32) {
let srgb_srgb = self.state.color_manager.srgb_gamma22();
let srgb = &srgb_srgb.linear;
let perceptual = RenderIntent::Perceptual;
let radius = self.state.theme.sizes.tab_bar_radius.get();
let border_width = self.state.theme.sizes.tab_bar_border_width.get();
let text_padding = self.state.theme.sizes.tab_bar_text_padding.get();
let bar_height = tab_bar.height;
let render_scale = tab_bar.render_scale;
// Vulkan sorts ops: Fill < RoundedFill (by z_order, color) < Tex/RoundedTex (by index).
// We use:
// FillRect - tiny strip for Vulkan paint regions (hidden)
// RoundedFillRect z0 - solid rounded bg
// RoundedFillRect z1 - rounded border ring (on top of bg)
// RoundedCopyTexture - title text (on top of everything)
for entry in &tab_bar.entries {
let (bg_color, border_color, _text_color) = TabBar::entry_colors(self.state, entry);
let ex = entry.x.get();
let ew = entry.width.get();
let tab_rect = Rect::new_sized_saturating(ex, 0, ew, bar_height);
let tab_cr = CornerRadius::from(radius as f32);
// Tiny FillRect strip to establish Vulkan paint regions (visually hidden
// behind the RoundedFillRect bg that renders later).
let strip = Rect::new_sized_saturating(
ex + radius,
bar_height / 2,
(ew - 2 * radius).max(1),
1,
);
self.base
.fill_boxes2(slice::from_ref(&strip), &bg_color, srgb, perceptual, x, y);
// Rounded solid bg fill (z_order=0, renders first among RoundedFill).
self.base.fill_rounded_rect_z(
tab_rect.move_(x, y),
&bg_color,
None,
srgb,
perceptual,
self.scale_corner_radius(tab_cr),
0.0,
0,
);
// Rounded border ring on top (z_order=1, renders after bg).
if border_width > 0 {
self.base.fill_rounded_rect_z(
tab_rect.move_(x, y),
&border_color,
None,
srgb,
perceptual,
self.scale_corner_radius(tab_cr),
self.scale_len(border_width),
1,
);
}
// Title text as RoundedCopyTexture (sorts after all RoundedFill).
let tex_ref = entry.title_texture.borrow();
if let Some(tex) = tex_ref.as_ref()
&& let Some(texture) = tex.texture()
{
use crate::theme::TabTitleAlign;
let (tw, _th) = texture.size();
let tex_width = (tw as f64 / render_scale.to_f64()).round() as i32;
let tab_inner = ew - 2 * (text_padding + border_width);
let text_x = match self.state.theme.tab_title_align.get() {
TabTitleAlign::Start => x + ex + text_padding + border_width,
TabTitleAlign::Center => {
x + ex
+ border_width
+ (tab_inner.max(0) - tex_width).max(0) / 2
+ text_padding.min(tab_inner.max(0) / 2)
}
TabTitleAlign::End => {
let end_x = x + ex + ew - tex_width - text_padding - border_width;
end_x.max(x + ex + border_width)
}
};
let (tx, ty) = self.base.scale_point(text_x, y);
self.base.render_rounded_texture(
&texture,
None,
tx,
ty,
None,
None,
render_scale,
None,
None,
AcquireSync::None,
ReleaseSync::None,
self.state.color_manager.srgb_gamma22(),
perceptual,
AlphaMode::PremultipliedElectrical,
CornerRadius::from(0.0_f32),
);
}
}
}
fn scale_len(&self, len: i32) -> f32 {
if self.base.scaled {
(len as f64 * self.base.scalef).round() as f32
} else {
len as f32
}
}
fn scale_corner_radius(&self, cr: CornerRadius) -> CornerRadius {
if !self.base.scaled {
return cr;
}
let scale = self.base.scalef as f32;
CornerRadius {
top_left: (cr.top_left * scale).round(),
top_right: (cr.top_right * scale).round(),
bottom_right: (cr.bottom_right * scale).round(),
bottom_left: (cr.bottom_left * scale).round(),
}
}
fn render_rounded_frame(
&mut self,
rect: Rect,
color: &Color,
corner_radius: CornerRadius,
border_width: i32,
x: i32,
y: i32,
) {
if border_width <= 0 {
return;
}
let srgb_srgb = self.state.color_manager.srgb_gamma22();
let srgb = &srgb_srgb.linear;
let perceptual = RenderIntent::Perceptual;
if corner_radius.is_zero() {
let bw = border_width;
let frame_rects = [
Rect::new_sized_saturating(rect.x1(), rect.y1(), bw, rect.height()),
Rect::new_sized_saturating(rect.x2() - bw, rect.y1(), bw, rect.height()),
Rect::new_sized_saturating(rect.x1(), rect.y1(), rect.width(), bw),
Rect::new_sized_saturating(rect.x1(), rect.y2() - bw, rect.width(), bw),
];
self.base
.fill_boxes2(&frame_rects, color, srgb, perceptual, x, y);
} else {
self.base.fill_rounded_rect(
rect.move_(x, y),
color,
None,
srgb,
perceptual,
self.scale_corner_radius(corner_radius),
self.scale_len(border_width),
);
}
}
fn render_container_decorations(&mut self, container: &ContainerNode, x: i32, y: i32) {
let srgb_srgb = self.state.color_manager.srgb_gamma22();
let srgb = &srgb_srgb.linear;
let perceptual = RenderIntent::Perceptual;
let rd = container.render_data.borrow_mut();
let c = self.state.theme.colors.border.get();
self.base
.fill_boxes2(&rd.border_rects, &c, srgb, perceptual, x, y);
}
fn presentation_child_body(
&self,
container: &ContainerNode,
child: &Rc<dyn ToplevelNode>,
body: Rect,
) -> Rect {
let abs = body.move_(container.abs_x1.get(), container.abs_y1.get());
let visual = self
.state
.animations
.visual_rect(child.node_id(), abs, self.state.now_nsec());
visual.move_(-container.abs_x1.get(), -container.abs_y1.get())
}
fn render_child_or_snapshot(
&mut self,
child: &Rc<dyn ToplevelNode>,
x: i32,
y: i32,
bounds: Option<&Rect>,
) {
if let Some(retained) = self
.state
.animations
.retained_snapshot(child.node_id(), self.state.now_nsec())
{
self.render_retained_toplevel(&retained, x, y, bounds);
} else {
child.node_render(self, x, y, bounds);
}
}
fn render_retained_toplevel(
&mut self,
retained: &RetainedToplevel,
x: i32,
y: i32,
bounds: Option<&Rect>,
) {
let (x, y) = self
.base
.scale_point(x + retained.offset.0, y + retained.offset.1);
self.render_retained_surface_scaled(&retained.surface, x, y, None, bounds);
}
fn render_exit_frames(
&mut self,
frames: &[RetainedExitFrame],
layer: RetainedExitLayer,
output_rect: &Rect,
) {
for frame in frames {
if frame.layer != layer || !frame.rect.intersects(output_rect) {
continue;
}
self.render_exit_frame(frame, output_rect);
}
}
fn render_exit_frame(&mut self, frame: &RetainedExitFrame, output_rect: &Rect) {
let (x, y) = output_rect.translate(frame.rect.x1(), frame.rect.y1());
let inset = frame.frame_inset;
if inset > 0 {
let color = if frame.active {
self.state.theme.colors.active_border.get()
} else {
self.state.theme.colors.border.get()
};
self.render_rounded_frame(
Rect::new_sized_saturating(0, 0, frame.rect.width(), frame.rect.height()),
&color,
self.state.theme.corner_radius.get(),
inset,
x,
y,
);
}
let body = Rect::new_sized_saturating(
x + inset,
y + inset,
frame.rect.width() - 2 * inset,
frame.rect.height() - 2 * inset,
);
if body.is_empty() {
return;
}
if inset > 0 && !self.state.theme.corner_radius.get().is_zero() {
let inner_cr = self.scale_corner_radius(
self.state
.theme
.corner_radius
.get()
.expanded_by(-(inset as f32)),
);
self.corner_radius = Some(inner_cr);
}
self.render_window_body_background(body);
let bounds = self.base.scale_rect(body);
self.stretch = if frame.source_body_size != body.size() {
Some(self.base.scale_point(body.width(), body.height()))
} else {
None
};
self.render_retained_toplevel(&frame.retained, body.x1(), body.y1(), Some(&bounds));
self.stretch = None;
self.corner_radius = None;
}
fn render_window_body_background(&mut self, body: Rect) {
if body.is_empty() {
return;
}
let color = self.state.theme.colors.background.get();
let srgb_srgb = self.state.color_manager.srgb_gamma22();
let srgb = &srgb_srgb.linear;
let perceptual = RenderIntent::Perceptual;
self.base.sync();
if let Some(cr) = self.corner_radius
&& !cr.is_zero()
{
self.base
.fill_rounded_rect(body, &color, None, srgb, perceptual, cr, 0.0);
} else {
let bounds = self.base.scale_rect(body);
self.base
.fill_scaled_boxes(slice::from_ref(&bounds), &color, None, srgb, perceptual);
}
}
fn render_retained_surface_scaled(
&mut self,
retained: &RetainedSurface,
x: i32,
y: i32,
pos_rel: Option<(i32, i32)>,
bounds: Option<&Rect>,
) {
let stretch = self.stretch.take();
let corner_radius = self.corner_radius.take();
let mut size = retained.size;
if let Some((x_rel, y_rel)) = pos_rel {
let (x, y) = self.base.scale_point(x_rel, y_rel);
let (w, h) = self.base.scale_point(x_rel + size.0, y_rel + size.1);
size = (w - x, h - y);
} else {
size = self.base.scale_point(size.0, size.1);
}
let mut stretched_source = None;
if let Some(s) = stretch {
if let RetainedContent::Texture { source, .. } = &retained.content {
let mut source = *source;
if size.0 > 0 && size.1 > 0 {
let sx = s.0 as f32 / size.0 as f32;
let sy = s.1 as f32 / size.1 as f32;
source.x2 *= sx;
source.y2 *= sy;
}
stretched_source = Some(source);
}
size = s;
}
for child in &retained.below {
let (x1, y1) = self.base.scale_point(child.offset.0, child.offset.1);
self.render_retained_surface_scaled(child, x + x1, y + y1, Some(child.offset), bounds);
}
self.corner_radius = corner_radius;
self.render_retained_content(retained, stretched_source, x, y, size, bounds);
for child in &retained.above {
let (x1, y1) = self.base.scale_point(child.offset.0, child.offset.1);
self.render_retained_surface_scaled(child, x + x1, y + y1, Some(child.offset), bounds);
}
}
fn render_retained_content(
&mut self,
retained: &RetainedSurface,
stretched_source: Option<SampleRect>,
x: i32,
y: i32,
size: (i32, i32),
bounds: Option<&Rect>,
) {
let corner_radius = self.corner_radius.take();
match &retained.content {
RetainedContent::Texture {
texture,
buffer,
source,
alpha,
color_description,
render_intent,
alpha_mode,
opaque,
} => {
let source = stretched_source.unwrap_or(*source);
if let Some(cr) = corner_radius {
self.base.render_rounded_texture(
texture,
*alpha,
x,
y,
Some(source),
Some(size),
self.base.scale,
bounds,
Some(buffer.clone() as Rc<dyn BufferResv>),
AcquireSync::Unnecessary,
buffer.release_sync,
color_description,
*render_intent,
*alpha_mode,
cr,
);
} else {
self.base.render_texture(
texture,
*alpha,
x,
y,
Some(source),
Some(size),
self.base.scale,
bounds,
Some(buffer.clone() as Rc<dyn BufferResv>),
AcquireSync::Unnecessary,
buffer.release_sync,
*opaque,
color_description,
*render_intent,
*alpha_mode,
);
}
}
RetainedContent::Color {
color,
alpha,
color_description,
render_intent,
} => {
if let Some(rect) = Rect::new_sized(x, y, size.0, size.1) {
let rect = match bounds {
None => rect,
Some(bounds) => rect.intersect(*bounds),
};
if !rect.is_empty() {
self.base.sync();
self.base.fill_scaled_boxes(
&[rect],
color,
*alpha,
&color_description.linear,
*render_intent,
);
}
}
}
}
}
pub fn render_container(&mut self, container: &ContainerNode, x: i32, y: i32) {
self.render_container_decorations(container, x, y);
if let Some(child) = container.mono_child.get() {
// Render tab bar if present.
{
let tab_bar = container.tab_bar.borrow();
if let Some(tb) = tab_bar.as_ref() {
self.render_tab_bar(tb, x, y, container.width.get());
}
}
let mb = container.mono_body.get();
let visual_mb = self.presentation_child_body(container, &child.node, mb);
if self.state.theme.sizes.gap.get() != 0 {
let bw = self.state.theme.sizes.border_width.get();
let border_color = self.state.theme.colors.border.get();
let focused_border_color = self.state.theme.colors.active_border.get();
let c = if child.active.get() {
&focused_border_color
} else {
&border_color
};
if !child.node.node_is_container() {
let frame = Rect::new_sized_saturating(
visual_mb.x1() - bw,
visual_mb.y1() - bw,
visual_mb.width() + 2 * bw,
visual_mb.height() + 2 * bw,
);
self.render_rounded_frame(
frame,
c,
self.state.theme.corner_radius.get(),
bw,
x,
y,
);
}
}
let body = visual_mb.move_(x, y);
let content = container
.mono_content
.get()
.at_point(visual_mb.x1(), visual_mb.y1());
self.stretch =
if content.width() != visual_mb.width() || content.height() != visual_mb.height() {
Some(self.base.scale_point(visual_mb.width(), visual_mb.height()))
} else {
None
};
if self.state.theme.sizes.gap.get() != 0 && !child.node.node_is_container() {
let cr = self.state.theme.corner_radius.get();
if !cr.is_zero() {
let bw = self.state.theme.sizes.border_width.get();
let inner_cr = self.scale_corner_radius(cr.expanded_by(-(bw as f32)));
self.corner_radius = Some(inner_cr);
}
}
if !child.node.node_is_container() {
self.render_window_body_background(body);
}
let body = self.base.scale_rect(body);
self.render_child_or_snapshot(
&child.node,
x + content.x1(),
y + content.y1(),
Some(&body),
);
self.stretch = None;
self.corner_radius = None;
} else {
let gap = self.state.theme.sizes.gap.get();
let (bw, border_color, focused_border_color) = if gap != 0 {
let bw = self.state.theme.sizes.border_width.get();
let border_color = self.state.theme.colors.border.get();
let focused_border_color = self.state.theme.colors.active_border.get();
(bw, border_color, focused_border_color)
} else {
(0, Color::SOLID_BLACK, Color::SOLID_BLACK)
};
let cr = self.state.theme.corner_radius.get();
for child in container.children.iter() {
let layout_body = child.body.get();
if layout_body.x1() >= container.width.get()
|| layout_body.y1() >= container.height.get()
{
break;
}
let body = self.presentation_child_body(container, &child.node, layout_body);
if gap != 0 {
let c = if child.border_color_is_focused.get() {
&focused_border_color
} else {
&border_color
};
if !child.node.node_is_container() && gap != 0 {
let frame = Rect::new_sized_saturating(
body.x1() - bw,
body.y1() - bw,
body.width() + 2 * bw,
body.height() + 2 * bw,
);
self.render_rounded_frame(frame, c, cr, bw, x, y);
}
}
let content = child.content.get().at_point(body.x1(), body.y1());
self.stretch =
if content.width() != body.width() || content.height() != body.height() {
Some(self.base.scale_point(body.width(), body.height()))
} else {
None
};
if !cr.is_zero() && !child.node.node_is_container() && gap != 0 {
let inner_cr = self.scale_corner_radius(cr.expanded_by(-(bw as f32)));
self.corner_radius = Some(inner_cr);
}
let body = body.move_(x, y);
if !child.node.node_is_container() {
self.render_window_body_background(body);
}
let body = self.base.scale_rect(body);
self.render_child_or_snapshot(
&child.node,
x + content.x1(),
y + content.y1(),
Some(&body),
);
self.stretch = None;
self.corner_radius = None;
}
}
self.render_tl_aux(container.tl_data(), None, false);
}
pub fn render_xwindow(&mut self, tl: &Xwindow, x: i32, y: i32, bounds: Option<&Rect>) {
self.render_surface(&tl.x.surface, x, y, bounds);
self.render_tl_aux(tl.tl_data(), bounds, true);
}
pub fn render_xdg_toplevel(&mut self, tl: &XdgToplevel, x: i32, y: i32, bounds: Option<&Rect>) {
self.render_xdg_surface(&tl.xdg, x, y, bounds);
self.render_tl_aux(tl.tl_data(), bounds, true);
}
pub fn render_xdg_surface(
&mut self,
xdg: &XdgSurface,
mut x: i32,
mut y: i32,
bounds: Option<&Rect>,
) {
let surface = &xdg.surface;
let geo = xdg.geometry();
(x, y) = geo.translate(x, y);
self.render_surface(surface, x, y, bounds);
}
fn render_tl_aux(
&mut self,
tl_data: &ToplevelData,
bounds: Option<&Rect>,
render_highlight: bool,
) {
if render_highlight {
self.render_tl_highlight(tl_data, bounds);
}
}
fn render_tl_highlight(&mut self, tl_data: &ToplevelData, bounds: Option<&Rect>) {
if tl_data.render_highlight.get() == 0 {
return;
}
let Some(bounds) = bounds else {
return;
};
let color = self.state.theme.colors.highlight.get();
self.base.sync();
self.base.fill_scaled_boxes(
slice::from_ref(bounds),
&color,
None,
&self.state.color_manager.srgb_gamma22().linear,
RenderIntent::Perceptual,
);
}
pub fn render_highlight(&mut self, rect: &Rect) {
let color = self.state.theme.colors.highlight.get();
self.base.sync();
self.base.fill_boxes(
slice::from_ref(rect),
&color,
&self.state.color_manager.srgb_gamma22().linear,
RenderIntent::Perceptual,
);
}
pub fn render_surface(&mut self, surface: &WlSurface, x: i32, y: i32, bounds: Option<&Rect>) {
let (x, y) = self.base.scale_point(x, y);
self.render_surface_scaled(surface, x, y, None, bounds, false);
}
pub fn render_surface_scaled(
&mut self,
surface: &WlSurface,
x: i32,
y: i32,
pos_rel: Option<(i32, i32)>,
bounds: Option<&Rect>,
is_subsurface: bool,
) {
let stretch = self.stretch.take();
// Take corner_radius early so it is never leaked on early return
// and so that below-subsurfaces cannot steal it from the main surface.
let corner_radius = self.corner_radius.take();
let children = surface.children.borrow();
let buffer = match surface.buffer.get() {
Some(b) => b,
_ => {
if !surface.is_cursor() && !is_subsurface {
log::warn!("surface has no buffer attached");
}
return;
}
};
let tpoints = surface.buffer_points_norm.borrow_mut();
let mut size = surface.buffer_abs_pos.get().size();
if let Some((x_rel, y_rel)) = pos_rel {
let (x, y) = self.base.scale_point(x_rel, y_rel);
let (w, h) = self.base.scale_point(x_rel + size.0, y_rel + size.1);
size = (w - x, h - y);
} else {
size = self.base.scale_point(size.0, size.1);
}
let mut tpoints = *tpoints;
if let Some(s) = stretch {
if size.0 > 0 && size.1 > 0 {
let sx = s.0 as f32 / size.0 as f32;
let sy = s.1 as f32 / size.1 as f32;
tpoints.x2 *= sx;
tpoints.y2 *= sy;
}
size = s;
}
if let Some(children) = children.deref() {
macro_rules! render {
($children:expr) => {
for child in $children.iter() {
if child.pending.get() {
continue;
}
let pos = child.sub_surface.position.get();
let (x1, y1) = self.base.scale_point(pos.0, pos.1);
self.render_surface_scaled(
&child.sub_surface.surface,
x + x1,
y + y1,
Some(pos),
bounds,
true,
);
}
};
}
render!(&children.below);
// Restore corner_radius only for the main surface's render_buffer call.
self.corner_radius = corner_radius;
self.render_buffer(surface, &buffer, x, y, tpoints, size, bounds);
render!(&children.above);
} else {
self.corner_radius = corner_radius;
self.render_buffer(surface, &buffer, x, y, tpoints, size, bounds);
}
}
pub fn render_buffer(
&mut self,
surface: &WlSurface,
buffer: &Rc<SurfaceBuffer>,
x: i32,
y: i32,
tpoints: SampleRect,
tsize: (i32, i32),
bounds: Option<&Rect>,
) {
let buf = &buffer.buffer.buf;
let alpha = surface.alpha();
let cd = surface.color_description();
let intent = surface.render_intent();
let alpha_mode = surface.alpha_mode();
let corner_radius = self.corner_radius.take();
if let Some(tex) = buf.get_texture(surface) {
if let Some(cr) = corner_radius {
self.base.render_rounded_texture(
&tex,
alpha,
x,
y,
Some(tpoints),
Some(tsize),
self.base.scale,
bounds,
Some(buffer.clone()),
AcquireSync::Unnecessary,
buffer.release_sync,
&cd,
intent,
alpha_mode,
cr,
);
} else {
let mut opaque = surface.opaque();
if !opaque && tex.format().has_alpha {
opaque = self.bounds_are_opaque(x, y, bounds, surface);
}
self.base.render_texture(
&tex,
alpha,
x,
y,
Some(tpoints),
Some(tsize),
self.base.scale,
bounds,
Some(buffer.clone()),
AcquireSync::Unnecessary,
buffer.release_sync,
opaque,
&cd,
intent,
alpha_mode,
);
}
} else if let Some(color) = &buf.color {
if let Some(rect) = Rect::new_sized(x, y, tsize.0, tsize.1) {
let rect = match bounds {
None => rect,
Some(bounds) => rect.intersect(*bounds),
};
if !rect.is_empty() {
let color = Color::from_u32(
cd.eotf, alpha_mode, color[0], color[1], color[2], color[3],
);
self.base.sync();
self.base
.fill_scaled_boxes(&[rect], &color, alpha, &cd.linear, intent);
}
}
} else {
log::info!("live buffer has neither a texture nor is a single-pixel buffer");
}
}
pub fn render_floating(&mut self, floating: &FloatNode, x: i32, y: i32) {
let child = match floating.child.get() {
Some(c) => c,
_ => return,
};
let pos = floating.position.get();
let visual =
self.state
.animations
.visual_rect(floating.node_id(), pos, self.state.now_nsec());
let theme = &self.state.theme;
let bw = theme.sizes.border_width.get();
let bc = if floating.active.get() {
theme.colors.active_border.get()
} else {
theme.colors.border.get()
};
let cr = theme.corner_radius.get();
let outer = Rect::new_sized_saturating(0, 0, visual.width(), visual.height());
self.render_rounded_frame(outer, &bc, cr, bw, x, y);
let body = Rect::new_sized_saturating(
x + bw,
y + bw,
visual.width() - 2 * bw,
visual.height() - 2 * bw,
);
let scissor_body = self.base.scale_rect(body);
self.stretch = if pos.width() != visual.width() || pos.height() != visual.height() {
Some(self.base.scale_point(body.width(), body.height()))
} else {
None
};
if !cr.is_zero() {
let inner_cr = self.scale_corner_radius(cr.expanded_by(-(bw as f32)));
self.corner_radius = Some(inner_cr);
}
self.render_window_body_background(body);
self.render_child_or_snapshot(&child, body.x1(), body.y1(), Some(&scissor_body));
self.stretch = None;
self.corner_radius = None;
}
pub fn render_layer_surface(&mut self, surface: &ZwlrLayerSurfaceV1, x: i32, y: i32) {
let (dx, dy) = surface.surface.extents.get().position();
self.render_surface(&surface.surface, x - dx, y - dy, None);
}
fn bounds_are_opaque(
&self,
x: i32,
y: i32,
bounds: Option<&Rect>,
surface: &WlSurface,
) -> bool {
let Some(bounds) = bounds else {
return false;
};
let Some(region) = surface.opaque_region() else {
return false;
};
let surface_size = surface.buffer_abs_pos.get().at_point(0, 0);
let surface_size = self.base.scale_rect(surface_size);
let bounds = bounds.move_(-x, -y).intersect(surface_size);
region.contains_rect2(&bounds, |r| self.base.scale_rect(*r))
}
}