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wry/src/gfx_apis/gl/renderer/texture.rs

165 lines
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Rust

use {
crate::{
format::Format,
gfx_api::{
AsyncShmGfxTexture, AsyncShmGfxTextureCallback, GfxError, GfxStagingBuffer, GfxTexture,
PendingShmTransfer, ShmGfxTexture, ShmMemory,
},
gfx_apis::gl::{
gl::texture::GlTexture,
renderer::{context::GlRenderContext, framebuffer::Framebuffer},
sys::{
GLint, GL_CLAMP_TO_EDGE, GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T,
GL_UNPACK_ROW_LENGTH_EXT,
},
RenderError,
},
rect::Region,
video::dmabuf::DmaBuf,
},
std::{
any::Any,
cell::Cell,
fmt::{Debug, Formatter},
rc::Rc,
},
};
pub struct Texture {
pub(in crate::gfx_apis::gl) ctx: Rc<GlRenderContext>,
pub(in crate::gfx_apis::gl) gl: GlTexture,
pub(in crate::gfx_apis::gl) format: &'static Format,
}
impl Debug for Texture {
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
f.debug_struct("Texture").finish_non_exhaustive()
}
}
impl Texture {
pub fn width(&self) -> i32 {
self.gl.width
}
pub fn height(&self) -> i32 {
self.gl.height
}
pub fn to_framebuffer(&self) -> Result<Rc<Framebuffer>, RenderError> {
match &self.gl.img {
Some(img) => self.ctx.image_to_fb(img),
_ => Err(RenderError::ShmTextureToFb),
}
}
}
impl GfxTexture for Texture {
fn size(&self) -> (i32, i32) {
(self.width(), self.height())
}
fn as_any(&self) -> &dyn Any {
self
}
fn into_any(self: Rc<Self>) -> Rc<dyn Any> {
self
}
fn read_pixels(
self: Rc<Self>,
x: i32,
y: i32,
width: i32,
height: i32,
_stride: i32,
format: &Format,
shm: &[Cell<u8>],
) -> Result<(), GfxError> {
self.to_framebuffer()?
.copy_to_shm(x, y, width, height, format, shm)
.map_err(|e| e.into())
}
fn dmabuf(&self) -> Option<&DmaBuf> {
self.gl.img.as_ref().map(|i| &i.dmabuf)
}
fn format(&self) -> &'static Format {
self.format
}
}
impl ShmGfxTexture for Texture {
fn into_texture(self: Rc<Self>) -> Rc<dyn GfxTexture> {
self
}
}
impl AsyncShmGfxTexture for Texture {
fn async_upload(
self: Rc<Self>,
_staging: &Rc<dyn GfxStagingBuffer>,
_callback: Rc<dyn AsyncShmGfxTextureCallback>,
mem: Rc<dyn ShmMemory>,
_damage: Region,
) -> Result<Option<PendingShmTransfer>, GfxError> {
let mut res = Ok(());
mem.access(&mut |data| {
res = self.clone().sync_upload(data, Region::default());
})
.map_err(RenderError::AccessFailed)?;
res.map(|_| None)
}
fn sync_upload(self: Rc<Self>, data: &[Cell<u8>], _damage: Region) -> Result<(), GfxError> {
let shm_info = self.format.shm_info.as_ref().unwrap();
if (self.gl.stride * self.gl.height) as usize > data.len() {
return Err(RenderError::SmallImageBuffer.into());
}
let gles = self.ctx.ctx.dpy.gles;
self.ctx.ctx.with_current(|| unsafe {
(gles.glBindTexture)(GL_TEXTURE_2D, self.gl.tex);
(gles.glTexParameteri)(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
(gles.glTexParameteri)(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
(gles.glPixelStorei)(
GL_UNPACK_ROW_LENGTH_EXT,
self.gl.stride / shm_info.bpp as GLint,
);
(gles.glTexImage2D)(
GL_TEXTURE_2D,
0,
shm_info.gl_format,
self.gl.width,
self.gl.height,
0,
shm_info.gl_format as _,
shm_info.gl_type as _,
data.as_ptr() as _,
);
(gles.glPixelStorei)(GL_UNPACK_ROW_LENGTH_EXT, 0);
(gles.glBindTexture)(GL_TEXTURE_2D, 0);
Ok(())
})?;
self.gl.contents_valid.set(true);
Ok(())
}
fn compatible_with(
&self,
format: &'static Format,
width: i32,
height: i32,
stride: i32,
) -> bool {
format == self.gl.format
&& width == self.gl.width
&& height == self.gl.height
&& stride == self.gl.stride
}
fn into_texture(self: Rc<Self>) -> Rc<dyn GfxTexture> {
self
}
}