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wry/src/tree/float.rs
2022-04-18 14:14:25 +02:00

525 lines
17 KiB
Rust

use {
crate::{
backend::KeyState,
cursor::KnownCursor,
fixed::Fixed,
ifs::wl_seat::{NodeSeatState, SeatId, WlSeatGlobal, BTN_LEFT},
rect::Rect,
render::{Renderer, Texture},
state::State,
text,
theme::Color,
tree::{
walker::NodeVisitor, FindTreeResult, FoundNode, Node, NodeId, SizedNode, WorkspaceNode,
},
utils::{clonecell::CloneCell, errorfmt::ErrorFmt, linkedlist::LinkedNode},
},
ahash::AHashMap,
std::{
cell::{Cell, RefCell},
fmt::{Debug, Formatter},
mem,
ops::Deref,
rc::Rc,
},
};
tree_id!(FloatNodeId);
pub struct FloatNode {
pub id: FloatNodeId,
pub state: Rc<State>,
pub visible: Cell<bool>,
pub position: Cell<Rect>,
pub display_link: Cell<Option<LinkedNode<Rc<dyn Node>>>>,
pub workspace_link: Cell<Option<LinkedNode<Rc<dyn Node>>>>,
pub workspace: CloneCell<Rc<WorkspaceNode>>,
pub child: CloneCell<Option<Rc<dyn Node>>>,
pub active: Cell<bool>,
pub seat_state: NodeSeatState,
pub layout_scheduled: Cell<bool>,
pub render_titles_scheduled: Cell<bool>,
pub title: RefCell<String>,
pub title_texture: CloneCell<Option<Rc<Texture>>>,
seats: RefCell<AHashMap<SeatId, SeatState>>,
}
struct SeatState {
cursor: KnownCursor,
target: bool,
x: i32,
y: i32,
op_type: OpType,
op_active: bool,
dist_hor: i32,
dist_ver: i32,
}
#[derive(Copy, Clone, Debug, Eq, PartialEq)]
enum OpType {
Move,
ResizeLeft,
ResizeTop,
ResizeRight,
ResizeBottom,
ResizeTopLeft,
ResizeTopRight,
ResizeBottomLeft,
ResizeBottomRight,
}
pub async fn float_layout(state: Rc<State>) {
loop {
let node = state.pending_float_layout.pop().await;
if node.layout_scheduled.get() {
node.perform_layout();
}
}
}
pub async fn float_titles(state: Rc<State>) {
loop {
let node = state.pending_float_titles.pop().await;
if node.render_titles_scheduled.get() {
node.render_title();
}
}
}
impl FloatNode {
pub fn new(
state: &Rc<State>,
ws: &Rc<WorkspaceNode>,
position: Rect,
child: Rc<dyn Node>,
) -> Rc<Self> {
let floater = Rc::new(FloatNode {
id: state.node_ids.next(),
state: state.clone(),
visible: Cell::new(true),
position: Cell::new(position),
display_link: Cell::new(None),
workspace_link: Cell::new(None),
workspace: CloneCell::new(ws.clone()),
child: CloneCell::new(Some(child.clone())),
active: Cell::new(false),
seat_state: Default::default(),
layout_scheduled: Cell::new(false),
render_titles_scheduled: Cell::new(false),
title: Default::default(),
title_texture: Default::default(),
seats: Default::default(),
});
floater
.display_link
.set(Some(state.root.stacked.add_last(floater.clone())));
floater
.workspace_link
.set(Some(ws.stacked.add_last(floater.clone())));
child.clone().node_set_workspace(ws);
child.clone().node_set_parent(floater.clone());
floater.schedule_layout();
floater
}
pub fn on_spaces_changed(self: &Rc<Self>) {
self.schedule_layout();
}
pub fn on_colors_changed(self: &Rc<Self>) {
self.schedule_render_titles();
}
fn schedule_layout(self: &Rc<Self>) {
if !self.layout_scheduled.replace(true) {
self.state.pending_float_layout.push(self.clone());
}
}
fn perform_layout(self: &Rc<Self>) {
let child = match self.child.get() {
Some(c) => c,
_ => return,
};
let pos = self.position.get();
let theme = &self.state.theme;
let bw = theme.border_width.get();
let th = theme.title_height.get();
let cpos = Rect::new_sized(
pos.x1() + bw,
pos.y1() + bw + th + 1,
(pos.width() - 2 * bw).max(0),
(pos.height() - 2 * bw - th - 1).max(0),
)
.unwrap();
child.clone().node_change_extents(&cpos);
self.layout_scheduled.set(false);
self.schedule_render_titles();
}
pub fn schedule_render_titles(self: &Rc<Self>) {
if !self.render_titles_scheduled.replace(true) {
self.state.pending_float_titles.push(self.clone());
}
}
fn render_title(&self) {
self.render_titles_scheduled.set(false);
let theme = &self.state.theme;
let th = theme.title_height.get();
let bw = theme.border_width.get();
let font = theme.font.borrow_mut();
let title = self.title.borrow_mut();
self.title_texture.set(None);
let pos = self.position.get();
if pos.width() <= 2 * bw || th == 0 || title.is_empty() {
return;
}
let ctx = match self.state.render_ctx.get() {
Some(c) => c,
_ => return,
};
let texture = match text::render(&ctx, pos.width() - 2 * bw, th, &font, &title, Color::GREY)
{
Ok(t) => t,
Err(e) => {
log::error!("Could not render title {}: {}", title, ErrorFmt(e));
return;
}
};
self.title_texture.set(Some(texture));
}
fn pointer_move(self: &Rc<Self>, seat: &Rc<WlSeatGlobal>, x: i32, y: i32) {
let theme = &self.state.theme;
let bw = theme.border_width.get();
let th = theme.title_height.get();
let mut seats = self.seats.borrow_mut();
let seat_state = seats.entry(seat.id()).or_insert_with(|| SeatState {
cursor: KnownCursor::Default,
target: false,
x,
y,
op_type: OpType::Move,
op_active: false,
dist_hor: 0,
dist_ver: 0,
});
seat_state.x = x;
seat_state.y = y;
let pos = self.position.get();
if seat_state.op_active {
let mut x1 = pos.x1();
let mut y1 = pos.y1();
let mut x2 = pos.x2();
let mut y2 = pos.y2();
match seat_state.op_type {
OpType::Move => {
let dx = x - seat_state.dist_hor;
let dy = y - seat_state.dist_ver;
x1 += dx;
y1 += dy;
x2 += dx;
y2 += dy;
}
OpType::ResizeLeft => {
x1 += x - seat_state.dist_hor;
x1 = x1.min(x2 - 2 * bw);
}
OpType::ResizeTop => {
y1 += y - seat_state.dist_ver;
y1 = y1.min(y2 - 2 * bw - th - 1);
}
OpType::ResizeRight => {
x2 += x - pos.width() + seat_state.dist_hor;
x2 = x2.max(x1 + 2 * bw);
}
OpType::ResizeBottom => {
y2 += y - pos.height() + seat_state.dist_ver;
y2 = y2.max(y1 + 2 * bw + th + 1);
}
OpType::ResizeTopLeft => {
x1 += x - seat_state.dist_hor;
y1 += y - seat_state.dist_ver;
x1 = x1.min(x2 - 2 * bw);
y1 = y1.min(y2 - 2 * bw - th - 1);
}
OpType::ResizeTopRight => {
x2 += x - pos.width() + seat_state.dist_hor;
y1 += y - seat_state.dist_ver;
x2 = x2.max(x1 + 2 * bw);
y1 = y1.min(y2 - 2 * bw - th - 1);
}
OpType::ResizeBottomLeft => {
x1 += x - seat_state.dist_hor;
y2 += y - pos.height() + seat_state.dist_ver;
x1 = x1.min(x2 - 2 * bw);
y2 = y2.max(y1 + 2 * bw + th + 1);
}
OpType::ResizeBottomRight => {
x2 += x - pos.width() + seat_state.dist_hor;
y2 += y - pos.height() + seat_state.dist_ver;
x2 = x2.max(x1 + 2 * bw);
y2 = y2.max(y1 + 2 * bw + th + 1);
}
}
self.position.set(Rect::new(x1, y1, x2, y2).unwrap());
self.schedule_layout();
return;
}
let resize_left = x < bw;
let resize_right = x >= pos.width() - bw;
let resize_top = y < bw;
let resize_bottom = y >= pos.height() - bw;
let id = 0
| ((resize_left as usize) << 0)
| ((resize_right as usize) << 1)
| ((resize_top as usize) << 2)
| ((resize_bottom as usize) << 3);
const OP_TYPES: [OpType; 16] = [
OpType::Move, // 0000
OpType::ResizeLeft, // 0001
OpType::ResizeRight, // 0010
OpType::Move, // 0011
OpType::ResizeTop, // 0100
OpType::ResizeTopLeft, // 0101
OpType::ResizeTopRight, // 0110
OpType::Move, // 0111
OpType::ResizeBottom, // 1000
OpType::ResizeBottomLeft, // 1001
OpType::ResizeBottomRight, // 1010
OpType::Move, // 1011
OpType::Move, // 1100
OpType::Move, // 1101
OpType::Move, // 1110
OpType::Move, // 1111
];
let op_type = OP_TYPES[id];
let new_cursor = match op_type {
OpType::Move => KnownCursor::Default,
OpType::ResizeLeft => KnownCursor::ResizeLeftRight,
OpType::ResizeTop => KnownCursor::ResizeTopBottom,
OpType::ResizeRight => KnownCursor::ResizeLeftRight,
OpType::ResizeBottom => KnownCursor::ResizeTopBottom,
OpType::ResizeTopLeft => KnownCursor::ResizeTopLeft,
OpType::ResizeTopRight => KnownCursor::ResizeTopRight,
OpType::ResizeBottomLeft => KnownCursor::ResizeBottomLeft,
OpType::ResizeBottomRight => KnownCursor::ResizeBottomRight,
};
seat_state.op_type = op_type;
if new_cursor != mem::replace(&mut seat_state.cursor, new_cursor) {
if seat_state.target {
seat.set_known_cursor(new_cursor);
}
}
}
}
impl Debug for FloatNode {
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
f.debug_struct("FloatNode").finish_non_exhaustive()
}
}
impl SizedNode for FloatNode {
fn id(&self) -> NodeId {
self.id.into()
}
fn seat_state(&self) -> &NodeSeatState {
&self.seat_state
}
fn destroy_node(&self, _detach: bool) {
let _v = self.display_link.take();
let _v = self.workspace_link.take();
if let Some(child) = self.child.get() {
child.node_destroy(false);
}
self.seat_state.destroy_node(self);
}
fn visit(self: &Rc<Self>, visitor: &mut dyn NodeVisitor) {
visitor.visit_float(self);
}
fn visit_children(&self, visitor: &mut dyn NodeVisitor) {
if let Some(c) = self.child.get() {
c.node_visit(visitor);
}
}
fn visible(&self) -> bool {
self.visible.get()
}
fn parent(&self) -> Option<Rc<dyn Node>> {
Some(self.workspace.get())
}
fn set_visible(&self, visible: bool) {
self.visible.set(visible);
if let Some(child) = self.child.get() {
child.node_set_visible(visible);
}
self.seat_state.set_visible(self, visible);
}
fn get_workspace(&self) -> Option<Rc<WorkspaceNode>> {
Some(self.workspace.get())
}
fn child_title_changed(self: &Rc<Self>, _child: &dyn Node, title: &str) {
let mut t = self.title.borrow_mut();
if t.deref() != title {
t.clear();
t.push_str(title);
self.schedule_render_titles();
}
}
fn absolute_position(&self) -> Rect {
self.position.get()
}
fn button(
self: &Rc<Self>,
seat: &Rc<WlSeatGlobal>,
button: u32,
state: KeyState,
_serial: u32,
) {
if button != BTN_LEFT {
return;
}
let mut seat_datas = self.seats.borrow_mut();
let seat_data = match seat_datas.get_mut(&seat.id()) {
Some(s) => s,
_ => return,
};
if !seat_data.op_active {
if state != KeyState::Pressed {
return;
}
seat_data.op_active = true;
let pos = self.position.get();
match seat_data.op_type {
OpType::Move => {
seat_data.dist_hor = seat_data.x;
seat_data.dist_ver = seat_data.y;
}
OpType::ResizeLeft => seat_data.dist_hor = seat_data.x,
OpType::ResizeTop => seat_data.dist_ver = seat_data.y,
OpType::ResizeRight => seat_data.dist_hor = pos.width() - seat_data.x,
OpType::ResizeBottom => seat_data.dist_ver = pos.height() - seat_data.y,
OpType::ResizeTopLeft => {
seat_data.dist_hor = seat_data.x;
seat_data.dist_ver = seat_data.y;
}
OpType::ResizeTopRight => {
seat_data.dist_hor = pos.width() - seat_data.x;
seat_data.dist_ver = seat_data.y;
}
OpType::ResizeBottomLeft => {
seat_data.dist_hor = seat_data.x;
seat_data.dist_ver = pos.height() - seat_data.y;
}
OpType::ResizeBottomRight => {
seat_data.dist_hor = pos.width() - seat_data.x;
seat_data.dist_ver = pos.height() - seat_data.y;
}
}
} else if state == KeyState::Released {
seat_data.op_active = false;
}
}
fn find_tree_at(&self, x: i32, y: i32, tree: &mut Vec<FoundNode>) -> FindTreeResult {
let theme = &self.state.theme;
let th = theme.title_height.get();
let bw = theme.border_width.get();
let pos = self.position.get();
if x < bw || x >= pos.width() - bw {
return FindTreeResult::AcceptsInput;
}
if y < bw + th + 1 || y >= pos.height() - bw {
return FindTreeResult::AcceptsInput;
}
let child = match self.child.get() {
Some(c) => c,
_ => return FindTreeResult::Other,
};
let x = x - bw;
let y = y - bw - th - 1;
tree.push(FoundNode {
node: child.clone(),
x,
y,
});
child.node_find_tree_at(x, y, tree)
}
fn replace_child(self: &Rc<Self>, _old: &dyn Node, new: Rc<dyn Node>) {
self.child.set(Some(new.clone()));
new.clone().node_set_parent(self.clone());
new.clone().node_set_workspace(&self.workspace.get());
self.schedule_layout();
}
fn remove_child(self: &Rc<Self>, _child: &dyn Node) {
self.child.set(None);
self.display_link.set(None);
self.workspace_link.set(None);
}
fn child_active_changed(self: &Rc<Self>, _child: &dyn Node, active: bool, _depth: u32) {
self.active.set(active);
}
fn pointer_enter(self: &Rc<Self>, seat: &Rc<WlSeatGlobal>, x: Fixed, y: Fixed) {
self.pointer_move(seat, x.round_down(), y.round_down());
}
fn pointer_unfocus(&self, seat: &Rc<WlSeatGlobal>) {
let mut seats = self.seats.borrow_mut();
if let Some(seat_state) = seats.get_mut(&seat.id()) {
seat_state.target = false;
}
}
fn pointer_focus(&self, seat: &Rc<WlSeatGlobal>) {
let mut seats = self.seats.borrow_mut();
if let Some(seat_state) = seats.get_mut(&seat.id()) {
seat_state.target = true;
seat.set_known_cursor(seat_state.cursor);
}
}
fn pointer_motion(self: &Rc<Self>, seat: &Rc<WlSeatGlobal>, x: Fixed, y: Fixed) {
self.pointer_move(seat, x.round_down(), y.round_down());
}
fn render(&self, renderer: &mut Renderer, x: i32, y: i32) {
renderer.render_floating(self, x, y)
}
fn into_float(self: &Rc<Self>) -> Option<Rc<FloatNode>> {
Some(self.clone())
}
fn accepts_child(&self, _node: &dyn Node) -> bool {
true
}
fn is_float(&self) -> bool {
true
}
fn set_workspace(self: &Rc<Self>, ws: &Rc<WorkspaceNode>) {
if let Some(c) = self.child.get() {
c.node_set_workspace(ws);
}
self.workspace_link
.set(Some(ws.stacked.add_last(self.clone())));
self.workspace.set(ws.clone());
}
}