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wry/src/rect.rs
2025-02-20 12:22:24 +01:00

256 lines
6.2 KiB
Rust

mod region;
#[cfg(test)]
mod tests;
pub use region::{DamageQueue, RegionBuilder};
use {
jay_algorithms::rect::RectRaw,
smallvec::SmallVec,
std::fmt::{Debug, Formatter},
};
#[derive(Copy, Clone, Eq, PartialEq, Default)]
#[repr(transparent)]
pub struct Rect {
raw: RectRaw,
}
#[derive(Clone, Eq, PartialEq, Debug, Default)]
pub struct Region {
rects: SmallVec<[RectRaw; 1]>,
extents: Rect,
}
impl Debug for Rect {
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
Debug::fmt(&self.raw, f)
}
}
#[derive(Copy, Clone, Debug, Eq, PartialEq, Default)]
pub struct RectOverflow {
pub left: i32,
pub right: i32,
pub top: i32,
pub bottom: i32,
}
impl RectOverflow {
pub fn is_contained(&self) -> bool {
self.left <= 0 && self.right <= 0 && self.top <= 0 && self.bottom <= 0
}
pub fn x_overflow(&self) -> bool {
self.left > 0 || self.right > 0
}
pub fn y_overflow(&self) -> bool {
self.top > 0 || self.bottom > 0
}
}
impl Rect {
pub fn new_empty(x: i32, y: i32) -> Self {
Self {
raw: RectRaw {
x1: x,
y1: y,
x2: x,
y2: y,
},
}
}
pub fn new(x1: i32, y1: i32, x2: i32, y2: i32) -> Option<Self> {
if x2 < x1 || y2 < y1 {
return None;
}
Some(Self {
raw: RectRaw { x1, y1, x2, y2 },
})
}
#[track_caller]
pub fn new_unchecked(x1: i32, y1: i32, x2: i32, y2: i32) -> Self {
Self::new(x1, y1, x2, y2).unwrap()
}
#[expect(dead_code)]
fn new_unchecked_danger(x1: i32, y1: i32, x2: i32, y2: i32) -> Self {
Self {
raw: RectRaw { x1, y1, x2, y2 },
}
}
pub fn new_sized(x1: i32, y1: i32, width: i32, height: i32) -> Option<Self> {
if width < 0 || height < 0 {
return None;
}
Self::new(x1, y1, x1 + width, y1 + height)
}
#[track_caller]
pub fn new_sized_unchecked(x1: i32, y1: i32, width: i32, height: i32) -> Self {
Self::new_sized(x1, y1, width, height).unwrap()
}
pub fn union(&self, other: Self) -> Self {
Self {
raw: RectRaw {
x1: self.raw.x1.min(other.raw.x1),
y1: self.raw.y1.min(other.raw.y1),
x2: self.raw.x2.max(other.raw.x2),
y2: self.raw.y2.max(other.raw.y2),
},
}
}
pub fn intersects(&self, other: &Self) -> bool {
self.raw.x1 < other.raw.x2
&& other.raw.x1 < self.raw.x2
&& self.raw.y1 < other.raw.y2
&& other.raw.y1 < self.raw.y2
}
pub fn intersect(&self, other: Self) -> Self {
let x1 = self.raw.x1.max(other.raw.x1);
let y1 = self.raw.y1.max(other.raw.y1);
let x2 = self.raw.x2.min(other.raw.x2).max(x1);
let y2 = self.raw.y2.min(other.raw.y2).max(y1);
Self {
raw: RectRaw { x1, y1, x2, y2 },
}
}
pub fn contains(&self, x: i32, y: i32) -> bool {
self.raw.x1 <= x && self.raw.y1 <= y && self.raw.x2 > x && self.raw.y2 > y
}
pub fn dist_squared(&self, x: i32, y: i32) -> i32 {
let mut dx = 0;
if self.raw.x1 > x {
dx = self.raw.x1 - x;
} else if self.raw.x2 < x {
dx = x - self.raw.x2;
}
let mut dy = 0;
if self.raw.y1 > y {
dy = self.raw.y1 - y;
} else if self.raw.y2 < y {
dy = y - self.raw.y2;
}
dx * dx + dy * dy
}
#[expect(dead_code)]
pub fn contains_rect(&self, rect: &Self) -> bool {
self.raw.x1 <= rect.raw.x1
&& self.raw.y1 <= rect.raw.x1
&& rect.raw.x2 <= self.raw.x2
&& rect.raw.y2 <= self.raw.y2
}
pub fn get_overflow(&self, child: &Self) -> RectOverflow {
RectOverflow {
left: self.raw.x1 - child.raw.x1,
right: child.raw.x2 - self.raw.x2,
top: self.raw.y1 - child.raw.y1,
bottom: child.raw.y2 - self.raw.y2,
}
}
pub fn is_empty(&self) -> bool {
self.raw.x1 == self.raw.x2 || self.raw.y1 == self.raw.y2
}
#[expect(dead_code)]
pub fn is_not_empty(&self) -> bool {
!self.is_empty()
}
#[expect(dead_code)]
pub fn to_origin(&self) -> Self {
Self {
raw: RectRaw {
x1: 0,
y1: 0,
x2: self.raw.x2 - self.raw.x1,
y2: self.raw.y2 - self.raw.y1,
},
}
}
pub fn move_(&self, dx: i32, dy: i32) -> Self {
Self {
raw: RectRaw {
x1: self.raw.x1.saturating_add(dx),
y1: self.raw.y1.saturating_add(dy),
x2: self.raw.x2.saturating_add(dx),
y2: self.raw.y2.saturating_add(dy),
},
}
}
pub fn at_point(&self, x1: i32, y1: i32) -> Self {
Self {
raw: RectRaw {
x1,
y1,
x2: x1 + self.raw.x2 - self.raw.x1,
y2: y1 + self.raw.y2 - self.raw.y1,
},
}
}
pub fn with_size(&self, width: i32, height: i32) -> Option<Self> {
Self::new_sized(self.raw.x1, self.raw.y1, width, height)
}
pub fn translate(&self, x: i32, y: i32) -> (i32, i32) {
(x.wrapping_sub(self.raw.x1), y.wrapping_sub(self.raw.y1))
}
pub fn translate_inv(&self, x: i32, y: i32) -> (i32, i32) {
(x.wrapping_add(self.raw.x1), y.wrapping_add(self.raw.y1))
}
pub fn x1(&self) -> i32 {
self.raw.x1
}
pub fn x2(&self) -> i32 {
self.raw.x2
}
pub fn y1(&self) -> i32 {
self.raw.y1
}
pub fn y2(&self) -> i32 {
self.raw.y2
}
pub fn width(&self) -> i32 {
self.raw.x2 - self.raw.x1
}
pub fn height(&self) -> i32 {
self.raw.y2 - self.raw.y1
}
pub fn position(&self) -> (i32, i32) {
(self.raw.x1, self.raw.y1)
}
pub fn size(&self) -> (i32, i32) {
(self.width(), self.height())
}
pub fn center(&self) -> (i32, i32) {
(
self.raw.x1 + self.width() / 2,
self.raw.y1 + self.height() / 2,
)
}
}