190 lines
8.3 KiB
Rust
190 lines
8.3 KiB
Rust
use {
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crate::gfx_apis::vulkan::{
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VulkanError, descriptor::VulkanDescriptorSetLayout, device::VulkanDevice,
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shaders::VulkanShader,
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},
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arrayvec::ArrayVec,
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ash::{
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vk,
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vk::{
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BlendFactor, BlendOp, ColorComponentFlags, CullModeFlags, DynamicState, FrontFace,
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GraphicsPipelineCreateInfo, Pipeline, PipelineCache, PipelineColorBlendAttachmentState,
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PipelineColorBlendStateCreateInfo, PipelineCreateFlags, PipelineDynamicStateCreateInfo,
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PipelineInputAssemblyStateCreateInfo, PipelineLayout, PipelineLayoutCreateInfo,
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PipelineMultisampleStateCreateInfo, PipelineRasterizationStateCreateInfo,
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PipelineRenderingCreateInfo, PipelineShaderStageCreateInfo,
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PipelineVertexInputStateCreateInfo, PipelineViewportStateCreateInfo, PolygonMode,
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PrimitiveTopology, PushConstantRange, SampleCountFlags, ShaderStageFlags,
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SpecializationInfo, SpecializationMapEntry,
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},
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},
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run_on_drop::on_drop,
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std::{rc::Rc, slice},
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};
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pub(super) struct VulkanPipeline {
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pub(super) vert: Rc<VulkanShader>,
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pub(super) _frag: Rc<VulkanShader>,
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pub(super) pipeline_layout: PipelineLayout,
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pub(super) pipeline: Pipeline,
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pub(super) _descriptor_set_layouts: ArrayVec<Rc<VulkanDescriptorSetLayout>, 2>,
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}
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pub(super) struct PipelineCreateInfo {
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pub(super) format: vk::Format,
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pub(super) vert: Rc<VulkanShader>,
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pub(super) frag: Rc<VulkanShader>,
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pub(super) blend: bool,
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pub(super) src_has_alpha: bool,
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pub(super) has_alpha_mult: bool,
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pub(super) eotf: u32,
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pub(super) inv_eotf: u32,
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pub(super) descriptor_set_layouts: ArrayVec<Rc<VulkanDescriptorSetLayout>, 2>,
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pub(super) has_color_management_data: bool,
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}
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impl VulkanDevice {
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pub(super) fn create_pipeline<P>(
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&self,
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info: PipelineCreateInfo,
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) -> Result<Rc<VulkanPipeline>, VulkanError> {
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self.create_pipeline2(info, size_of::<P>())
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}
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pub(super) fn create_pipeline2(
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&self,
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info: PipelineCreateInfo,
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push_size: usize,
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) -> Result<Rc<VulkanPipeline>, VulkanError> {
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let pipeline_layout = {
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let mut push_constant_ranges = ArrayVec::<_, 1>::new();
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if push_size > 0 {
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push_constant_ranges.push(
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PushConstantRange::default()
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.stage_flags(ShaderStageFlags::VERTEX | ShaderStageFlags::FRAGMENT)
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.offset(0)
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.size(push_size as u32),
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);
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}
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let mut descriptor_set_layouts = ArrayVec::<_, 2>::new();
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descriptor_set_layouts.extend(info.descriptor_set_layouts.iter().map(|l| l.layout));
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let create_info = PipelineLayoutCreateInfo::default()
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.push_constant_ranges(&push_constant_ranges)
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.set_layouts(&descriptor_set_layouts);
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let layout = unsafe { self.device.create_pipeline_layout(&create_info, None) };
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layout.map_err(VulkanError::CreatePipelineLayout)?
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};
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let destroy_layout =
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on_drop(|| unsafe { self.device.destroy_pipeline_layout(pipeline_layout, None) });
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let mut frag_spec_data = ArrayVec::<_, { 5 * 4 }>::new();
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let mut frag_spec_entries = ArrayVec::<_, 5>::new();
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let mut frag_spec_entry = |data: &[u8]| {
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let entry = SpecializationMapEntry::default()
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.constant_id(frag_spec_entries.len() as _)
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.size(data.len() as _)
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.offset(frag_spec_data.len() as _);
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frag_spec_entries.push(entry);
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frag_spec_data.extend(data.iter().copied());
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};
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frag_spec_entry(&(info.src_has_alpha as u32).to_ne_bytes());
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frag_spec_entry(&(info.has_alpha_mult as u32).to_ne_bytes());
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frag_spec_entry(&info.eotf.to_ne_bytes());
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frag_spec_entry(&info.inv_eotf.to_ne_bytes());
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frag_spec_entry(&(info.has_color_management_data as u32).to_ne_bytes());
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let frag_spec = SpecializationInfo::default()
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.map_entries(&frag_spec_entries)
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.data(&frag_spec_data);
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let pipeline = {
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let stages = [
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PipelineShaderStageCreateInfo::default()
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.stage(ShaderStageFlags::VERTEX)
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.module(info.vert.module)
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.name(c"main"),
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PipelineShaderStageCreateInfo::default()
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.stage(ShaderStageFlags::FRAGMENT)
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.module(info.frag.module)
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.specialization_info(&frag_spec)
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.name(c"main"),
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];
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let input_assembly_state = PipelineInputAssemblyStateCreateInfo::default()
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.topology(PrimitiveTopology::TRIANGLE_STRIP);
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let vertex_input_state = PipelineVertexInputStateCreateInfo::default();
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let rasterization_state = PipelineRasterizationStateCreateInfo::default()
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.polygon_mode(PolygonMode::FILL)
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.cull_mode(CullModeFlags::NONE)
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.line_width(1.0)
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.front_face(FrontFace::COUNTER_CLOCKWISE);
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let multisampling_state = PipelineMultisampleStateCreateInfo::default()
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.sample_shading_enable(false)
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.rasterization_samples(SampleCountFlags::TYPE_1);
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let mut blending = PipelineColorBlendAttachmentState::default()
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.color_write_mask(ColorComponentFlags::RGBA);
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if info.blend {
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blending = blending
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.blend_enable(true)
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.src_color_blend_factor(BlendFactor::ONE)
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.dst_color_blend_factor(BlendFactor::ONE_MINUS_SRC_ALPHA)
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.color_blend_op(BlendOp::ADD)
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.src_alpha_blend_factor(BlendFactor::ONE)
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.dst_alpha_blend_factor(BlendFactor::ONE_MINUS_SRC_ALPHA)
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.alpha_blend_op(BlendOp::ADD);
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}
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let color_blend_state = PipelineColorBlendStateCreateInfo::default()
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.attachments(slice::from_ref(&blending));
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let dynamic_states = [DynamicState::VIEWPORT, DynamicState::SCISSOR];
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let dynamic_state =
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PipelineDynamicStateCreateInfo::default().dynamic_states(&dynamic_states);
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let viewport_state = PipelineViewportStateCreateInfo::default()
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.viewport_count(1)
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.scissor_count(1);
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let mut pipeline_rendering_create_info = PipelineRenderingCreateInfo::default()
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.color_attachment_formats(slice::from_ref(&info.format));
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let mut flags = PipelineCreateFlags::empty();
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if self.descriptor_buffer.is_some() {
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flags |= PipelineCreateFlags::DESCRIPTOR_BUFFER_EXT;
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}
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let create_info = GraphicsPipelineCreateInfo::default()
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.push_next(&mut pipeline_rendering_create_info)
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.flags(flags)
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.stages(&stages)
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.input_assembly_state(&input_assembly_state)
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.vertex_input_state(&vertex_input_state)
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.rasterization_state(&rasterization_state)
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.multisample_state(&multisampling_state)
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.color_blend_state(&color_blend_state)
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.dynamic_state(&dynamic_state)
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.viewport_state(&viewport_state)
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.layout(pipeline_layout);
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let pipelines = unsafe {
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self.device.create_graphics_pipelines(
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PipelineCache::null(),
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slice::from_ref(&create_info),
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None,
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)
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};
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let mut pipelines = pipelines
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.map_err(|e| e.1)
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.map_err(VulkanError::CreatePipeline)?;
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assert_eq!(pipelines.len(), 1);
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pipelines.pop().unwrap()
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};
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destroy_layout.forget();
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Ok(Rc::new(VulkanPipeline {
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vert: info.vert,
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_frag: info.frag,
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pipeline_layout,
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pipeline,
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_descriptor_set_layouts: info.descriptor_set_layouts,
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}))
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}
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}
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impl Drop for VulkanPipeline {
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fn drop(&mut self) {
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unsafe {
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let device = &self.vert.device.device;
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device.destroy_pipeline(self.pipeline, None);
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device.destroy_pipeline_layout(self.pipeline_layout, None);
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}
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}
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}
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