#![allow(dead_code)] cenum! { _FcMatchKind, FC_MATCH_KINDS; FC_MATCH_PATTERN = 0, FC_MATCH_FONT = 1, FC_MATCH_SCAN = 2, FC_MATCH_KIND_END = 3, } cenum! { _FcResult, FC_RESULTS; FC_RESULT_MATCH = 0, FC_RESULT_NO_MATCH = 1, FC_RESULT_TYPE_MISMATCH = 2, FC_RESULT_NO_ID = 3, FC_RESULT_OUT_OF_MEMORY = 4, }