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16 commits

Author SHA1 Message Date
Julian Orth
ba98103233 tree: make surface visibility tracking more robust 2024-03-29 21:17:45 +01:00
Julian Orth
250026f7f6 render: fix top-left clipping of surfaces 2024-02-15 00:05:29 +01:00
Julian Orth
d650b3375d render: split module into gfx_apis and renderer 2023-10-22 20:28:32 +02:00
Julian Orth
5e8a6eb86f render: split rendering into two phases
In the first phase we collect a list of simple operations (copying
textures and filling rectangles.)

In the second phase we send this list to the graphics API to be
executed.

As part of this, we also remove the use of scissors.
2023-10-22 16:10:12 +02:00
Julian Orth
e5c0916a25 all: fix memory leaks 2022-05-18 22:42:36 +02:00
Julian Orth
ec9710983c tree: use trunc instead of round when scrolling containers 2022-05-07 18:06:55 +02:00
Julian Orth
9904717c71 all: fix memory leaks 2022-05-02 22:11:59 +02:00
Julian Orth
e3b3d848c3 autocommit 2022-04-23 00:55:20 CEST 2022-04-23 00:55:20 +02:00
Julian Orth
ab3c2e44f4 autocommit 2022-04-20 16:11:37 CEST 2022-04-20 16:11:37 +02:00
Julian Orth
fa1ec0b36c autocommit 2022-04-20 14:58:34 CEST 2022-04-20 14:58:34 +02:00
Julian Orth
54cf01f745 autocommit 2022-04-18 14:14:25 CEST 2022-04-18 14:14:25 +02:00
Julian Orth
916e3644c3 autocommit 2022-04-13 21:01:32 CEST 2022-04-13 21:01:32 +02:00
Julian Orth
8924936079 autocommit 2022-04-12 17:26:33 CEST 2022-04-12 17:26:33 +02:00
Julian Orth
21e2216ce5 autocommit 2022-04-08 23:02:38 CEST 2022-04-08 23:02:38 +02:00
Julian Orth
26f8c1aeb6 autocommit 2022-04-07 23:21:31 CEST 2022-04-07 23:21:32 +02:00
Julian Orth
be32036824 autocommit 2022-04-07 17:31:31 CEST 2022-04-07 17:31:31 +02:00