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15 commits

Author SHA1 Message Date
Julian Orth
b7d2964e19 all: implement output transforms 2024-02-28 20:11:40 +01:00
Julian Orth
9fba5f9b45 render: support shm screencopy from direct scanout 2024-02-28 16:51:58 +01:00
Julian Orth
58cdfbcb26 metal: scan out in more circumstances 2024-02-23 15:27:38 +01:00
Julian Orth
fed2ceb8b5 drm: add unique identifiers to dmabufs 2024-02-19 12:27:28 +01:00
Julian Orth
4d8e744c2f video: render hardware cursor in screencasts 2024-02-16 19:15:05 +01:00
Julian Orth
cf332e8436 render: implement a vulkan renderer 2024-02-08 15:24:02 +01:00
Julian Orth
bf90204db6 video: always use correct modifiers 2024-02-08 15:24:02 +01:00
Julian Orth
e0ed29038e metal: use IN_FORMATS plane property 2024-02-08 15:24:02 +01:00
Julian Orth
0ac1bb8507 wayland: remove Object::num_requests 2024-02-06 12:05:03 +01:00
Julian Orth
24e410a5b5 render: hide graphics API behind traits 2023-10-22 20:42:35 +02:00
Julian Orth
d650b3375d render: split module into gfx_apis and renderer 2023-10-22 20:28:32 +02:00
Julian Orth
5e8a6eb86f render: split rendering into two phases
In the first phase we collect a list of simple operations (copying
textures and filling rectangles.)

In the second phase we send this list to the graphics API to be
executed.

As part of this, we also remove the use of scissors.
2023-10-22 16:10:12 +02:00
Julian Orth
9c7299234a config: allow capturing only selected workspaces 2023-02-04 14:07:55 +01:00
Julian Orth
28e91e0c5d metal: support multi-gpu systems via copying 2022-11-13 21:35:14 +01:00
Julian Orth
5a4e48e54a wayland: add jay_screencast 2022-07-30 12:08:18 +02:00