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build: make vulkan generation generic

This commit is contained in:
Julian Orth 2026-02-18 21:05:27 +01:00
parent 472ebd5d7d
commit fce250d233
5 changed files with 60 additions and 34 deletions

View file

@ -1,10 +1,33 @@
use {std::fmt::Write, walkdir::WalkDir};
pub const ROOT: &str = "src/gfx_apis/vulkan/shaders";
pub const HASH: &str = "src/gfx_apis/vulkan/shaders_hash.txt";
#[allow(dead_code)]
pub struct Tree {
pub root: &'static str,
pub hash: &'static str,
pub bin: &'static str,
pub shaders: &'static [&'static str],
}
fn calculate_hash() -> anyhow::Result<String> {
let dir = WalkDir::new(ROOT);
pub const TREES: &[Tree] = &[Tree {
root: "src/gfx_apis/vulkan/shaders",
hash: "src/gfx_apis/vulkan/shaders_hash.txt",
bin: "src/gfx_apis/vulkan/shaders_bin",
shaders: &[
"fill.frag",
"fill.vert",
"tex.vert",
"tex.frag",
"out.vert",
"out.frag",
"legacy/fill.frag",
"legacy/fill.vert",
"legacy/tex.vert",
"legacy/tex.frag",
],
}];
fn calculate_hash(tree: &Tree) -> anyhow::Result<String> {
let dir = WalkDir::new(tree.root);
let mut files = vec![];
for file in dir {
let file = file?;
@ -21,11 +44,11 @@ fn calculate_hash() -> anyhow::Result<String> {
Ok(out)
}
pub fn unchanged() -> bool {
let Ok(actual) = std::fs::read_to_string(HASH) else {
pub fn unchanged(tree: &Tree) -> bool {
let Ok(actual) = std::fs::read_to_string(tree.hash) else {
return false;
};
let Ok(expected) = calculate_hash() else {
let Ok(expected) = calculate_hash(tree) else {
return false;
};
actual == expected