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tree: damage stacked nodes when visibility changes

This commit is contained in:
Julian Orth 2024-07-15 13:44:33 +02:00
parent d1893a68eb
commit fcaed80b84
3 changed files with 11 additions and 1 deletions

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@ -785,7 +785,9 @@ impl StackedNode for FloatNode {
stacked_node_impl!();
fn stacked_set_visible(&self, visible: bool) {
self.visible.set(visible);
if self.visible.replace(visible) != visible {
self.state.damage(self.position.get());
}
if let Some(child) = self.child.get() {
child.tl_set_visible(visible);
}