autocommit 2022-01-31 23:45:42 CET
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33 changed files with 784 additions and 178 deletions
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src/render/shaders/tex-alpha.frag.glsl
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src/render/shaders/tex-alpha.frag.glsl
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precision mediump float;
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varying vec2 v_texcoord;
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uniform sampler2D tex;
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void main() {
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gl_FragColor = texture2D(tex, v_texcoord);
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}
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