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build.rs: don't build compile-shaders if shaders are unchanged

This commit is contained in:
Julian Orth 2025-10-04 22:32:59 +02:00
parent d1910063d8
commit ee84b309ba
6 changed files with 43 additions and 40 deletions

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@ -74,6 +74,8 @@ repc = "0.1.1"
anyhow = "1.0.79"
bstr = { version = "1.9.0", default-features = false, features = ["std"] }
cc = "1.0.86"
blake3 = "1.8.2"
walkdir = "2.5.0"
#[profile.dev.build-override]
#opt-level = 3