build.rs: don't build compile-shaders if shaders are unchanged
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6 changed files with 43 additions and 40 deletions
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@ -74,6 +74,8 @@ repc = "0.1.1"
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anyhow = "1.0.79"
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bstr = { version = "1.9.0", default-features = false, features = ["std"] }
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cc = "1.0.86"
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blake3 = "1.8.2"
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walkdir = "2.5.0"
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#[profile.dev.build-override]
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#opt-level = 3
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