Add animation style toggle
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02222d5189
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15 changed files with 238 additions and 20 deletions
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@ -1035,6 +1035,10 @@ impl ConfigClient {
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self.send(&ClientMessage::SetAnimationCurve { curve });
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}
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pub fn set_animation_style(&self, style: u32) {
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self.send(&ClientMessage::SetAnimationStyle { style });
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}
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pub fn set_animation_cubic_bezier(&self, x1: f32, y1: f32, x2: f32, y2: f32) {
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self.send(&ClientMessage::SetAnimationCubicBezier { x1, y1, x2, y2 });
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}
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@ -554,6 +554,9 @@ pub enum ClientMessage<'a> {
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SetAnimationCurve {
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curve: u32,
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},
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SetAnimationStyle {
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style: u32,
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},
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SetAnimationCubicBezier {
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x1: f32,
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y1: f32,
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@ -115,6 +115,15 @@ impl AnimationCurve {
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pub const EASE_IN_OUT: Self = Self(4);
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}
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/// The presentation style used for tiled window movement animations.
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#[derive(Copy, Clone, Debug, Eq, PartialEq)]
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pub struct AnimationStyle(pub u32);
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impl AnimationStyle {
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pub const PLAIN: Self = Self(0);
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pub const MULTIPHASE: Self = Self(1);
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}
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/// Exits the compositor.
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pub fn quit() {
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get!().quit()
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@ -320,6 +329,13 @@ pub fn set_animation_curve(curve: AnimationCurve) {
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get!().set_animation_curve(curve.0);
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}
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/// Sets the presentation style used for tiled window movement animations.
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///
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/// The default is [`AnimationStyle::MULTIPHASE`].
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pub fn set_animation_style(style: AnimationStyle) {
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get!().set_animation_style(style.0);
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}
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/// Sets a custom cubic-bezier curve used by tiled window animations.
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///
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/// `x1` and `x2` must be between `0.0` and `1.0`. The curve starts at `(0, 0)`
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