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render: make damage visualizer slightly less inefficient

This commit is contained in:
Julian Orth 2025-07-27 15:00:09 +02:00
parent 225dda8e5b
commit e12ececca4
9 changed files with 30 additions and 19 deletions

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@ -544,7 +544,7 @@ impl CpuJob for RenderJob {
&staging,
data.clone(),
Rc::new(rt.data),
Region::new2(Rect::new_sized_unchecked(0, 0, rt.width, rt.height)),
Region::new(Rect::new_sized_unchecked(0, 0, rt.width, rt.height)),
)
.map_err(TextError::Upload);
if pending.is_ok() {