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render: make damage visualizer slightly less inefficient

This commit is contained in:
Julian Orth 2025-07-27 15:00:09 +02:00
parent 225dda8e5b
commit e12ececca4
9 changed files with 30 additions and 19 deletions

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@ -1302,7 +1302,7 @@ impl State {
&staging,
capture.clone(),
mem.clone(),
Region::new2(capture.rect.at_point(0, 0)),
Region::new(capture.rect.at_point(0, 0)),
)
.map_err(ShmScreencopyError::ReadPixels)?;
Ok(pending)