autocommit 2022-02-14 21:13:42 CET
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44 changed files with 5903 additions and 364 deletions
131
i4config/src/lib.rs
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131
i4config/src/lib.rs
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#![feature(thread_local_const_init)]
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use crate::keyboard::ModifiedKeySym;
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use bincode::{Decode, Encode};
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use crate::keyboard::keymap::Keymap;
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#[macro_use]
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mod macros;
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#[doc(hidden)]
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pub mod _private;
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pub mod keyboard;
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#[derive(Encode, Decode, Copy, Clone, Debug)]
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pub enum LogLevel {
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Error,
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Warn,
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Info,
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Debug,
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Trace,
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}
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#[derive(Encode, Decode, Copy, Clone, Debug)]
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pub enum Direction {
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Left,
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Down,
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Up,
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Right,
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}
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#[derive(Encode, Decode, Copy, Clone, Debug, Hash, Eq, PartialEq)]
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pub struct Seat(pub u64);
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impl Seat {
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pub const INVALID: Self = Self(0);
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pub fn is_invalid(self) -> bool {
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self == Self::INVALID
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}
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}
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#[derive(Encode, Decode, Copy, Clone, Debug, Hash, Eq, PartialEq)]
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pub struct Keyboard(pub u64);
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#[derive(Encode, Decode, Copy, Clone, Debug, Hash, Eq, PartialEq)]
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pub struct Mouse(pub u64);
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#[derive(Encode, Decode, Copy, Clone, Debug, Hash, Eq, PartialEq)]
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pub enum InputDevice {
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Keyboard(Keyboard),
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Mouse(Mouse),
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}
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impl InputDevice {
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pub fn set_seat(self, seat: Seat) {
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get!().set_seat(self, seat)
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}
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}
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impl Seat {
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#[doc(hidden)]
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pub fn raw(self) -> u64 {
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self.0
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}
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#[doc(hidden)]
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pub fn from_raw(raw: u64) -> Self {
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Self(raw)
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}
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pub fn bind<T: Into<ModifiedKeySym>, F: Fn() + 'static>(self, mod_sym: T, f: F) {
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get!().bind(self, mod_sym, f)
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}
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pub fn unbind<T: Into<ModifiedKeySym>>(self, mod_sym: T) {
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get!().unbind(self, mod_sym)
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}
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pub fn focus(self, direction: Direction) {
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get!().focus(self, direction)
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}
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pub fn move_(self, direction: Direction) {
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get!().move_(self, direction)
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}
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pub fn set_keymap(self, keymap: Keymap) {
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get!().seat_set_keymap(self, keymap)
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}
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pub fn set_repeat_rate(self, rate: i32, delay: i32) {
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get!().seat_set_repeat_rate(self, rate, delay)
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}
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pub fn repeat_rate(self) -> (i32, i32) {
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let mut res = (25, 250);
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(|| res = get!().seat_get_repeat_rate(self))();
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res
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}
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}
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pub fn get_seats() -> Vec<Seat> {
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let mut res = vec![];
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(|| res = get!().seats())();
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res
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}
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pub fn input_devices() -> Vec<InputDevice> {
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let mut res = vec![];
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(|| res = get!().get_input_devices())();
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res
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}
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pub fn remove_all_seats() {}
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pub fn create_seat(name: &str) -> Seat {
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let mut res = Seat(0);
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(|| res = get!().create_seat(name))();
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res
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}
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pub fn on_new_seat<F: Fn(Seat) + 'static>(f: F) {
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get!().on_new_seat(f)
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}
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pub fn on_new_input_device<F: Fn(InputDevice) + 'static>(f: F) {
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get!().on_new_input_device(f)
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}
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pub fn shell(shell: &str) {
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get!().shell(shell)
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}
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