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render: split module into gfx_apis and renderer

This commit is contained in:
Julian Orth 2023-10-22 17:35:31 +02:00
parent 5e8a6eb86f
commit d650b3375d
68 changed files with 219 additions and 222 deletions

View file

@ -3,12 +3,13 @@ use {
backend::KeyState,
cursor::KnownCursor,
fixed::Fixed,
gfx_apis::gl::Texture,
ifs::wl_seat::{
collect_kb_foci, collect_kb_foci2, wl_pointer::PendingScroll, NodeSeatState, SeatId,
WlSeatGlobal, BTN_LEFT,
},
rect::Rect,
render::{Renderer, Texture},
renderer::Renderer,
scale::Scale,
state::State,
text,

View file

@ -4,7 +4,7 @@ use {
cursor::KnownCursor,
ifs::wl_seat::{NodeSeatState, WlSeatGlobal},
rect::Rect,
render::Renderer,
renderer::Renderer,
tree::{
walker::NodeVisitor, FindTreeResult, FoundNode, Node, NodeId, OutputNode, StackedNode,
},

View file

@ -3,9 +3,10 @@ use {
backend::KeyState,
cursor::KnownCursor,
fixed::Fixed,
gfx_apis::gl::Texture,
ifs::wl_seat::{NodeSeatState, SeatId, WlSeatGlobal, BTN_LEFT},
rect::Rect,
render::{Renderer, Texture},
renderer::Renderer,
scale::Scale,
state::State,
text,

View file

@ -4,6 +4,7 @@ use {
client::ClientId,
cursor::KnownCursor,
fixed::Fixed,
gfx_apis::gl::{Framebuffer, Texture},
ifs::{
jay_output::JayOutput,
jay_screencast::JayScreencast,
@ -19,7 +20,7 @@ use {
zwlr_layer_shell_v1::{BACKGROUND, BOTTOM, OVERLAY, TOP},
},
rect::Rect,
render::{Framebuffer, Renderer, Texture},
renderer::Renderer,
scale::Scale,
state::State,
text,

View file

@ -3,9 +3,10 @@ use {
client::Client,
cursor::KnownCursor,
fixed::Fixed,
gfx_apis::gl::Texture,
ifs::wl_seat::{NodeSeatState, WlSeatGlobal},
rect::Rect,
render::{Renderer, Texture},
renderer::Renderer,
scale::Scale,
state::State,
text,

View file

@ -9,7 +9,7 @@ use {
wl_surface::WlSurface,
},
rect::Rect,
render::Renderer,
renderer::Renderer,
tree::{
container::ContainerNode, walker::NodeVisitor, ContainingNode, Direction,
FindTreeResult, FoundNode, Node, NodeId, NodeVisitorBase, OutputNode, StackedNode,