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render: split module into gfx_apis and renderer

This commit is contained in:
Julian Orth 2023-10-22 17:35:31 +02:00
parent 5e8a6eb86f
commit d650b3375d
68 changed files with 219 additions and 222 deletions

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@ -0,0 +1,199 @@
use {
crate::{
format::Format,
gfx_api::{
AbsoluteRect, BufferPoint, BufferPoints, Clear, CopyTexture, FillRect, GfxApiOpt,
},
gfx_apis::gl::Texture,
rect::Rect,
scale::Scale,
theme::Color,
},
std::rc::Rc,
};
pub struct RendererBase<'a> {
pub ops: &'a mut Vec<GfxApiOpt>,
pub scaled: bool,
pub scale: Scale,
pub scalef: f64,
}
impl RendererBase<'_> {
pub fn scale(&self) -> Scale {
self.scale
}
pub fn scale_point(&self, mut x: i32, mut y: i32) -> (i32, i32) {
if self.scaled {
x = (x as f64 * self.scalef).round() as _;
y = (y as f64 * self.scalef).round() as _;
}
(x, y)
}
pub fn scale_point_f(&self, mut x: f32, mut y: f32) -> (f32, f32) {
if self.scaled {
x = (x as f64 * self.scalef) as _;
y = (y as f64 * self.scalef) as _;
}
(x, y)
}
pub fn scale_rect(&self, mut rect: Rect) -> Rect {
if self.scaled {
let x1 = (rect.x1() as f64 * self.scalef).round() as _;
let y1 = (rect.y1() as f64 * self.scalef).round() as _;
let x2 = (rect.x2() as f64 * self.scalef).round() as _;
let y2 = (rect.y2() as f64 * self.scalef).round() as _;
rect = Rect::new(x1, y1, x2, y2).unwrap();
}
rect
}
pub fn scale_rect_f(&self, mut rect: (f32, f32, f32, f32)) -> (f32, f32, f32, f32) {
if self.scaled {
let x1 = (rect.0 as f64 * self.scalef).round() as _;
let y1 = (rect.1 as f64 * self.scalef).round() as _;
let x2 = (rect.2 as f64 * self.scalef).round() as _;
let y2 = (rect.3 as f64 * self.scalef).round() as _;
rect = (x1, y1, x2, y2)
}
rect
}
pub fn clear(&mut self, c: &Color) {
self.ops.push(GfxApiOpt::Clear(Clear { color: *c }))
}
pub fn fill_boxes(&mut self, boxes: &[Rect], color: &Color) {
self.fill_boxes2(boxes, color, 0, 0);
}
pub fn fill_boxes2(&mut self, boxes: &[Rect], color: &Color, dx: i32, dy: i32) {
if boxes.is_empty() {
return;
}
let (dx, dy) = self.scale_point(dx, dy);
for bx in boxes {
let bx = self.scale_rect(*bx);
self.ops.push(GfxApiOpt::FillRect(FillRect {
rect: AbsoluteRect {
x1: (bx.x1() + dx) as f32,
y1: (bx.y1() + dy) as f32,
x2: (bx.x2() + dx) as f32,
y2: (bx.y2() + dy) as f32,
},
color: *color,
}));
}
}
pub fn fill_boxes_f(&mut self, boxes: &[(f32, f32, f32, f32)], color: &Color) {
self.fill_boxes2_f(boxes, color, 0.0, 0.0);
}
pub fn fill_boxes2_f(
&mut self,
boxes: &[(f32, f32, f32, f32)],
color: &Color,
dx: f32,
dy: f32,
) {
if boxes.is_empty() {
return;
}
let (dx, dy) = self.scale_point_f(dx, dy);
for bx in boxes {
let (x1, y1, x2, y2) = self.scale_rect_f(*bx);
self.ops.push(GfxApiOpt::FillRect(FillRect {
rect: AbsoluteRect {
x1: x1 + dx,
y1: y1 + dy,
x2: x2 + dx,
y2: y2 + dy,
},
color: *color,
}));
}
}
pub fn render_texture(
&mut self,
texture: &Rc<Texture>,
x: i32,
y: i32,
format: &'static Format,
tpoints: Option<BufferPoints>,
tsize: Option<(i32, i32)>,
tscale: Scale,
max_width: i32,
max_height: i32,
) {
let mut texcoord = tpoints.unwrap_or(BufferPoints {
top_left: BufferPoint { x: 0.0, y: 0.0 },
top_right: BufferPoint { x: 1.0, y: 0.0 },
bottom_left: BufferPoint { x: 0.0, y: 1.0 },
bottom_right: BufferPoint { x: 1.0, y: 1.0 },
});
let (twidth, theight) = if let Some(size) = tsize {
size
} else {
let (mut w, mut h) = (texture.width(), texture.height());
if tscale != self.scale {
let tscale = tscale.to_f64();
w = (w as f64 * self.scalef / tscale).round() as _;
h = (h as f64 * self.scalef / tscale).round() as _;
}
(w, h)
};
macro_rules! clamp {
($desired:ident, $max:ident, $([$far:ident, $near:ident]),*) => {
if $desired > $max {
let $desired = $desired as f32;
let $max = $max as f32;
let factor = $max / $desired;
$(
let dx = (texcoord.$far.x - texcoord.$near.x) * factor;
texcoord.$far.x = texcoord.$near.x + dx;
let dy = (texcoord.$far.y - texcoord.$near.y) * factor;
texcoord.$far.y = texcoord.$near.y + dy;
)*
$max
} else {
$desired as f32
}
};
}
let twidth = clamp!(
twidth,
max_width,
[top_right, top_left],
[bottom_right, bottom_left]
);
let theight = clamp!(
theight,
max_height,
[bottom_left, top_left],
[bottom_right, top_right]
);
let x = x as f32;
let y = y as f32;
self.ops.push(GfxApiOpt::CopyTexture(CopyTexture {
tex: texture.clone(),
format,
source: texcoord,
target: AbsoluteRect {
x1: x,
y1: y,
x2: x + twidth,
y2: y + theight,
},
}));
}
}