render: split module into gfx_apis and renderer
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68 changed files with 219 additions and 222 deletions
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@ -1,41 +0,0 @@
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use {
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crate::render::{
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egl::image::EglImage,
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gl::{render_buffer::GlRenderBuffer, texture::GlTexture},
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Framebuffer, RenderContext, RenderError, Texture,
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},
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std::rc::Rc,
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};
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pub struct Image {
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pub(super) ctx: Rc<RenderContext>,
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pub(super) gl: Rc<EglImage>,
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}
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impl Image {
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pub fn width(&self) -> i32 {
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self.gl.width
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}
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pub fn height(&self) -> i32 {
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self.gl.height
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}
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pub fn to_texture(self: &Rc<Self>) -> Result<Rc<Texture>, RenderError> {
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Ok(Rc::new(Texture {
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ctx: self.ctx.clone(),
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gl: GlTexture::import_img(&self.ctx.ctx, &self.gl)?,
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}))
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}
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pub fn to_framebuffer(&self) -> Result<Rc<Framebuffer>, RenderError> {
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self.ctx.ctx.with_current(|| unsafe {
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let rb = GlRenderBuffer::from_image(&self.gl, &self.ctx.ctx)?;
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let fb = rb.create_framebuffer()?;
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Ok(Rc::new(Framebuffer {
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ctx: self.ctx.clone(),
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gl: fb,
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}))
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})
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}
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}
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