render: split module into gfx_apis and renderer
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5e8a6eb86f
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68 changed files with 219 additions and 222 deletions
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@ -1,210 +0,0 @@
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use {
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crate::{
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format::{Format, XRGB8888},
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render::{
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egl::{
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context::EglContext,
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display::{EglDisplay, EglFormat},
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},
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ext::GlExt,
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gfx_api::GfxApiOpt,
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gl::{
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program::GlProgram, render_buffer::GlRenderBuffer, sys::GLint, texture::GlTexture,
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},
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renderer::{framebuffer::Framebuffer, gfx_apis::gl::GfxGlState, image::Image},
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RenderError, Texture,
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},
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video::{
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dmabuf::DmaBuf,
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drm::{Drm, NodeType},
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gbm::GbmDevice,
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},
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},
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ahash::AHashMap,
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std::{
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cell::{Cell, RefCell},
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ffi::CString,
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fmt::{Debug, Formatter},
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rc::Rc,
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},
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uapi::ustr,
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};
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pub(super) struct TexProg {
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pub(super) prog: GlProgram,
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pub(super) pos: GLint,
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pub(super) texcoord: GLint,
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pub(super) tex: GLint,
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}
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impl TexProg {
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unsafe fn from(prog: GlProgram) -> Self {
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Self {
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pos: prog.get_attrib_location(ustr!("pos")),
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texcoord: prog.get_attrib_location(ustr!("texcoord")),
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tex: prog.get_uniform_location(ustr!("tex")),
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prog,
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}
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}
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}
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pub(super) struct TexProgs {
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pub alpha: TexProg,
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pub solid: TexProg,
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}
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pub struct RenderContext {
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pub(super) ctx: Rc<EglContext>,
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pub gbm: Rc<GbmDevice>,
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pub(super) render_node: Rc<CString>,
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pub(super) tex_internal: TexProgs,
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pub(super) tex_external: Option<TexProgs>,
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pub(super) fill_prog: GlProgram,
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pub(super) fill_prog_pos: GLint,
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pub(super) fill_prog_color: GLint,
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pub(super) gfx_ops: RefCell<Vec<GfxApiOpt>>,
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pub(super) gl_state: RefCell<GfxGlState>,
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}
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impl Debug for RenderContext {
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fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
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f.debug_struct("RenderContext").finish_non_exhaustive()
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}
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}
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#[derive(Copy, Clone, Debug, Eq, PartialEq)]
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pub enum ResetStatus {
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Guilty,
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Innocent,
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Unknown,
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Other(u32),
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}
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impl RenderContext {
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pub fn reset_status(&self) -> Option<ResetStatus> {
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self.ctx.reset_status()
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}
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pub fn supports_external_texture(&self) -> bool {
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self.ctx.ext.contains(GlExt::GL_OES_EGL_IMAGE_EXTERNAL)
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}
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pub fn from_drm_device(drm: &Drm) -> Result<Self, RenderError> {
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let nodes = drm.get_nodes()?;
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let node = match nodes
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.get(&NodeType::Render)
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.or_else(|| nodes.get(&NodeType::Primary))
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{
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None => return Err(RenderError::NoRenderNode),
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Some(path) => Rc::new(path.to_owned()),
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};
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let dpy = EglDisplay::create(drm)?;
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if !dpy.formats.contains_key(&XRGB8888.drm) {
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return Err(RenderError::XRGB888);
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}
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let ctx = dpy.create_context()?;
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ctx.with_current(|| unsafe { Self::new(&ctx, &node) })
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}
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unsafe fn new(ctx: &Rc<EglContext>, node: &Rc<CString>) -> Result<Self, RenderError> {
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let tex_vert = include_str!("../shaders/tex.vert.glsl");
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let tex_prog =
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GlProgram::from_shaders(ctx, tex_vert, include_str!("../shaders/tex.frag.glsl"))?;
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let tex_alpha_prog = GlProgram::from_shaders(
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ctx,
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tex_vert,
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include_str!("../shaders/tex-alpha.frag.glsl"),
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)?;
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let tex_external = if ctx.ext.contains(GlExt::GL_OES_EGL_IMAGE_EXTERNAL) {
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let solid = GlProgram::from_shaders(
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ctx,
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tex_vert,
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include_str!("../shaders/tex-external.frag.glsl"),
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)?;
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let alpha = GlProgram::from_shaders(
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ctx,
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tex_vert,
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include_str!("../shaders/tex-external-alpha.frag.glsl"),
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)?;
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Some(TexProgs {
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alpha: TexProg::from(alpha),
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solid: TexProg::from(solid),
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})
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} else {
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None
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};
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let fill_prog = GlProgram::from_shaders(
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ctx,
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include_str!("../shaders/fill.vert.glsl"),
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include_str!("../shaders/fill.frag.glsl"),
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)?;
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Ok(Self {
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ctx: ctx.clone(),
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gbm: ctx.dpy.gbm.clone(),
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render_node: node.clone(),
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tex_internal: TexProgs {
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solid: TexProg::from(tex_prog),
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alpha: TexProg::from(tex_alpha_prog),
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},
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tex_external,
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fill_prog_pos: fill_prog.get_attrib_location(ustr!("pos")),
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fill_prog_color: fill_prog.get_uniform_location(ustr!("color")),
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fill_prog,
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gfx_ops: Default::default(),
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gl_state: Default::default(),
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})
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}
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pub fn render_node(&self) -> Rc<CString> {
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self.render_node.clone()
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}
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pub fn formats(&self) -> Rc<AHashMap<u32, EglFormat>> {
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self.ctx.dpy.formats.clone()
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}
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pub fn dmabuf_fb(self: &Rc<Self>, buf: &DmaBuf) -> Result<Rc<Framebuffer>, RenderError> {
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self.ctx.with_current(|| unsafe {
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let img = self.ctx.dpy.import_dmabuf(buf)?;
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let rb = GlRenderBuffer::from_image(&img, &self.ctx)?;
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let fb = rb.create_framebuffer()?;
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Ok(Rc::new(Framebuffer {
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ctx: self.clone(),
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gl: fb,
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}))
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})
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}
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pub fn dmabuf_img(self: &Rc<Self>, buf: &DmaBuf) -> Result<Rc<Image>, RenderError> {
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self.ctx.with_current(|| {
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let img = self.ctx.dpy.import_dmabuf(buf)?;
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Ok(Rc::new(Image {
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ctx: self.clone(),
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gl: img,
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}))
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})
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}
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pub fn shmem_texture(
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self: &Rc<Self>,
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data: &[Cell<u8>],
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format: &'static Format,
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width: i32,
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height: i32,
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stride: i32,
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) -> Result<Rc<Texture>, RenderError> {
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let gl = GlTexture::import_shm(&self.ctx, data, format, width, height, stride)?;
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Ok(Rc::new(Texture {
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ctx: self.clone(),
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gl,
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}))
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}
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}
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