render: implement a vulkan renderer
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4ba8550da8
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66 changed files with 4287 additions and 239 deletions
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@ -15,7 +15,7 @@ use {
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timer::Timer,
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video::{
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connector_type::{ConnectorType, CON_UNKNOWN},
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Connector, DrmDevice, Mode,
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Connector, DrmDevice, GfxApi, Mode,
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},
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Axis, Direction, ModifiedKeySym, PciId, Workspace,
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},
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@ -506,6 +506,10 @@ impl Client {
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self.send(&ClientMessage::MakeRenderDevice { device });
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}
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pub fn set_gfx_api(&self, device: Option<DrmDevice>, api: GfxApi) {
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self.send(&ClientMessage::SetGfxApi { device, api });
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}
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pub fn connector_connected(&self, connector: Connector) -> bool {
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let res = self.send_with_response(&ClientMessage::ConnectorConnected { connector });
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get_response!(res, false, ConnectorConnected { connected });
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