render: implement a vulkan renderer
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66 changed files with 4287 additions and 239 deletions
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@ -43,11 +43,15 @@ chrono = "0.4.19"
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parking_lot = "0.12.1"
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arrayvec = "0.7.4"
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indexmap = "2.1.0"
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ash = "0.37.3"
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gpu-alloc = "0.6.0"
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gpu-alloc-ash = "0.6.0"
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[build-dependencies]
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repc = "0.1.1"
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anyhow = "1.0.52"
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bstr = { version = "1.1.0", default-features = false, features = ["std"] }
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shaderc = "0.8.2"
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#[profile.dev.build-override]
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#opt-level = 3
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