vulkan: add support for blend buffers
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20 changed files with 638 additions and 78 deletions
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@ -267,7 +267,9 @@ pub enum ResetStatus {
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Other(u32),
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}
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pub trait GfxBlendBuffer: Debug {}
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pub trait GfxBlendBuffer: Debug {
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fn into_any(self: Rc<Self>) -> Rc<dyn Any>;
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}
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pub trait GfxFramebuffer: Debug {
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fn physical_size(&self) -> (i32, i32);
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