gfx: add ShmGfxTexture
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ed4ef3c8e7
commit
c968024905
10 changed files with 51 additions and 22 deletions
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@ -4,7 +4,7 @@ use {
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format::{Format, XRGB8888},
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gfx_api::{
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BufferResvUser, GfxApiOpt, GfxContext, GfxError, GfxFormat, GfxFramebuffer, GfxImage,
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GfxTexture, ResetStatus,
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ResetStatus, ShmGfxTexture,
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},
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gfx_apis::gl::{
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egl::{context::EglContext, display::EglDisplay, image::EglImage},
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@ -265,17 +265,17 @@ impl GfxContext for GlRenderContext {
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fn shmem_texture(
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self: Rc<Self>,
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_old: Option<Rc<dyn GfxTexture>>,
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_old: Option<Rc<dyn ShmGfxTexture>>,
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data: &[Cell<u8>],
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format: &'static Format,
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width: i32,
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height: i32,
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stride: i32,
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_damage: Option<&[Rect]>,
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) -> Result<Rc<dyn GfxTexture>, GfxError> {
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) -> Result<Rc<dyn ShmGfxTexture>, GfxError> {
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(&self)
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.shmem_texture(data, format, width, height, stride)
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.map(|w| w as Rc<dyn GfxTexture>)
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.map(|w| w as Rc<dyn ShmGfxTexture>)
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.map_err(|e| e.into())
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}
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