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autocommit 2022-04-07 17:31:31 CEST

This commit is contained in:
Julian Orth 2022-04-07 17:31:31 +02:00
parent 1d33088dba
commit be32036824
200 changed files with 3267 additions and 2479 deletions

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@ -1,12 +1,19 @@
use crate::rect::Rect;
use crate::render::egl::context::EglContext;
use crate::render::gl::render_buffer::GlRenderBuffer;
use crate::render::gl::sys::{glDeleteFramebuffers, GLuint};
use crate::render::gl::texture::GlTexture;
use crate::render::sys::{glDisable, glEnable, glScissor, GL_SCISSOR_TEST};
use crate::utils::ptr_ext::PtrExt;
use std::ptr;
use std::rc::Rc;
use {
crate::{
rect::Rect,
render::{
egl::context::EglContext,
gl::{
render_buffer::GlRenderBuffer,
sys::{glDeleteFramebuffers, GLuint},
texture::GlTexture,
},
sys::{glDisable, glEnable, glScissor, GL_SCISSOR_TEST},
},
utils::ptr_ext::PtrExt,
},
std::{ptr, rc::Rc},
};
pub struct GlFrameBuffer {
pub _rb: Option<Rc<GlRenderBuffer>>,

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@ -1,13 +1,19 @@
use crate::render::egl::context::EglContext;
use crate::render::gl::shader::GlShader;
use crate::render::gl::sys::{
glAttachShader, glCreateProgram, glDeleteProgram, glDetachShader, glGetAttribLocation,
glGetProgramiv, glGetUniformLocation, glLinkProgram, GLint, GLuint, GL_FALSE, GL_LINK_STATUS,
use {
crate::render::{
egl::context::EglContext,
gl::{
shader::GlShader,
sys::{
glAttachShader, glCreateProgram, glDeleteProgram, glDetachShader,
glGetAttribLocation, glGetProgramiv, glGetUniformLocation, glLinkProgram, GLint,
GLuint, GL_FALSE, GL_FRAGMENT_SHADER, GL_LINK_STATUS, GL_VERTEX_SHADER,
},
},
RenderError,
},
std::rc::Rc,
uapi::Ustr,
};
use crate::render::gl::sys::{GL_FRAGMENT_SHADER, GL_VERTEX_SHADER};
use crate::render::RenderError;
use std::rc::Rc;
use uapi::Ustr;
pub struct GlProgram {
pub _ctx: Rc<EglContext>,

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@ -1,14 +1,19 @@
use crate::render::egl::context::EglContext;
use crate::render::egl::image::EglImage;
use crate::render::egl::PROCS;
use crate::render::gl::frame_buffer::GlFrameBuffer;
use crate::render::gl::sys::{
glBindFramebuffer, glBindRenderbuffer, glCheckFramebufferStatus, glDeleteRenderbuffers,
glFramebufferRenderbuffer, glGenFramebuffers, glGenRenderbuffers, GLeglImageOES, GLuint,
GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER, GL_FRAMEBUFFER_COMPLETE, GL_RENDERBUFFER,
use {
crate::render::{
egl::{context::EglContext, image::EglImage, PROCS},
gl::{
frame_buffer::GlFrameBuffer,
sys::{
glBindFramebuffer, glBindRenderbuffer, glCheckFramebufferStatus,
glDeleteRenderbuffers, glFramebufferRenderbuffer, glGenFramebuffers,
glGenRenderbuffers, GLeglImageOES, GLuint, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER,
GL_FRAMEBUFFER_COMPLETE, GL_RENDERBUFFER,
},
},
RenderError,
},
std::rc::Rc,
};
use crate::render::RenderError;
use std::rc::Rc;
pub struct GlRenderBuffer {
pub img: Rc<EglImage>,

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@ -1,11 +1,15 @@
use crate::render::egl::context::EglContext;
use crate::render::gl::sys::{
glCompileShader, glCreateShader, glDeleteShader, glGetShaderiv, glShaderSource, GLenum, GLuint,
GL_COMPILE_STATUS, GL_FALSE,
use {
crate::render::{
egl::context::EglContext,
gl::sys::{
glCompileShader, glCreateShader, glDeleteShader, glGetShaderiv, glShaderSource, GLenum,
GLuint, GL_COMPILE_STATUS, GL_FALSE,
},
sys::GLint,
RenderError,
},
std::rc::Rc,
};
use crate::render::sys::GLint;
use crate::render::RenderError;
use std::rc::Rc;
pub struct GlShader {
pub ctx: Rc<EglContext>,

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@ -1,20 +1,25 @@
use crate::format::Format;
use crate::render::egl::context::EglContext;
use crate::render::egl::image::EglImage;
use crate::render::egl::PROCS;
use crate::render::gl::frame_buffer::GlFrameBuffer;
use crate::render::gl::sys::{
glBindFramebuffer, glBindTexture, glCheckFramebufferStatus, glDeleteTextures,
glFramebufferTexture2D, glGenFramebuffers, glGenTextures, glPixelStorei, glTexImage2D,
glTexParameteri, GLint, GLuint, GL_CLAMP_TO_EDGE, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER,
GL_FRAMEBUFFER_COMPLETE, GL_LINEAR, GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER,
GL_TEXTURE_MIN_FILTER, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_UNPACK_ROW_LENGTH_EXT,
use {
crate::{
format::Format,
render::{
egl::{context::EglContext, image::EglImage, PROCS},
gl::{
frame_buffer::GlFrameBuffer,
sys::{
glBindFramebuffer, glBindTexture, glCheckFramebufferStatus, glDeleteTextures,
glFramebufferTexture2D, glGenFramebuffers, glGenTextures, glPixelStorei,
glTexImage2D, glTexParameteri, GLint, GLuint, GL_CLAMP_TO_EDGE,
GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER, GL_FRAMEBUFFER_COMPLETE, GL_LINEAR,
GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_WRAP_S,
GL_TEXTURE_WRAP_T, GL_UNPACK_ROW_LENGTH_EXT,
},
},
sys::GLeglImageOES,
RenderError,
},
},
std::{cell::Cell, ptr, rc::Rc},
};
use crate::render::sys::GLeglImageOES;
use crate::render::RenderError;
use std::cell::Cell;
use std::ptr;
use std::rc::Rc;
pub struct GlTexture {
pub(super) ctx: Rc<EglContext>,