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feat: implement declarative scratchpads

This commit is contained in:
atagen 2026-06-03 16:51:26 +10:00
parent d756c8a6a2
commit b6502e1d8a
17 changed files with 549 additions and 78 deletions

View file

@ -298,6 +298,13 @@ impl TestConfig {
})
}
pub fn cycle_scratchpad(&self, seat: SeatId, name: &str) -> TestResult {
self.send(ClientMessage::SeatCycleScratchpad {
seat: Seat(seat.raw() as _),
name,
})
}
fn clear(&self) {
unsafe {
if let Some(srv) = self.srv.take() {

View file

@ -1,7 +1,7 @@
use {
crate::{
it::{test_error::TestResult, testrun::TestRun},
tree::Node,
tree::{Node, ToplevelNodeBase},
},
std::rc::Rc,
};
@ -45,6 +45,63 @@ async fn test(run: Rc<TestRun>) -> TestResult {
client.sync().await;
tassert!(win2.tl.server.node_visible());
tassert_eq!(ds.output.workspace.get().unwrap().name.as_str(), "3");
// Scratchpad windows are always shown floating.
tassert!(win2.tl.server.tl_data().parent_is_float.get());
// Park win2 again, then build a multi-window scratchpad and cycle it.
run.cfg.toggle_scratchpad(ds.seat.id(), "term")?;
client.sync().await;
tassert!(!win2.tl.server.node_visible());
// Build a three-window scratchpad. Each window is focused right after it is
// mapped, so sending the focused window parks them in a known order.
let cyc1 = client.create_window().await?;
cyc1.map2().await?;
run.cfg.send_to_scratchpad(ds.seat.id(), "cyc")?;
let cyc2 = client.create_window().await?;
cyc2.map2().await?;
run.cfg.send_to_scratchpad(ds.seat.id(), "cyc")?;
let cyc3 = client.create_window().await?;
cyc3.map2().await?;
run.cfg.send_to_scratchpad(ds.seat.id(), "cyc")?;
client.sync().await;
tassert!(!cyc1.tl.server.node_visible());
tassert!(!cyc2.tl.server.node_visible());
tassert!(!cyc3.tl.server.node_visible());
// Nothing shown: cycle brings up the first window (insertion order: cyc1).
run.cfg.cycle_scratchpad(ds.seat.id(), "cyc")?;
client.sync().await;
tassert!(cyc1.tl.server.node_visible());
tassert!(!cyc2.tl.server.node_visible());
tassert!(!cyc3.tl.server.node_visible());
// Scratchpad windows are always shown floating.
tassert!(cyc1.tl.server.tl_data().parent_is_float.get());
// Cycle advances one at a time.
run.cfg.cycle_scratchpad(ds.seat.id(), "cyc")?;
client.sync().await;
tassert!(!cyc1.tl.server.node_visible());
tassert!(cyc2.tl.server.node_visible());
tassert!(!cyc3.tl.server.node_visible());
run.cfg.cycle_scratchpad(ds.seat.id(), "cyc")?;
client.sync().await;
tassert!(!cyc1.tl.server.node_visible());
tassert!(!cyc2.tl.server.node_visible());
tassert!(cyc3.tl.server.node_visible());
// On the final window, the next cycle hides everything.
run.cfg.cycle_scratchpad(ds.seat.id(), "cyc")?;
client.sync().await;
tassert!(!cyc1.tl.server.node_visible());
tassert!(!cyc2.tl.server.node_visible());
tassert!(!cyc3.tl.server.node_visible());
// And it wraps back to the first window.
run.cfg.cycle_scratchpad(ds.seat.id(), "cyc")?;
client.sync().await;
tassert!(cyc1.tl.server.node_visible());
Ok(())
}