feat: implement declarative scratchpads
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d756c8a6a2
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b6502e1d8a
17 changed files with 549 additions and 78 deletions
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@ -1118,6 +1118,14 @@ impl ConfigProxyHandler {
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})
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}
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fn handle_seat_cycle_scratchpad(&self, seat: Seat, name: &str) -> Result<(), CphError> {
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self.state.with_linear_layout_animations(|| {
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let seat = self.get_seat(seat)?;
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self.state.cycle_scratchpad(&seat, name);
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Ok(())
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})
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}
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fn handle_set_window_workspace(&self, window: Window, ws: Workspace) -> Result<(), CphError> {
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let window = self.get_window(window)?;
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let name = self.get_workspace(ws)?;
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@ -3021,6 +3029,9 @@ impl ConfigProxyHandler {
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ClientMessage::SeatToggleScratchpad { seat, name } => self
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.handle_seat_toggle_scratchpad(seat, name)
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.wrn("seat_toggle_scratchpad")?,
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ClientMessage::SeatCycleScratchpad { seat, name } => self
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.handle_seat_cycle_scratchpad(seat, name)
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.wrn("seat_cycle_scratchpad")?,
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ClientMessage::GetConnector { ty, idx } => {
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self.handle_get_connector(ty, idx).wrn("get_connector")?
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}
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@ -298,6 +298,13 @@ impl TestConfig {
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})
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}
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pub fn cycle_scratchpad(&self, seat: SeatId, name: &str) -> TestResult {
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self.send(ClientMessage::SeatCycleScratchpad {
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seat: Seat(seat.raw() as _),
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name,
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})
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}
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fn clear(&self) {
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unsafe {
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if let Some(srv) = self.srv.take() {
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@ -1,7 +1,7 @@
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use {
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crate::{
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it::{test_error::TestResult, testrun::TestRun},
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tree::Node,
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tree::{Node, ToplevelNodeBase},
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},
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std::rc::Rc,
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};
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@ -45,6 +45,63 @@ async fn test(run: Rc<TestRun>) -> TestResult {
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client.sync().await;
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tassert!(win2.tl.server.node_visible());
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tassert_eq!(ds.output.workspace.get().unwrap().name.as_str(), "3");
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// Scratchpad windows are always shown floating.
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tassert!(win2.tl.server.tl_data().parent_is_float.get());
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// Park win2 again, then build a multi-window scratchpad and cycle it.
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run.cfg.toggle_scratchpad(ds.seat.id(), "term")?;
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client.sync().await;
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tassert!(!win2.tl.server.node_visible());
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// Build a three-window scratchpad. Each window is focused right after it is
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// mapped, so sending the focused window parks them in a known order.
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let cyc1 = client.create_window().await?;
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cyc1.map2().await?;
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run.cfg.send_to_scratchpad(ds.seat.id(), "cyc")?;
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let cyc2 = client.create_window().await?;
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cyc2.map2().await?;
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run.cfg.send_to_scratchpad(ds.seat.id(), "cyc")?;
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let cyc3 = client.create_window().await?;
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cyc3.map2().await?;
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run.cfg.send_to_scratchpad(ds.seat.id(), "cyc")?;
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client.sync().await;
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tassert!(!cyc1.tl.server.node_visible());
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tassert!(!cyc2.tl.server.node_visible());
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tassert!(!cyc3.tl.server.node_visible());
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// Nothing shown: cycle brings up the first window (insertion order: cyc1).
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run.cfg.cycle_scratchpad(ds.seat.id(), "cyc")?;
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client.sync().await;
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tassert!(cyc1.tl.server.node_visible());
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tassert!(!cyc2.tl.server.node_visible());
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tassert!(!cyc3.tl.server.node_visible());
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// Scratchpad windows are always shown floating.
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tassert!(cyc1.tl.server.tl_data().parent_is_float.get());
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// Cycle advances one at a time.
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run.cfg.cycle_scratchpad(ds.seat.id(), "cyc")?;
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client.sync().await;
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tassert!(!cyc1.tl.server.node_visible());
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tassert!(cyc2.tl.server.node_visible());
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tassert!(!cyc3.tl.server.node_visible());
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run.cfg.cycle_scratchpad(ds.seat.id(), "cyc")?;
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client.sync().await;
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tassert!(!cyc1.tl.server.node_visible());
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tassert!(!cyc2.tl.server.node_visible());
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tassert!(cyc3.tl.server.node_visible());
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// On the final window, the next cycle hides everything.
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run.cfg.cycle_scratchpad(ds.seat.id(), "cyc")?;
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client.sync().await;
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tassert!(!cyc1.tl.server.node_visible());
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tassert!(!cyc2.tl.server.node_visible());
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tassert!(!cyc3.tl.server.node_visible());
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// And it wraps back to the first window.
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run.cfg.cycle_scratchpad(ds.seat.id(), "cyc")?;
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client.sync().await;
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tassert!(cyc1.tl.server.node_visible());
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Ok(())
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}
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84
src/state.rs
84
src/state.rs
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@ -114,7 +114,7 @@ use {
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tree::{
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ContainerNode, ContainerSplit, Direction, DisplayNode, FindTreeUsecase, FloatNode,
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FoundNode, LatchListener, Node, NodeId, NodeIds, NodeVisitorBase, OutputNode,
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PlaceholderNode, ScratchpadToplevelState, TearingMode, TileState, ToplevelData,
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PlaceholderNode, TearingMode, TileState, ToplevelData,
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ToplevelIdentifier, ToplevelNode, ToplevelNodeBase, Transform, VrrMode,
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WorkspaceDisplayOrder, WorkspaceNode, WorkspaceNodeId, WsMoveConfig,
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generic_node_visitor, move_ws_to_output, toplevel_hide_for_scratchpad,
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@ -466,7 +466,6 @@ pub struct ScratchpadEntry {
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node: Weak<dyn ToplevelNode>,
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identifier: ToplevelIdentifier,
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hidden: Cell<bool>,
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restore: RefCell<Option<ScratchpadToplevelState>>,
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}
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impl ScratchpadEntry {
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@ -1053,17 +1052,14 @@ impl State {
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return;
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}
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let identifier = node.tl_data().identifier.get();
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if !toplevel_hide_for_scratchpad(node.clone()) {
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return;
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}
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let entry = Rc::new(ScratchpadEntry {
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node: Rc::downgrade(&node),
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identifier,
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hidden: Cell::new(false),
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restore: Default::default(),
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hidden: Cell::new(true),
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});
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let Some(restore) = toplevel_hide_for_scratchpad(node) else {
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return;
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};
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*entry.restore.borrow_mut() = Some(restore);
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entry.hidden.set(true);
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{
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let mut scratchpads = self.scratchpads.borrow_mut();
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for entries in scratchpads.values_mut() {
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@ -1072,7 +1068,7 @@ impl State {
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scratchpads
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.entry(name.to_string())
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.or_default()
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.push(entry.clone());
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.push(entry);
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}
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self.tree_changed();
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}
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@ -1084,29 +1080,19 @@ impl State {
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return;
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};
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entries.retain(|entry| entry.alive());
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// Prefer the currently-shown window; otherwise act on the most recent.
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entries
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.iter()
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.rev()
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.find(|entry| {
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!entry.hidden.get() && entry.node().is_some_and(|node| node.node_visible())
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})
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.find(|entry| !entry.hidden.get())
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.or_else(|| entries.last())
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.cloned()
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.or_else(|| {
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entries
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.iter()
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.rev()
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.find(|entry| {
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entry.hidden.get()
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|| entry.node().is_some_and(|node| !node.node_visible())
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})
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.cloned()
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})
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};
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let Some(entry) = entry else {
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return;
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};
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if entry.hidden.get() {
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self.show_scratchpad_entry(seat, &entry);
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self.show_scratchpad_entry(seat, name, &entry);
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} else if entry.node().is_some_and(|node| !node.node_visible()) {
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self.move_scratchpad_entry_to_current_workspace(seat, &entry);
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} else {
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@ -1114,12 +1100,39 @@ impl State {
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}
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}
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/// Cycles through the windows of a scratchpad, one at a time:
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/// nothing shown -> first window -> ... -> last window -> nothing shown.
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pub fn cycle_scratchpad(self: &Rc<Self>, seat: &Rc<WlSeatGlobal>, name: &str) {
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let (current, next) = {
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let mut scratchpads = self.scratchpads.borrow_mut();
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let Some(entries) = scratchpads.get_mut(name) else {
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return;
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};
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entries.retain(|entry| entry.alive());
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match entries.iter().position(|entry| !entry.hidden.get()) {
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// Nothing shown yet: bring up the first window.
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None => (None, entries.first().cloned()),
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// Hide the shown window and advance; on the last window, `next`
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// is `None`, so the scratchpad toggles off.
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Some(i) => (entries.get(i).cloned(), entries.get(i + 1).cloned()),
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}
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};
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if let Some(current) = ¤t {
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self.hide_scratchpad_entry(current);
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}
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if let Some(next) = &next {
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self.show_scratchpad_entry(seat, name, next);
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}
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}
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fn hide_scratchpad_entry(self: &Rc<Self>, entry: &Rc<ScratchpadEntry>) {
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if entry.hidden.get() {
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return;
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}
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let Some(node) = entry.node() else {
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return;
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};
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if let Some(restore) = toplevel_hide_for_scratchpad(node) {
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*entry.restore.borrow_mut() = Some(restore);
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if toplevel_hide_for_scratchpad(node) {
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entry.hidden.set(true);
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self.tree_changed();
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}
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@ -1128,6 +1141,7 @@ impl State {
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fn show_scratchpad_entry(
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self: &Rc<Self>,
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seat: &Rc<WlSeatGlobal>,
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name: &str,
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entry: &Rc<ScratchpadEntry>,
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) {
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if !entry.hidden.get() {
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@ -1136,12 +1150,22 @@ impl State {
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let Some(node) = entry.node() else {
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return;
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};
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let restore = entry.restore.borrow();
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let Some(restore) = restore.as_ref() else {
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return;
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// Only one window of a scratchpad is visible at a time.
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let siblings: Vec<_> = {
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let scratchpads = self.scratchpads.borrow();
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scratchpads
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.get(name)
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.into_iter()
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.flatten()
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.filter(|sibling| !Rc::ptr_eq(sibling, entry) && !sibling.hidden.get())
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.cloned()
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.collect()
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};
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for sibling in siblings {
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self.hide_scratchpad_entry(&sibling);
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}
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let ws = seat.get_fallback_output().ensure_workspace();
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toplevel_restore_from_scratchpad(self, node.clone(), &ws, restore);
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toplevel_restore_from_scratchpad(self, node.clone(), &ws);
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entry.hidden.set(false);
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node.node_do_focus(seat, Direction::Unspecified);
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seat.maybe_schedule_warp_mouse_to_focus();
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@ -1324,29 +1324,25 @@ pub fn toplevel_set_workspace(state: &Rc<State>, tl: Rc<dyn ToplevelNode>, ws: &
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}
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}
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pub struct ScratchpadToplevelState {
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pub floating: bool,
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pub fullscreen: bool,
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pub workspace: Option<Rc<WorkspaceNode>>,
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}
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pub fn toplevel_hide_for_scratchpad(tl: Rc<dyn ToplevelNode>) -> Option<ScratchpadToplevelState> {
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/// Removes a toplevel from the tree so it can be parked in a scratchpad.
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///
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/// Returns `true` if the window was hidden. A placeholder, a window without a
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/// parent, or a window that refuses to leave fullscreen cannot be parked.
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pub fn toplevel_hide_for_scratchpad(tl: Rc<dyn ToplevelNode>) -> bool {
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if tl.node_is_placeholder() {
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return None;
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return false;
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}
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let data = tl.tl_data();
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let scratchpad_state = ScratchpadToplevelState {
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floating: data.parent_is_float.get(),
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fullscreen: data.is_fullscreen.get(),
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workspace: data.workspace.get(),
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};
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let workspace = data.workspace.get();
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if data.is_fullscreen.get() {
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tl.clone().tl_set_fullscreen(false, None);
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if data.is_fullscreen.get() {
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return None;
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return false;
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}
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}
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let parent = data.parent.get()?;
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let Some(parent) = data.parent.get() else {
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return false;
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};
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let kb_foci = collect_kb_foci(tl.clone());
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parent.cnode_remove_child2(&*tl, true);
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data.parent.take();
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@ -1358,29 +1354,23 @@ pub fn toplevel_hide_for_scratchpad(tl: Rc<dyn ToplevelNode>) -> Option<Scratchp
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data.property_changed(TL_CHANGED_WORKSPACE);
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}
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tl.tl_set_visible(false);
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if let Some(workspace) = &scratchpad_state.workspace {
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if let Some(workspace) = &workspace {
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for seat in kb_foci {
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workspace
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.clone()
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.node_do_focus(&seat, Direction::Unspecified);
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}
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}
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Some(scratchpad_state)
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true
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}
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/// Maps a parked scratchpad window back onto `ws`. Scratchpad windows always
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/// return floating, regardless of how they were laid out before parking.
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pub fn toplevel_restore_from_scratchpad(
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state: &Rc<State>,
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tl: Rc<dyn ToplevelNode>,
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ws: &Rc<WorkspaceNode>,
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scratchpad_state: &ScratchpadToplevelState,
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) {
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if scratchpad_state.floating {
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let (width, height) = tl.tl_data().float_size(ws);
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state.map_floating(tl.clone(), width, height, ws, None);
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} else {
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state.map_tiled_on(tl.clone(), ws);
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}
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if scratchpad_state.fullscreen && ws.fullscreen.is_none() {
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tl.tl_set_fullscreen(true, Some(ws.clone()));
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}
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let (width, height) = tl.tl_data().float_size(ws);
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state.map_floating(tl.clone(), width, height, ws, None);
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}
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