docs: re-organize documentation
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docs/config.md
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docs/config.md
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# Configuration
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Jay can be configured via
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- a declarative TOML file or
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- a shared library that gets injected into the compositor.
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## Shared Library Configuration
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This is described in the [rustdoc](https://docs.rs/jay-config) of the configuration crate.
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## TOML Configuration
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The configuration file is stored under `$HOME/.config/jay/config.toml`.
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If you don't have such a file, the default configuration will be used.
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The full format of this file is described in the auto-generated file [spec.generated.md](../toml-spec/spec/spec.generated.md).
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You can also get auto completion with the auto-generated JSON Schema linked from that document.
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The following code block contains the annotated default configuration.
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Below that we will describe individual usecases.
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```toml
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# The keymap that is used for shortcuts and also sent to clients.
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keymap = """
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xkb_keymap {
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xkb_keycodes { include "evdev+aliases(qwerty)" };
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xkb_types { include "complete" };
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xkb_compat { include "complete" };
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xkb_symbols { include "pc+us+inet(evdev)" };
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};
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"""
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# An action that will be executed when the GPU has been initialized.
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on-graphics-initialized = { type = "exec", exec = { prog = "mako", privileged = true } }
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# Shortcuts that are processed by the compositor.
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# The left hand side should be a key, possibly prefixed with modifiers.
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# The right hand side should be an action.
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[shortcuts]
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# The focus-X actions move the keyboard focus to next window on the X.
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alt-h = "focus-left"
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alt-j = "focus-down"
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alt-k = "focus-up"
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alt-l = "focus-right"
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# The move-X actions move window that has the keyboard focus to the X.
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alt-shift-h = "move-left"
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alt-shift-j = "move-down"
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alt-shift-k = "move-up"
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alt-shift-l = "move-right"
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# The split-X action places the currently focused window in a container
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# and sets the split direction of the container to X.
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alt-d = "split-horizontal"
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alt-v = "split-vertical"
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# The toggle-split action changes the split direction of the current
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# container.
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alt-t = "toggle-split"
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# The toggle-mono action changes whether the current container shows
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# a single window or all windows next to each other.
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alt-m = "toggle-mono"
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# The toggle-fullscreen action toggles the current window between
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# windowed and fullscreen.
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alt-u = "toggle-fullscreen"
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# The focus-parent action moves the keyboard focus to the parrent of
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# the currently focused window.
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alt-f = "focus-parent"
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# The close action requests the currently focused window to close.
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alt-shift-c = "close"
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# The toggle-floating action changes the currently focused window between
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# floating and tiled.
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alt-shift-f = "toggle-floating"
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# All actions above are so-called simple actions that are identified by
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# a string. More complex actions take parameters and are written as a table.
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# For example, the exec action spawns an application and has the exec field
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# that describes how to spawn the application.
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Super_L = { type = "exec", exec = "alacritty" }
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alt-p = { type = "exec", exec = "bemenu-run" }
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# The quit action terminates the compositor.
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alt-q = "quit"
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# The reload-config-toml action reloads the TOML configuration file.
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alt-shift-r = "reload-config-toml"
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# The switch-to-vt action switches to a different virtual terminal.
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ctrl-alt-F1 = { type = "switch-to-vt", num = 1 }
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ctrl-alt-F2 = { type = "switch-to-vt", num = 2 }
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ctrl-alt-F3 = { type = "switch-to-vt", num = 3 }
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ctrl-alt-F4 = { type = "switch-to-vt", num = 4 }
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ctrl-alt-F5 = { type = "switch-to-vt", num = 5 }
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ctrl-alt-F6 = { type = "switch-to-vt", num = 6 }
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ctrl-alt-F7 = { type = "switch-to-vt", num = 7 }
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ctrl-alt-F8 = { type = "switch-to-vt", num = 8 }
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ctrl-alt-F9 = { type = "switch-to-vt", num = 9 }
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ctrl-alt-F10 = { type = "switch-to-vt", num = 10 }
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ctrl-alt-F11 = { type = "switch-to-vt", num = 11 }
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ctrl-alt-F12 = { type = "switch-to-vt", num = 12 }
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# The show-workspace action switches to a workspace. If the workspace is not
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# currently being used, it is created on the output that contains the pointer.
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alt-F1 = { type = "show-workspace", name = "1" }
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alt-F2 = { type = "show-workspace", name = "2" }
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alt-F3 = { type = "show-workspace", name = "3" }
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alt-F4 = { type = "show-workspace", name = "4" }
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alt-F5 = { type = "show-workspace", name = "5" }
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alt-F6 = { type = "show-workspace", name = "6" }
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alt-F7 = { type = "show-workspace", name = "7" }
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alt-F8 = { type = "show-workspace", name = "8" }
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alt-F9 = { type = "show-workspace", name = "9" }
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alt-F10 = { type = "show-workspace", name = "10" }
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alt-F11 = { type = "show-workspace", name = "11" }
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alt-F12 = { type = "show-workspace", name = "12" }
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# The move-to-workspace action moves the currently focused window to a workspace.
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alt-shift-F1 = { type = "move-to-workspace", name = "1" }
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alt-shift-F2 = { type = "move-to-workspace", name = "2" }
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alt-shift-F3 = { type = "move-to-workspace", name = "3" }
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alt-shift-F4 = { type = "move-to-workspace", name = "4" }
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alt-shift-F5 = { type = "move-to-workspace", name = "5" }
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alt-shift-F6 = { type = "move-to-workspace", name = "6" }
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alt-shift-F7 = { type = "move-to-workspace", name = "7" }
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alt-shift-F8 = { type = "move-to-workspace", name = "8" }
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alt-shift-F9 = { type = "move-to-workspace", name = "9" }
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alt-shift-F10 = { type = "move-to-workspace", name = "10" }
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alt-shift-F11 = { type = "move-to-workspace", name = "11" }
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alt-shift-F12 = { type = "move-to-workspace", name = "12" }
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```
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### Configuring Keymaps and Repeat Rates
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The keymap can be configured via the top-level `keymap` field.
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```toml
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keymap = """
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xkb_keymap {
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xkb_keycodes { include "evdev+aliases(qwerty)" };
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xkb_types { include "complete" };
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xkb_compat { include "complete" };
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xkb_symbols { include "pc+us+inet(evdev)" };
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};
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"""
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```
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The format is described in the ArchWiki: https://wiki.archlinux.org/title/X_keyboard_extension
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If you want to use multiple keymaps, you can assign names to them:
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```toml
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keymap.name = "laptop"
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[[keymaps]]
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name = "laptop"
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path = "./laptop-keymap.xkb"
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[[keymaps]]
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name = "external"
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path = "./external-keymap.xkb"
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```
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Such paths are relative to the configuration file.
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You can also write the map inline in this format:
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```toml
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[[keymaps]]
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name = "external"
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map = "..."
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```
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If you want to switch the keymap with a shortcut, use the `set-keymap` action:
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```toml
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[shortcuts]
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alt-j = { type = "set-keymap", keymap.name = "laptop" }
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alt-k = { type = "set-keymap", keymap.name = "external" }
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```
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The keyboard repeat rate is configured via the top-level `repeat-rate` field.
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```toml
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repeat-rate = { rate = 25, delay = 250 }
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```
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You can change this at runtime with the `set-repeat-rate` action:
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```toml
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[shortcuts]
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alt-x = { type = "set-repeat-rate", rate = { rate = 25, delay = 250 } }
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```
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Note that you can change all of this from the command line with the `jay input` command.
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### Configuring Shortcuts
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Shortcuts are configured in the top-level `shortcuts` table.
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```toml
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[shortcuts]
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alt-h = "focus-left"
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```
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The left-hand side should be a key that can optionally be prefixed with modifiers.
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The right-hand side should be an action.
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See [spec.generated.md](../toml-spec/spec/spec.generated.md) for a full list of actions.
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### Running Multiple Actions
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In every place that accepts an action, you can also run multiple actions by wrapping them
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in an array:
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```toml
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[shortcuts]
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alt-h = ["focus-left", "focus-up"]
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```
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### Spawning Applications
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You can spawn applications by using the `exec` action:
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```toml
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Super_L = { type = "exec", exec = "alacritty" }
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```
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The `exec` field can be either a string, an array of strings, or a table.
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When a string is used, it should be the name of the application.
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When an array is used, it should be the name of the application followed by arguments.
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```toml
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Super_L = { type = "exec", exec = ["alacritty", "-e", "date"] }
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```
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When a table is used, you can additionally specify
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- environment variables to pass to the application,
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- whether the application should have access to privileged protocols.
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See the specification for more details.
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### Running an Action at Startup
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If you want to run an action at startup, you can use the top-level `on-graphics-initialized`
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field:
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```toml
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on-graphics-initialized = { type = "exec", exec = { prog = "mako", privileged = true } }
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```
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### Setting Environment Variables
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You can set environment variables with the the top level `env` table.
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```toml
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[env]
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GTK_THEME = "Adwaita:dark"
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```
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These environment variables are passed to all applications started afterwards.
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You can also use the `set-env` action to modify these variables:
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```toml
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[shortcuts]
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alt-l = { type = "set-env", env.GTK_THEME = "Adwaita:dark" }
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```
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The `unset-env` action is similar.
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See the specification for more details.
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### Using a Status Program
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You can configure a status program with the top-level `status` table.
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```toml
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[status]
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format = "i3bar"
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exec = "i3status"
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```
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The `format` field specifies the format used by the status program.
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Possible values are `plain`, `pango`, and `i3bar`.
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The `exec` field specifies how to start the status program.
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Note that i3status will not automatically use i3bar format when started this way.
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You have to explicitly opt into i3bar format in your i3status configuration.
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See the specification for more details.
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### Configuring Idle Timeout and Actions
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You can configure the idle timeout with the top-level `idle` table.
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```toml
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idle.minutes = 10
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```
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If you want to lock the screen when this timeout happens, you can use the `on-idle` table.
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```toml
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on-idle = { type = "exec", exec = { prog = "swaylock", privileged = "true" } }
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```
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See the specification for more details.
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### Configuring GPUs
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You can configure GPUs with the top-level `drm-devices` array.
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```toml
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[[drm-devices]]
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name = "dedicated"
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match = { pci-vendor = 0x1002, pci-model = 0x73ff }
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[[drm-devices]]
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name = "integrated"
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match = { pci-vendor = 0x1002, pci-model = 0x164e }
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gfx-api = "OpenGl"
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```
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For each device, you can configure the following properties:
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- Whether direct scanout is enabled on monitors connected to this device.
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- Which API to use for this device (OpenGL or Vulkan).
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You can assign names to these device to refer to them elsewhere.
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The `match` field is used to identify the device.
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Unless you have two identical graphics cards installed, using the pci-vendor and model
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fields is usually the best choice.
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You can get these values by running `jay randr`.
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You can select the device used for rendering the desktop with the top-level `render-device` field.
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```toml
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render-device.name = "dedicated"
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```
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You can modify the render device and configure GPUs at runtime with the `set-render-device`
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and `configure-drm-device` actions.
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You can use the top-level `gfx-api` field to set the default API used (unless overwritten for specific device).
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```toml
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gfx-api = "Vulkan"
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```
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See the specification for more details.
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### Configuring Monitors
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You can configure monitors with the top-level `outputs` field.
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```toml
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[[outputs]]
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name = "left"
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match.serial-number = "33K03894SL0"
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x = 0
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y = 0
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[[outputs]]
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name = "right"
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match.serial-number = "ETW1M02062SL0"
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x = 1920
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y = 0
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```
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For each output, you can configure the following properties:
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- The x, y coordinates in global compositor space.
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- The scale to use for the monitor.
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- The transformation to apply to the content (rotation, mirroring).
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- The mode to use for the monitor.
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You can query the available modes and modify these properties from the command line with
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the `jay randr` command.
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The `match` field selects the monitors the configuration applies to.
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The serial number is usually a good unique identifier.
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You can assign a name to monitors to refer to them in other places.
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You can use the `configure-output` action to change this configuration at runtime.
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See the specification for more details.
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### Configuring Connectors
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Connectors are the physical ports at the back of your GPU.
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You can configure them with the top-level `connectors` array.
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```toml
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[[connectors]]
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name = "eDP-1"
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enabled = false
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```
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Currently you can only use this to disable or enable connectors.
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This is useful to disable the internal monitor of a laptop when the laptop is closed.
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You can use the `configure-connector` action to change this configuration at runtime.
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See the specification for more details.
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### Configuring Input Devices
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You can configure input devices with the top-level `inputs` array.
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```toml
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[[inputs]]
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tag = "mice"
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match.is-pointer = true
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left-handed = true
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transform-matrix = [[0.35, 0], [0, 0.35]]
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tap-enabled = true
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```
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For each input device you can configure the following properties:
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- The libinput acceleration profile.
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- The libinput acceleration speed.
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- The libinput tap setting.
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- The libinput tap-drag setting.
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- The libinput tap-drag-lock setting.
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- The libinput left-handed setting.
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- The libinput natural-scrolling setting.
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- The number of pixels to scroll per scroll-wheel dedent.
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- A transformation matrix to apply to relative movements.
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You can inspect and modify these settings from the command line with the `jay input` command.
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The `match` field selects the input devices to operate on.
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You can assign a `tag` to input devices to refer to them elsewhere.
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You can use the `configure-input` action to change these settings at runtime.
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See the specification for more details.
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# Theming
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You can configure the colors, sizes, and fonts used by the compositor with the top-level `theme` table.
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```toml
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[theme]
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bg-color = "#ff000"
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```
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See the specification for more details.
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161
docs/features.md
Normal file
161
docs/features.md
Normal file
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@ -0,0 +1,161 @@
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# Features
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||||
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||||
## Configuration
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||||
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||||
Jay can be configured via
|
||||
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||||
- a declarative TOML file or
|
||||
- a shared library that gets injected into the compositor.
|
||||
|
||||
See [config.md](config.md) for more details.
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||||
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||||
## i3 Look and Feel
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||||
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||||
Jay's appearance is based on the default i3 look and feel.
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||||
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||||
Colors, sizes, and fonts can be customized.
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## Stability
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||||
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||||
Jay has been stable for a long time.
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Crashes and incorrect behavior in released versions are very rare.
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Jay also aims to be forward and backward compatible for existing setups, allowing you to
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||||
upgrade or downgrade the compositor without having to adjust your configuration.
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||||
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||||
There is a small but growing integration test suite that is used to ensure this.
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||||
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||||
## CLI
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||||
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||||
Jay has a CLI that can be used to configure the compositor at runtime.
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||||
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||||
```
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||||
~$ jay
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||||
A wayland compositor
|
||||
|
||||
Usage: jay [OPTIONS] <COMMAND>
|
||||
|
||||
Commands:
|
||||
run Run the compositor
|
||||
generate-completion Generate shell completion scripts for jay
|
||||
log Open the log file
|
||||
set-log-level Sets the log level
|
||||
quit Stop the compositor
|
||||
unlock Unlocks the compositor
|
||||
screenshot Take a screenshot
|
||||
idle Inspect/modify the idle (screensaver) settings
|
||||
run-privileged Run a privileged program
|
||||
seat-test Tests the events produced by a seat
|
||||
portal Run the desktop portal
|
||||
randr Inspect/modify graphics card and connector settings
|
||||
input Inspect/modify input settings
|
||||
help Print this message or the help of the given subcommand(s)
|
||||
|
||||
Options:
|
||||
--log-level <LOG_LEVEL> The log level [default: info] [possible values: trace, debug, info, warn, error]
|
||||
-h, --help Print help
|
||||
```
|
||||
|
||||
## Multi-Monitor Support
|
||||
|
||||
Jay can be used with multiple monitors with hot-plug and hot-unplug support.
|
||||
When a monitor is unplugged, all workspaces are automatically moved one of the remaining
|
||||
monitors.
|
||||
When the monitor is plugged in again, these workspaces are restored.
|
||||
|
||||
## Multi-GPU Support
|
||||
|
||||
Jay can be used with multiple GPUs and monitors connected to different GPUs.
|
||||
One GPU is always used for rendering the desktop.
|
||||
You can change this GPU at runtime.
|
||||
|
||||
## Screen Sharing
|
||||
|
||||
Jay supports screen sharing via xdg-desktop-portal.
|
||||
|
||||
## Screen Locking
|
||||
|
||||
Jay can automatically lock your screen and disable outputs after inactivity.
|
||||
|
||||
## Notifications
|
||||
|
||||
Jay supports the zwlr_layer_shell_v1 protocol used by notification daemons.
|
||||
|
||||
## Fractional Scaling
|
||||
|
||||
Jay supports per-monitor fractional scaling.
|
||||
|
||||
## OpenGL and Vulkan
|
||||
|
||||
Jay can use either OpenGL or Vulkan for rendering.
|
||||
Vulkan offers better performance and memory usage but OpenGL is still provided for
|
||||
older hardware.
|
||||
|
||||
You can change the API at runtime without restarting the compositor.
|
||||
|
||||
## Explicit Sync
|
||||
|
||||
Jay supports explicit sync for compatibility with Nvidia hardware.
|
||||
|
||||
## Clipboard Managers
|
||||
|
||||
Jay supports clipboard managers via `zwlr_data_control_manager_v1`.
|
||||
|
||||
## Privilege Separation
|
||||
|
||||
Jay splits protocols into unprivileged and privileged protocols.
|
||||
By default, applications only have access to unprivileged protocols.
|
||||
|
||||
You can explicitly opt into giving applications access to privileged protocols via the Jay CLI or shortcuts.
|
||||
|
||||
## Protocol Support
|
||||
|
||||
Jay supports the following wayland protocols:
|
||||
|
||||
| Global | Version | Privileged |
|
||||
|-----------------------------------------|:-----------------|------------|
|
||||
| ext_foreign_toplevel_list_v1 | 1 | Yes |
|
||||
| ext_idle_notifier_v1 | 1 | Yes |
|
||||
| ext_session_lock_manager_v1 | 1 | Yes |
|
||||
| org_kde_kwin_server_decoration_manager | 1 | |
|
||||
| wl_compositor | 6[^no_touch] | |
|
||||
| wl_data_device_manager | 3 | |
|
||||
| wl_drm | 2 | |
|
||||
| wl_output | 4 | |
|
||||
| wl_seat | 9 | |
|
||||
| wl_shm | 2 | |
|
||||
| wl_subcompositor | 1 | |
|
||||
| wp_content_type_manager_v1 | 1 | |
|
||||
| wp_cursor_shape_manager_v1 | 1 | |
|
||||
| wp_fractional_scale_manager_v1 | 1 | |
|
||||
| wp_linux_drm_syncobj_manager_v1 | 1 | |
|
||||
| wp_presentation | 1 | |
|
||||
| wp_single_pixel_buffer_manager_v1 | 1 | |
|
||||
| wp_tearing_control_manager_v1 | 1[^no_tearing] | |
|
||||
| wp_viewporter | 1 | |
|
||||
| xdg_activation_v1 | 1 | |
|
||||
| xdg_toplevel_drag_manager_v1 | 1 | |
|
||||
| xdg_wm_base | 6 | |
|
||||
| zwlr_data_control_manager_v1 | 2 | Yes |
|
||||
| zwlr_layer_shell_v1 | 4[^no_exclusive] | Yes |
|
||||
| zwlr_screencopy_manager_v1 | 3 | Yes |
|
||||
| zwp_idle_inhibit_manager_v1 | 1 | |
|
||||
| zwp_linux_dmabuf_v1 | 5 | |
|
||||
| zwp_pointer_constraints_v1 | 1 | |
|
||||
| zwp_primary_selection_device_manager_v1 | 1 | |
|
||||
| zwp_relative_pointer_manager_v1 | 1 | |
|
||||
| zxdg_decoration_manager_v1 | 1 | |
|
||||
| zxdg_output_manager_v1 | 3 | |
|
||||
|
||||
[^no_touch]: Touch input is not supported.
|
||||
[^no_tearing]: Tearing screen updates are not supported.
|
||||
[^no_exclusive]: Exclusive zones are not supported.
|
||||
|
||||
## Missing Features
|
||||
|
||||
The following features are currently not supported but might get implemented in the future:
|
||||
|
||||
- Fine-grained damage tracking.
|
||||
- Touch support.
|
||||
- Tablet support.
|
||||
- Tearing updates of fullscreen games.
|
||||
76
docs/setup.md
Normal file
76
docs/setup.md
Normal file
|
|
@ -0,0 +1,76 @@
|
|||
# Building
|
||||
|
||||
## Compile-time Dependencies
|
||||
|
||||
The following libraries must be installed before compiling Jay:
|
||||
|
||||
- libinput.so
|
||||
- libgbm.so
|
||||
- libxkbcommon.so
|
||||
- libudev.so
|
||||
- libpangocairo-1.0.so
|
||||
|
||||
You must also have a C compiler (GCC or Clang) and the latest version of rust installed.
|
||||
You can install rust with [rustup](https://rustup.rs/).
|
||||
|
||||
## Runtime Dependencies
|
||||
|
||||
Most of these dependencies are optional and will enable additional features.
|
||||
|
||||
- Linux 6.7: Required for explicit sync.
|
||||
- Xwayland: Required for running X applications.
|
||||
- Pipewire: Required for screen sharing.
|
||||
- logind (part of systemd): Required when running Jay from a virtual terminal.
|
||||
- libEGL.so and libGLESv2.so: Required for the OpenGL renderer.
|
||||
- libvulkan.so: Required for the Vulkan renderer.
|
||||
|
||||
Note that Jay will not work if neither the OpenGL nor the Vulkan renderer are available.
|
||||
|
||||
## Compiling
|
||||
|
||||
To compile the latest stable version of Jay, run
|
||||
|
||||
```
|
||||
cargo install --locked jay-compositor
|
||||
```
|
||||
|
||||
This will install Jay under `$HOME/.cargo/bin/jay`.
|
||||
|
||||
If you want to use the latest version from git, run
|
||||
|
||||
```
|
||||
cargo install --locked --git https://github.com/mahkoh/jay.git jay
|
||||
```
|
||||
|
||||
If you only want to build Jay without installing it, run the following command from within this repository:
|
||||
|
||||
```
|
||||
cargo build --release
|
||||
```
|
||||
|
||||
The binary is then available under `./target/release/jay`.
|
||||
|
||||
# Setup
|
||||
|
||||
## Configuration
|
||||
|
||||
See [config.md](./config.md).
|
||||
|
||||
## Screen Sharing
|
||||
|
||||
This step is only required to enable screen sharing.
|
||||
|
||||
1. Copy `../etc/jay.portal` to `/usr/share/xdg-desktop-portal/portals/jay.portal`.
|
||||
2. Copy `../etc/jay-portals.conf` to `/usr/share/xdg-desktop-portal/jay-portals.conf`.
|
||||
|
||||
Then restart `xdg-deskop-portal`.
|
||||
|
||||
# Running
|
||||
|
||||
1. Switch to a virtual terminal by pressing `ctrl-alt-F2` (or F3, F4, ...).
|
||||
2. Run `jay run`.
|
||||
|
||||
If you have not yet changed the default configuration, you can
|
||||
|
||||
- quit Jay by pressing `alt-q`,
|
||||
- start Alacritty by pressing the left Windows key.
|
||||
Loading…
Add table
Add a link
Reference in a new issue