it: wait for async engine and cpu worker to become idle
This commit is contained in:
parent
58f82d889b
commit
a9aad0c613
5 changed files with 59 additions and 3 deletions
|
|
@ -35,6 +35,8 @@ pub struct AsyncEngine {
|
|||
yield_stash: RefCell<VecDeque<Waker>>,
|
||||
stopped: Cell<bool>,
|
||||
now: Cell<Option<Time>>,
|
||||
#[cfg(feature = "it")]
|
||||
idle: Cell<Option<Waker>>,
|
||||
}
|
||||
|
||||
impl AsyncEngine {
|
||||
|
|
@ -48,6 +50,8 @@ impl AsyncEngine {
|
|||
yield_stash: Default::default(),
|
||||
stopped: Cell::new(false),
|
||||
now: Default::default(),
|
||||
#[cfg(feature = "it")]
|
||||
idle: Default::default(),
|
||||
})
|
||||
}
|
||||
|
||||
|
|
@ -91,7 +95,15 @@ impl AsyncEngine {
|
|||
pub fn dispatch(&self) {
|
||||
let mut stash = self.stash.borrow_mut();
|
||||
let mut yield_stash = self.yield_stash.borrow_mut();
|
||||
while self.num_queued.get() > 0 {
|
||||
loop {
|
||||
if self.num_queued.get() == 0 {
|
||||
#[cfg(feature = "it")]
|
||||
if let Some(idle) = self.idle.take() {
|
||||
idle.wake();
|
||||
continue;
|
||||
}
|
||||
break;
|
||||
}
|
||||
self.now.take();
|
||||
self.iteration.fetch_add(1);
|
||||
let mut phase = 0;
|
||||
|
|
@ -116,6 +128,22 @@ impl AsyncEngine {
|
|||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "it")]
|
||||
pub async fn idle(&self) {
|
||||
use std::{future::poll_fn, task::Poll};
|
||||
let mut register = true;
|
||||
poll_fn(|ctx| {
|
||||
if register {
|
||||
self.idle.set(Some(ctx.waker().clone()));
|
||||
register = false;
|
||||
Poll::Pending
|
||||
} else {
|
||||
Poll::Ready(())
|
||||
}
|
||||
})
|
||||
.await
|
||||
}
|
||||
|
||||
fn push(&self, runnable: Runnable, phase: Phase) {
|
||||
self.queues[phase as usize].push(runnable);
|
||||
self.num_queued.fetch_add(1);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue