render: correctly render single-pixel buffers on scaled outputs
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1 changed files with 1 additions and 1 deletions
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@ -481,7 +481,7 @@ impl Renderer<'_> {
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if let Some(alpha) = alpha {
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color = color * alpha;
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}
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self.base.fill_boxes(&[rect], &color);
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self.base.fill_scaled_boxes(&[rect], &color);
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}
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}
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} else {
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