all: remove traditional i3 titlebars, add corner rounding
This commit is contained in:
parent
e1928863d9
commit
a41dbae899
52 changed files with 1866 additions and 1047 deletions
390
src/renderer.rs
390
src/renderer.rs
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@ -2,7 +2,6 @@ use {
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crate::{
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cmm::cmm_render_intent::RenderIntent,
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gfx_api::{AcquireSync, AlphaMode, GfxApiOpt, ReleaseSync, SampleRect},
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icons::{IconState, SizedIcons},
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ifs::wl_surface::{
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SurfaceBuffer, WlSurface,
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x_surface::xwindow::Xwindow,
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@ -13,7 +12,7 @@ use {
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renderer::renderer_base::RendererBase,
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scale::Scale,
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state::State,
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theme::Color,
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theme::{Color, CornerRadius},
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tree::{
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ContainerNode, DisplayNode, FloatNode, OutputNode, PlaceholderNode, ToplevelData,
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ToplevelNodeBase, WorkspaceNode,
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@ -29,8 +28,8 @@ pub struct Renderer<'a> {
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pub state: &'a State,
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pub logical_extents: Rect,
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pub pixel_extents: Rect,
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pub icons: Option<Rc<SizedIcons>>,
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pub stretch: Option<(i32, i32)>,
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pub corner_radius: Option<CornerRadius>,
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}
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impl Renderer<'_> {
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@ -283,60 +282,12 @@ impl Renderer<'_> {
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let srgb = &srgb_srgb.linear;
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let perceptual = RenderIntent::Perceptual;
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let rd = container.render_data.borrow_mut();
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let c = self.state.theme.colors.unfocused_title_background.get();
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self.base
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.fill_boxes2(&rd.title_rects, &c, srgb, perceptual, x, y);
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let c = self.state.theme.colors.focused_title_background.get();
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self.base
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.fill_boxes2(&rd.active_title_rects, &c, srgb, perceptual, x, y);
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let c = self.state.theme.colors.attention_requested_background.get();
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self.base
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.fill_boxes2(&rd.attention_title_rects, &c, srgb, perceptual, x, y);
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let c = self.state.theme.colors.separator.get();
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self.base
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.fill_boxes2(&rd.underline_rects, &c, srgb, perceptual, x, y);
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let c = self.state.theme.colors.border.get();
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self.base
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.fill_boxes2(&rd.border_rects, &c, srgb, perceptual, x, y);
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if let Some(lar) = &rd.last_active_rect {
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let c = self
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.state
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.theme
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.colors
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.focused_inactive_title_background
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.get();
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self.base
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.fill_boxes2(std::slice::from_ref(lar), &c, srgb, perceptual, x, y);
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}
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if let Some(titles) = rd.titles.get(&self.base.scale) {
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for title in titles {
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let rect = title.rect.move_(x, y);
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let bounds = self.base.scale_rect(rect);
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let (x, y) = self.base.scale_point(rect.x1(), rect.y1());
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self.base.render_texture(
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&title.tex,
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None,
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x,
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y,
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None,
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None,
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self.base.scale,
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Some(&bounds),
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None,
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AcquireSync::None,
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ReleaseSync::None,
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false,
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srgb_srgb,
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perceptual,
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AlphaMode::PremultipliedElectrical,
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);
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}
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}
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}
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pub fn render_container(&mut self, container: &ContainerNode, x: i32, y: i32) {
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let floating = self.state.theme.floating_titles.get();
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self.render_container_decorations(container, x, y);
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if let Some(child) = container.mono_child.get() {
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@ -355,44 +306,36 @@ impl Renderer<'_> {
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let full_w = mb.width();
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let srgb = &srgb_srgb.linear;
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let perceptual = RenderIntent::Perceptual;
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if floating {
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if !child.node.node_is_container() {
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let body_frame = [
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Rect::new_sized_saturating(mb.x1() - bw, mb.y1(), bw, mb.y2() - mb.y1()),
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Rect::new_sized_saturating(mb.x2(), mb.y1(), bw, mb.y2() - mb.y1()),
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Rect::new_sized_saturating(mb.x1() - bw, mb.y1() - bw, full_w + 2 * bw, bw),
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Rect::new_sized_saturating(mb.x1() - bw, mb.y2(), full_w + 2 * bw, bw),
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];
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self.base.fill_boxes2(&body_frame, c, srgb, perceptual, x, y);
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}
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let th = self.state.theme.title_height();
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if th > 0 {
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for tab in container.children.iter() {
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let tr = tab.title_rect.get();
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let tc = if tab.active.get() {
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&focused_border_color
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} else {
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&border_color
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};
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let tw = tr.width();
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let tab_frame = [
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Rect::new_sized_saturating(tr.x1() - bw, tr.y1() - bw, tw + 2 * bw, bw),
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Rect::new_sized_saturating(tr.x1() - bw, tr.y1(), bw, th),
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Rect::new_sized_saturating(tr.x2(), tr.y1(), bw, th),
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Rect::new_sized_saturating(tr.x1() - bw, tr.y1() + th, tw + 2 * bw, bw),
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];
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self.base.fill_boxes2(&tab_frame, tc, srgb, perceptual, x, y);
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}
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}
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} else if !child.node.node_is_container() {
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if !child.node.node_is_container() {
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let cr = self.state.theme.corner_radius.get();
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let full_h = mb.y2();
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let frame_rects = [
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Rect::new_sized_saturating(mb.x1() - bw, 0, bw, full_h),
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Rect::new_sized_saturating(mb.x2(), 0, bw, full_h),
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Rect::new_sized_saturating(mb.x1() - bw, -bw, full_w + 2 * bw, bw),
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Rect::new_sized_saturating(mb.x1() - bw, full_h, full_w + 2 * bw, bw),
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];
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self.base.fill_boxes2(&frame_rects, c, srgb, perceptual, x, y);
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if cr.is_zero() {
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let frame_rects = [
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Rect::new_sized_saturating(mb.x1() - bw, 0, bw, full_h),
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Rect::new_sized_saturating(mb.x2(), 0, bw, full_h),
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Rect::new_sized_saturating(mb.x1() - bw, -bw, full_w + 2 * bw, bw),
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Rect::new_sized_saturating(mb.x1() - bw, full_h, full_w + 2 * bw, bw),
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];
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self.base.fill_boxes2(&frame_rects, c, srgb, perceptual, x, y);
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} else {
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let outer = Rect::new_sized_saturating(
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mb.x1() - bw,
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-bw,
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full_w + 2 * bw,
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full_h + 2 * bw,
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);
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let scalef = self.base.scalef as f32;
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let scaled_cr = cr.scaled_by(scalef);
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self.base.fill_rounded_rect(
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outer.move_(x, y),
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c,
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None,
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srgb,
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perceptual,
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scaled_cr,
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bw as f32 * scalef,
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);
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}
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}
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}
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let body = mb.move_(x, y);
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@ -403,28 +346,36 @@ impl Renderer<'_> {
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} else {
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None
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};
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if self.state.theme.sizes.gap.get() != 0 && !child.node.node_is_container() {
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let cr = self.state.theme.corner_radius.get();
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if !cr.is_zero() {
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let scalef = self.base.scalef as f32;
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let bw = self.state.theme.sizes.border_width.get();
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let inner_cr = cr.expanded_by(-(bw as f32)).scaled_by(scalef);
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self.corner_radius = Some(inner_cr);
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}
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}
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child
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.node
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.node_render(self, x + content.x1(), y + content.y1(), Some(&body));
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self.stretch = None;
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} else {
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let gap = self.state.theme.sizes.gap.get();
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let (srgb_srgb, bw, border_color, focused_border_color, tpuh) = if gap != 0 {
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let (srgb_srgb, bw, border_color, focused_border_color) = if gap != 0 {
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let srgb_srgb = self.state.color_manager.srgb_gamma22();
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let bw = self.state.theme.sizes.border_width.get();
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let border_color = self.state.theme.colors.border.get();
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let focused_border_color = self.state.theme.colors.focused_title_background.get();
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let tpuh = self.state.theme.title_plus_underline_height();
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(
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Some(srgb_srgb),
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bw,
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border_color,
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focused_border_color,
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tpuh,
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)
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} else {
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(None, 0, Color::SOLID_BLACK, Color::SOLID_BLACK, 0)
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(None, 0, Color::SOLID_BLACK, Color::SOLID_BLACK)
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};
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let cr = self.state.theme.corner_radius.get();
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for child in container.children.iter() {
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let body = child.body.get();
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if body.x1() >= container.width.get() || body.y1() >= container.height.get() {
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@ -432,45 +383,42 @@ impl Renderer<'_> {
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}
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if let Some(srgb_srgb) = srgb_srgb {
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let srgb = &srgb_srgb.linear;
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let c = if floating {
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if child.active.get() { &focused_border_color } else { &border_color }
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} else if child.border_color_is_focused.get() {
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let c = if child.border_color_is_focused.get() {
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&focused_border_color
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} else {
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&border_color
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};
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let title_rect = child.title_rect.get();
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let full_w = body.width();
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let perceptual = RenderIntent::Perceptual;
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if floating && tpuh > 0 {
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let tw = title_rect.width();
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let title_h = title_rect.height();
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let title_frame = [
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Rect::new_sized_saturating(title_rect.x1() - bw, title_rect.y1() - bw, tw + 2 * bw, bw),
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Rect::new_sized_saturating(title_rect.x1() - bw, title_rect.y1(), bw, title_h),
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Rect::new_sized_saturating(title_rect.x2(), title_rect.y1(), bw, title_h),
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Rect::new_sized_saturating(title_rect.x1() - bw, title_rect.y1() + title_h, tw + 2 * bw, bw),
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];
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self.base.fill_boxes2(&title_frame, c, srgb, perceptual, x, y);
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if !child.node.node_is_container() && gap != 0 {
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let body_frame = [
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Rect::new_sized_saturating(body.x1() - bw, body.y1(), bw, body.y2() - body.y1()),
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Rect::new_sized_saturating(body.x2(), body.y1(), bw, body.y2() - body.y1()),
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if !child.node.node_is_container() && gap != 0 {
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let full_w = body.width();
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let perceptual = RenderIntent::Perceptual;
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let full_h = body.height();
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if cr.is_zero() {
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let frame_rects = [
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Rect::new_sized_saturating(body.x1() - bw, body.y1(), bw, full_h),
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Rect::new_sized_saturating(body.x2(), body.y1(), bw, full_h),
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Rect::new_sized_saturating(body.x1() - bw, body.y1() - bw, full_w + 2 * bw, bw),
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Rect::new_sized_saturating(body.x1() - bw, body.y2(), full_w + 2 * bw, bw),
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];
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self.base.fill_boxes2(&body_frame, c, srgb, perceptual, x, y);
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self.base.fill_boxes2(&frame_rects, c, srgb, perceptual, x, y);
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} else {
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let outer = Rect::new_sized_saturating(
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body.x1() - bw,
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body.y1() - bw,
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full_w + 2 * bw,
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full_h + 2 * bw,
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);
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let scalef = self.base.scalef as f32;
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let scaled_cr = cr.scaled_by(scalef);
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self.base.fill_rounded_rect(
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outer.move_(x, y),
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c,
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None,
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srgb,
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perceptual,
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scaled_cr,
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bw as f32 * scalef,
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);
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}
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} else if !child.node.node_is_container() && gap != 0 {
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let top_y = if tpuh > 0 { title_rect.y1() } else { body.y1() };
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let full_h = body.y2() - top_y;
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let frame_rects = [
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Rect::new_sized_saturating(body.x1() - bw, top_y, bw, full_h),
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Rect::new_sized_saturating(body.x2(), top_y, bw, full_h),
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Rect::new_sized_saturating(body.x1() - bw, top_y - bw, full_w + 2 * bw, bw),
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Rect::new_sized_saturating(body.x1() - bw, body.y2(), full_w + 2 * bw, bw),
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];
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self.base.fill_boxes2(&frame_rects, c, srgb, perceptual, x, y);
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}
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}
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let content = child.content.get();
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@ -479,6 +427,11 @@ impl Renderer<'_> {
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} else {
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None
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};
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if !cr.is_zero() && !child.node.node_is_container() && gap != 0 {
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let scalef = self.base.scalef as f32;
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let inner_cr = cr.expanded_by(-(bw as f32)).scaled_by(scalef);
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self.corner_radius = Some(inner_cr);
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}
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let body = body.move_(x, y);
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let body = self.base.scale_rect(body);
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child
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@ -642,28 +595,49 @@ impl Renderer<'_> {
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let cd = surface.color_description();
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let intent = surface.render_intent();
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let alpha_mode = surface.alpha_mode();
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let corner_radius = self.corner_radius.take();
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if let Some(tex) = buf.get_texture(surface) {
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let mut opaque = surface.opaque();
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if !opaque && tex.format().has_alpha {
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opaque = self.bounds_are_opaque(x, y, bounds, surface);
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if let Some(cr) = corner_radius {
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self.base.render_rounded_texture(
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&tex,
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alpha,
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x,
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y,
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Some(tpoints),
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Some(tsize),
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self.base.scale,
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bounds,
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Some(buffer.clone()),
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AcquireSync::Unnecessary,
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buffer.release_sync,
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&cd,
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intent,
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alpha_mode,
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cr,
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);
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} else {
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let mut opaque = surface.opaque();
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if !opaque && tex.format().has_alpha {
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opaque = self.bounds_are_opaque(x, y, bounds, surface);
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}
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self.base.render_texture(
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&tex,
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alpha,
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x,
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y,
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Some(tpoints),
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Some(tsize),
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self.base.scale,
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bounds,
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Some(buffer.clone()),
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AcquireSync::Unnecessary,
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buffer.release_sync,
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opaque,
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&cd,
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intent,
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alpha_mode,
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);
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}
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self.base.render_texture(
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&tex,
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alpha,
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x,
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y,
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Some(tpoints),
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Some(tsize),
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self.base.scale,
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bounds,
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Some(buffer.clone()),
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AcquireSync::Unnecessary,
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buffer.release_sync,
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opaque,
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&cd,
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intent,
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alpha_mode,
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);
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} else if let Some(color) = &buf.color {
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if let Some(rect) = Rect::new_sized(x, y, tsize.0, tsize.1) {
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let rect = match bounds {
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@ -691,128 +665,60 @@ impl Renderer<'_> {
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};
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let pos = floating.position.get();
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let theme = &self.state.theme;
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let th = theme.title_height();
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let tpuh = theme.title_plus_underline_height();
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let tuh = theme.title_underline_height();
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let bw = theme.sizes.border_width.get();
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let bc = if floating.active.get() {
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theme.colors.focused_title_background.get()
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} else {
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theme.colors.border.get()
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};
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let tc = if floating.active.get() {
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theme.colors.focused_title_background.get()
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} else if floating.attention_requested.get() {
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theme.colors.attention_requested_background.get()
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} else {
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theme.colors.unfocused_title_background.get()
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};
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let uc = theme.colors.separator.get();
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let gap = theme.sizes.gap.get();
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let floating_title = theme.floating_titles.get() && gap != 0;
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let srgb_srgb = self.state.color_manager.srgb_gamma22();
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let srgb = &srgb_srgb.linear;
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let perceptual = RenderIntent::Perceptual;
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if floating_title {
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let title_frame = [
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Rect::new_sized_saturating(x, y, pos.width(), bw),
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Rect::new_sized_saturating(x, y + bw, bw, th),
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Rect::new_sized_saturating(x + pos.width() - bw, y + bw, bw, th),
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Rect::new_sized_saturating(x, y + bw + th, pos.width(), bw),
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];
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self.base.fill_boxes(&title_frame, &bc, srgb, perceptual);
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let title_bg = [Rect::new_sized_saturating(x + bw, y + bw, pos.width() - 2 * bw, th)];
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self.base.fill_boxes(&title_bg, &tc, srgb, perceptual);
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let body_top = y + tpuh;
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let body_inner_top = y + bw + tpuh;
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let body_inner_height = pos.height() - 2 * bw - tpuh;
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let body_frame = [
|
||||
Rect::new_sized_saturating(x, body_top, pos.width(), bw),
|
||||
Rect::new_sized_saturating(x, body_inner_top, bw, body_inner_height),
|
||||
Rect::new_sized_saturating(x + pos.width() - bw, body_inner_top, bw, body_inner_height),
|
||||
Rect::new_sized_saturating(x, y + pos.height() - bw, pos.width(), bw),
|
||||
];
|
||||
self.base.fill_boxes(&body_frame, &bc, srgb, perceptual);
|
||||
} else {
|
||||
let cr = theme.corner_radius.get();
|
||||
if cr.is_zero() {
|
||||
let borders = [
|
||||
Rect::new_sized_saturating(x, y, pos.width(), bw),
|
||||
Rect::new_sized_saturating(x, y + bw, bw, pos.height() - bw),
|
||||
Rect::new_sized_saturating(x + pos.width() - bw, y + bw, bw, pos.height() - bw),
|
||||
Rect::new_sized_saturating(x + bw, y + pos.height() - bw, pos.width() - 2 * bw, bw),
|
||||
Rect::new_sized_saturating(
|
||||
x + pos.width() - bw,
|
||||
y + bw,
|
||||
bw,
|
||||
pos.height() - bw,
|
||||
),
|
||||
Rect::new_sized_saturating(
|
||||
x + bw,
|
||||
y + pos.height() - bw,
|
||||
pos.width() - 2 * bw,
|
||||
bw,
|
||||
),
|
||||
];
|
||||
self.base.fill_boxes(&borders, &bc, srgb, perceptual);
|
||||
let title = [Rect::new_sized_saturating(x + bw, y + bw, pos.width() - 2 * bw, th)];
|
||||
self.base.fill_boxes(&title, &tc, srgb, perceptual);
|
||||
let title_underline = [Rect::new_sized_saturating(x + bw, y + bw + th, pos.width() - 2 * bw, tuh)];
|
||||
self.base.fill_boxes(&title_underline, &uc, srgb, perceptual);
|
||||
}
|
||||
let rect = floating.title_rect.get().move_(x, y);
|
||||
let bounds = self.base.scale_rect(rect);
|
||||
let (mut x1, y1) = rect.position();
|
||||
let is_pinned = floating.pinned_link.borrow().is_some();
|
||||
if is_pinned || self.state.show_pin_icon.get() {
|
||||
let (x, y) = self.base.scale_point(x1, y1);
|
||||
if let Some(icons) = &self.icons {
|
||||
let icon = if floating.active.get() {
|
||||
&icons.pin_focused_title
|
||||
} else if floating.attention_requested.get() {
|
||||
&icons.pin_attention_requested
|
||||
} else {
|
||||
&icons.pin_unfocused_title
|
||||
};
|
||||
let state = match is_pinned {
|
||||
true => IconState::Active,
|
||||
false => IconState::Passive,
|
||||
};
|
||||
self.base.render_texture(
|
||||
&icon[state],
|
||||
None,
|
||||
x,
|
||||
y,
|
||||
None,
|
||||
None,
|
||||
self.base.scale,
|
||||
Some(&bounds),
|
||||
None,
|
||||
AcquireSync::None,
|
||||
ReleaseSync::None,
|
||||
false,
|
||||
srgb_srgb,
|
||||
perceptual,
|
||||
AlphaMode::PremultipliedElectrical,
|
||||
);
|
||||
}
|
||||
x1 += th;
|
||||
}
|
||||
if let Some(title) = floating.title_textures.borrow().get(&self.base.scale)
|
||||
&& let Some(texture) = title.texture()
|
||||
{
|
||||
let (x, y) = self.base.scale_point(x1, y1);
|
||||
self.base.render_texture(
|
||||
&texture,
|
||||
} else {
|
||||
let outer = Rect::new_sized_saturating(x, y, pos.width(), pos.height());
|
||||
let scalef = self.base.scalef as f32;
|
||||
let scaled_cr = cr.scaled_by(scalef);
|
||||
self.base.fill_rounded_rect(
|
||||
outer,
|
||||
&bc,
|
||||
None,
|
||||
x,
|
||||
y,
|
||||
None,
|
||||
None,
|
||||
self.base.scale,
|
||||
Some(&bounds),
|
||||
None,
|
||||
AcquireSync::None,
|
||||
ReleaseSync::None,
|
||||
false,
|
||||
srgb_srgb,
|
||||
srgb,
|
||||
perceptual,
|
||||
AlphaMode::PremultipliedElectrical,
|
||||
scaled_cr,
|
||||
bw as f32 * scalef,
|
||||
);
|
||||
}
|
||||
let body = Rect::new_sized_saturating(
|
||||
x + bw,
|
||||
y + bw + tpuh,
|
||||
y + bw,
|
||||
pos.width() - 2 * bw,
|
||||
pos.height() - 2 * bw - tpuh,
|
||||
pos.height() - 2 * bw,
|
||||
);
|
||||
let scissor_body = self.base.scale_rect(body);
|
||||
if !cr.is_zero() {
|
||||
let scalef = self.base.scalef as f32;
|
||||
let inner_cr = cr.expanded_by(-(bw as f32)).scaled_by(scalef);
|
||||
self.corner_radius = Some(inner_cr);
|
||||
}
|
||||
child.node_render(self, body.x1(), body.y1(), Some(&scissor_body));
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue