docs: add release notes
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# Unreleased
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- Various bugfixes.
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- The vulkan renderer now only renders in damaged areas. This has exposed several places
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where the damage tracking was incorrect. There might be additional damage tracking bugs.
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Such bugs manifest through flickering or through areas getting stuck with an old image.
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If you encounter such an issue, please open a bug.
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- The vulkan renderer now performs blending in linear space. A green window with 50%
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opacity on top of a red window will produce a perfectly yellow image instead of a muddy
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yellow. The blend buffer is only used for those areas of the screen where blending is
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observable. This should have no impact on performance in the common case.
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# 1.9.1 (2025-02-13)
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