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vulkan: store tex vertices in buffer

This commit is contained in:
Julian Orth 2025-02-27 16:41:18 +01:00
parent 73611fd287
commit 9534da89a2
4 changed files with 100 additions and 47 deletions

View file

@ -22,8 +22,9 @@ use {
semaphore::VulkanSemaphore,
shaders::{
FILL_FRAG, FILL_VERT, FillPushConstants, LEGACY_FILL_FRAG, LEGACY_FILL_VERT,
LEGACY_TEX_FRAG, LEGACY_TEX_VERT, LegacyFillPushConstants, OUT_FRAG, OUT_VERT,
OutPushConstants, TEX_FRAG, TEX_VERT, TexPushConstants, VulkanShader,
LEGACY_TEX_FRAG, LEGACY_TEX_VERT, LegacyFillPushConstants, LegacyTexPushConstants,
OUT_FRAG, OUT_VERT, OutPushConstants, TEX_FRAG, TEX_VERT, TexPushConstants,
TexVertex, VulkanShader,
},
transfer_functions::{TF_LINEAR, TF_SRGB},
},
@ -183,6 +184,8 @@ struct VulkanTexOp {
alpha: f32,
source_type: TexSourceType,
copy_type: TexCopyType,
range_address: DeviceAddress,
instances: u32,
}
struct VulkanFillOp {
@ -376,18 +379,23 @@ impl VulkanRenderer {
let fill_opaque = create_fill_pipeline(false)?;
let fill_alpha = create_fill_pipeline(true)?;
let create_tex_pipeline = |src_has_alpha, has_alpha_mult| {
self.device
.create_pipeline::<TexPushConstants>(PipelineCreateInfo {
format,
vert: self.tex_vert_shader.clone(),
frag: self.tex_frag_shader.clone(),
blend: src_has_alpha || has_alpha_mult,
src_has_alpha,
has_alpha_mult,
eotf,
oetf,
frag_descriptor_set_layout: Some(self.tex_descriptor_set_layout.clone()),
})
let push_size = if self.device.descriptor_buffer.is_some() {
size_of::<TexPushConstants>()
} else {
size_of::<LegacyTexPushConstants>()
};
let info = PipelineCreateInfo {
format,
vert: self.tex_vert_shader.clone(),
frag: self.tex_frag_shader.clone(),
blend: src_has_alpha || has_alpha_mult,
src_has_alpha,
has_alpha_mult,
eotf,
oetf,
frag_descriptor_set_layout: Some(self.tex_descriptor_set_layout.clone()),
};
self.device.create_pipeline2(info, push_size)
};
let tex_opaque = create_tex_pipeline(false, false)?;
let tex_alpha = create_tex_pipeline(true, false)?;
@ -527,8 +535,16 @@ impl VulkanRenderer {
}
mops.push(VulkanOp::Fill(f));
}
VulkanOp::Tex(_) => {
mops.push(op);
VulkanOp::Tex(mut c) => {
c.range_address = memory.data_buffer.len() as DeviceAddress;
c.instances = c.range.len() as u32;
for &[pos, tex_pos] in &memory.tex_targets[c.range.clone()] {
let vertex = TexVertex { pos, tex_pos };
memory
.data_buffer
.extend_from_slice(uapi::as_bytes(&vertex));
}
mops.push(VulkanOp::Tex(c));
}
}
}
@ -630,6 +646,8 @@ impl VulkanRenderer {
alpha: ct.alpha.unwrap_or_default(),
source_type,
copy_type,
range_address: 0,
instances: 0,
}));
}
}
@ -669,7 +687,9 @@ impl VulkanRenderer {
VulkanOp::Fill(f) => {
f.range_address += buffer.buffer.address;
}
VulkanOp::Tex(_) => {}
VulkanOp::Tex(c) => {
c.range_address += buffer.buffer.address;
}
}
}
}
@ -988,6 +1008,10 @@ impl VulkanRenderer {
.image_view(tex.texture_view)
.image_layout(ImageLayout::SHADER_READ_ONLY_OPTIMAL);
if let Some(db) = &self.device.descriptor_buffer {
let push = TexPushConstants {
vertices: c.range_address,
alpha: c.alpha,
};
unsafe {
db.cmd_set_descriptor_buffer_offsets(
buf,
@ -997,6 +1021,14 @@ impl VulkanRenderer {
&[0],
&[tex.descriptor_buffer_offset.get()],
);
dev.cmd_push_constants(
buf,
pipeline.pipeline_layout,
ShaderStageFlags::VERTEX | ShaderStageFlags::FRAGMENT,
0,
uapi::as_bytes(&push),
);
dev.cmd_draw(buf, 4, c.instances, 0, 0);
}
} else {
let write_descriptor_set = WriteDescriptorSet::default()
@ -1011,22 +1043,22 @@ impl VulkanRenderer {
slice::from_ref(&write_descriptor_set),
);
}
}
for &[pos, tex_pos] in &memory.tex_targets[c.range.clone()] {
let push = TexPushConstants {
pos,
tex_pos,
alpha: c.alpha,
};
unsafe {
dev.cmd_push_constants(
buf,
pipeline.pipeline_layout,
ShaderStageFlags::VERTEX | ShaderStageFlags::FRAGMENT,
0,
uapi::as_bytes(&push),
);
dev.cmd_draw(buf, 4, 1, 0, 0);
for &[pos, tex_pos] in &memory.tex_targets[c.range.clone()] {
let push = LegacyTexPushConstants {
pos,
tex_pos,
alpha: c.alpha,
};
unsafe {
dev.cmd_push_constants(
buf,
pipeline.pipeline_layout,
ShaderStageFlags::VERTEX | ShaderStageFlags::FRAGMENT,
0,
uapi::as_bytes(&push),
);
dev.cmd_draw(buf, 4, 1, 0, 0);
}
}
}
}

View file

@ -43,15 +43,33 @@ pub struct LegacyFillPushConstants {
unsafe impl Packed for LegacyFillPushConstants {}
#[derive(Copy, Clone, Debug)]
#[repr(C)]
pub struct TexVertex {
pub pos: [[f32; 2]; 4],
pub tex_pos: [[f32; 2]; 4],
}
unsafe impl Packed for TexVertex {}
#[derive(Copy, Clone, Debug)]
#[repr(C)]
pub struct TexPushConstants {
pub vertices: DeviceAddress,
pub alpha: f32,
}
unsafe impl Packed for TexPushConstants {}
#[derive(Copy, Clone, Debug)]
#[repr(C)]
pub struct LegacyTexPushConstants {
pub pos: [[f32; 2]; 4],
pub tex_pos: [[f32; 2]; 4],
pub alpha: f32,
}
unsafe impl Packed for TexPushConstants {}
unsafe impl Packed for LegacyTexPushConstants {}
#[derive(Copy, Clone, Debug)]
#[repr(C)]

View file

@ -1,5 +1,15 @@
#extension GL_EXT_buffer_reference : require
struct Vertex {
vec2 pos[4];
vec2 tex_pos[4];
};
layout(buffer_reference, buffer_reference_align = 8, std430) buffer Vertices {
Vertex vertices[];
};
layout(push_constant, std430) uniform Data {
layout(offset = 0) vec2 pos[4];
layout(offset = 32) vec2 tex_pos[4];
layout(offset = 64) float mul;
Vertices vertices;
float mul;
} data;

View file

@ -1,18 +1,11 @@
#version 450
//#extension GL_EXT_debug_printf : enable
#include "tex.common.glsl"
layout(location = 0) out vec2 tex_pos;
void main() {
vec2 pos;
switch (gl_VertexIndex) {
case 0: pos = data.pos[0]; tex_pos = data.tex_pos[0]; break;
case 1: pos = data.pos[1]; tex_pos = data.tex_pos[1]; break;
case 2: pos = data.pos[2]; tex_pos = data.tex_pos[2]; break;
case 3: pos = data.pos[3]; tex_pos = data.tex_pos[3]; break;
}
gl_Position = vec4(pos, 0.0, 1.0);
// debugPrintfEXT("gl_Position = %v4f, tex_pos = %v2f", gl_Position, tex_pos);
Vertex vertex = data.vertices.vertices[gl_InstanceIndex];
gl_Position = vec4(vertex.pos[gl_VertexIndex], 0.0, 1.0);
tex_pos = vertex.tex_pos[gl_VertexIndex];
}