autocommit 2022-02-09 17:26:50 CET
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25 changed files with 1081 additions and 316 deletions
353
src/ifs/wl_seat/pointer_owner.rs
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353
src/ifs/wl_seat/pointer_owner.rs
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use std::cell::Cell;
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use std::rc::Rc;
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use crate::backend::{KeyState, ScrollAxis};
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use crate::fixed::Fixed;
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use crate::ifs::ipc;
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use crate::ifs::ipc::wl_data_device::WlDataDevice;
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use crate::ifs::ipc::wl_data_source::WlDataSource;
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use crate::ifs::wl_seat::{Dnd, DroppedDnd, WlSeatError, WlSeatGlobal};
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use crate::ifs::wl_surface::WlSurface;
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use crate::tree::{FoundNode, Node};
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use crate::utils::clonecell::CloneCell;
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use crate::utils::smallmap::SmallMap;
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pub struct PointerOwnerHolder {
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default: Rc<DefaultPointerOwner>,
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owner: CloneCell<Rc<dyn PointerOwner>>,
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}
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impl Default for PointerOwnerHolder {
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fn default() -> Self {
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Self {
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default: Rc::new(DefaultPointerOwner),
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owner: CloneCell::new(Rc::new(DefaultPointerOwner)),
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}
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}
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}
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impl PointerOwnerHolder {
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pub fn button(&self, seat: &Rc<WlSeatGlobal>, button: u32, state: KeyState) {
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self.owner.get().button(seat, button, state)
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}
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pub fn scroll(&self, seat: &Rc<WlSeatGlobal>, delta: i32, axis: ScrollAxis) {
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self.owner.get().scroll(seat, delta, axis)
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}
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pub fn handle_pointer_position(&self, seat: &Rc<WlSeatGlobal>) {
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self.owner.get().handle_pointer_position(seat)
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}
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pub fn start_drag(&self, seat: &Rc<WlSeatGlobal>, origin: &Rc<WlSurface>, source: Option<Rc<WlDataSource>>) -> Result<(), WlSeatError> {
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self.owner.get().start_drag(seat, origin, source)
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}
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pub fn cancel_dnd(&self, seat: &Rc<WlSeatGlobal>) {
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self.owner.get().cancel_dnd(seat)
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}
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pub fn revert_to_default(&self, seat: &Rc<WlSeatGlobal>) {
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self.owner.get().revert_to_default(seat)
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}
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pub fn dnd_target_removed(&self, seat: &Rc<WlSeatGlobal>) {
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self.owner.get().dnd_target_removed(seat);
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}
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}
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trait PointerOwner {
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fn button(&self, seat: &Rc<WlSeatGlobal>, button: u32, state: KeyState);
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fn scroll(&self, seat: &Rc<WlSeatGlobal>, delta: i32, axis: ScrollAxis);
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fn handle_pointer_position(&self, seat: &Rc<WlSeatGlobal>);
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fn start_drag(&self, seat: &Rc<WlSeatGlobal>, origin: &Rc<WlSurface>, source: Option<Rc<WlDataSource>>) -> Result<(), WlSeatError>;
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fn cancel_dnd(&self, seat: &Rc<WlSeatGlobal>);
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fn revert_to_default(&self, seat: &Rc<WlSeatGlobal>);
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fn dnd_target_removed(&self, seat: &Rc<WlSeatGlobal>);
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}
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struct DefaultPointerOwner;
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struct GrabPointerOwner {
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buttons: SmallMap<u32, (), 1>,
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node: Rc<dyn Node>,
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}
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struct DndPointerOwner {
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button: u32,
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dnd: Dnd,
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target: CloneCell<Rc<dyn Node>>,
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pos_x: Cell<Fixed>,
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pos_y: Cell<Fixed>,
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}
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impl PointerOwner for DefaultPointerOwner {
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fn button(&self, seat: &Rc<WlSeatGlobal>, button: u32, state: KeyState) {
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if state != KeyState::Pressed {
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return;
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}
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let pn = match seat.pointer_node() {
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Some(n) => n,
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_ => return,
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};
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seat.pointer_owner.owner.set(Rc::new(GrabPointerOwner {
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buttons: SmallMap::new_with(button, ()),
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node: pn.clone(),
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}));
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pn.seat_state().add_pointer_grab(seat);
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pn.button(seat, button, state);
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}
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fn scroll(&self, seat: &Rc<WlSeatGlobal>, delta: i32, axis: ScrollAxis) {
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if let Some(pn) = seat.pointer_node() {
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pn.scroll(seat, delta, axis);
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}
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}
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fn handle_pointer_position(&self, seat: &Rc<WlSeatGlobal>) {
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let (x, y) = seat.pos.get();
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let mut found_tree = seat.found_tree.borrow_mut();
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let mut stack = seat.pointer_stack.borrow_mut();
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let x_int = x.round_down();
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let y_int = y.round_down();
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found_tree.push(FoundNode {
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node: seat.state.root.clone(),
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x: x_int,
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y: y_int,
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});
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seat.state.root.find_tree_at(x_int, y_int, &mut found_tree);
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let mut divergence = found_tree.len().min(stack.len());
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for (i, (found, stack)) in found_tree.iter().zip(stack.iter()).enumerate() {
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if found.node.id() != stack.id() {
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divergence = i;
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break;
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}
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}
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if (stack.len(), found_tree.len()) == (divergence, divergence) {
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if let Some(node) = found_tree.last() {
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node.node.motion(seat, x.apply_fract(node.x), y.apply_fract(node.y));
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}
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} else {
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if let Some(last) = stack.last() {
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last.pointer_untarget(seat);
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}
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for old in stack.drain(divergence..).rev() {
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old.leave(seat);
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old.seat_state().leave(seat);
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}
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if found_tree.len() == divergence {
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if let Some(node) = found_tree.last() {
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node.node
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.clone()
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.motion(seat, x.apply_fract(node.x), y.apply_fract(node.y));
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}
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} else {
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for new in found_tree.drain(divergence..) {
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new.node.seat_state().enter(seat);
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new.node
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.clone()
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.enter(seat, x.apply_fract(new.x), y.apply_fract(new.y));
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stack.push(new.node);
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}
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}
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if let Some(node) = stack.last() {
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node.pointer_target(seat);
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}
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}
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found_tree.clear();
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}
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fn start_drag(&self, _seat: &Rc<WlSeatGlobal>, _origin: &Rc<WlSurface>, _source: Option<Rc<WlDataSource>>) -> Result<(), WlSeatError> {
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Ok(())
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}
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fn cancel_dnd(&self, seat: &Rc<WlSeatGlobal>) {
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seat.dropped_dnd.borrow_mut().take();
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}
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fn revert_to_default(&self, _seat: &Rc<WlSeatGlobal>) {
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// nothing
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}
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fn dnd_target_removed(&self, seat: &Rc<WlSeatGlobal>) {
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self.cancel_dnd(seat);
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}
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}
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impl PointerOwner for GrabPointerOwner {
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fn button(&self, seat: &Rc<WlSeatGlobal>, button: u32, state: KeyState) {
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match state {
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KeyState::Released => {
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self.buttons.remove(&button);
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if self.buttons.is_empty() {
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self.node.seat_state().remove_pointer_grab(seat);
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seat.tree_changed.trigger();
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seat.pointer_owner.owner.set(seat.pointer_owner.default.clone());
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}
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},
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KeyState::Pressed => {
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self.buttons.insert(button, ());
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},
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}
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self.node.clone().button(seat, button, state);
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}
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fn scroll(&self, seat: &Rc<WlSeatGlobal>, delta: i32, axis: ScrollAxis) {
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self.node.scroll(seat, delta, axis);
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}
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fn handle_pointer_position(&self, seat: &Rc<WlSeatGlobal>) {
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let (x, y) = seat.pos.get();
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let pos = self.node.absolute_position();
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let (x_int, y_int) = pos.translate(x.round_down(), y.round_down());
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self.node.motion(seat, x.apply_fract(x_int), y.apply_fract(y_int));
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}
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fn start_drag(&self, seat: &Rc<WlSeatGlobal>, origin: &Rc<WlSurface>, src: Option<Rc<WlDataSource>>) -> Result<(), WlSeatError> {
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let button = match self.buttons.iter().next() {
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Some((b, _)) => b,
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None => return Ok(()),
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};
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if self.buttons.len() != 1 {
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return Ok(());
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}
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if self.node.id() != origin.node_id {
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return Ok(());
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}
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if let Some(new) = &src {
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ipc::attach_seat::<WlDataDevice>(&new, seat, ipc::Role::Dnd)?;
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}
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*seat.dropped_dnd.borrow_mut() = None;
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let pointer_owner = Rc::new(DndPointerOwner {
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button,
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dnd: Dnd {
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seat: seat.clone(),
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client: origin.client.clone(),
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src,
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},
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target: CloneCell::new(seat.state.root.clone()),
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pos_x: Cell::new(Fixed::from_int(0)),
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pos_y: Cell::new(Fixed::from_int(0)),
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});
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{
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let mut stack = seat.pointer_stack.borrow_mut();
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for node in stack.drain(1..).rev() {
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node.leave(seat);
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node.seat_state().leave(seat);
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}
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}
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self.node.seat_state().remove_pointer_grab(seat);
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// {
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// let old = seat.keyboard_node.set(seat.state.root.clone());
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// old.seat_state().unfocus(seat);
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// old.unfocus(seat);
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// }
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seat.pointer_owner.owner.set(pointer_owner.clone());
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pointer_owner.handle_pointer_position(seat);
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Ok(())
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}
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fn cancel_dnd(&self, seat: &Rc<WlSeatGlobal>) {
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seat.dropped_dnd.borrow_mut().take();
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}
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fn revert_to_default(&self, seat: &Rc<WlSeatGlobal>) {
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self.node.seat_state().remove_pointer_grab(seat);
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seat.pointer_owner.owner.set(seat.pointer_owner.default.clone());
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}
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fn dnd_target_removed(&self, seat: &Rc<WlSeatGlobal>) {
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self.cancel_dnd(seat)
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}
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}
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impl PointerOwner for DndPointerOwner {
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fn button(&self, seat: &Rc<WlSeatGlobal>, button: u32, state: KeyState) {
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if button != self.button || state != KeyState::Released {
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return;
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}
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let should_drop = match &self.dnd.src {
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None => true,
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Some(s) => s.can_drop(),
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};
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let target = self.target.get();
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if should_drop {
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self.target.get().dnd_drop(&self.dnd);
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*seat.dropped_dnd.borrow_mut() = Some(DroppedDnd {
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dnd: self.dnd.clone(),
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});
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}
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target.dnd_leave(&self.dnd);
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target.seat_state().remove_dnd_target(seat);
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if !should_drop {
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if let Some(src) = &self.dnd.src {
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ipc::detach_seat::<WlDataDevice>(src);
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}
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}
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seat.pointer_owner.owner.set(seat.pointer_owner.default.clone());
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seat.tree_changed.trigger();
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}
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fn scroll(&self, _seat: &Rc<WlSeatGlobal>, _delta: i32, _axis: ScrollAxis) {
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// nothing
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}
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fn handle_pointer_position(&self, seat: &Rc<WlSeatGlobal>) {
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let (x, y) = seat.pos.get();
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let (x_int, y_int) = (x.round_down(), y.round_down());
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let (node, x_int, y_int) = {
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let mut found_tree = seat.found_tree.borrow_mut();
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found_tree.push(FoundNode {
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node: seat.state.root.clone(),
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x: x_int,
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y: y_int,
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});
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seat.state.root.find_tree_at(x_int, y_int, &mut found_tree);
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let FoundNode {
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node,
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x,
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y,
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} = found_tree.pop().unwrap();
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found_tree.clear();
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(node, x, y)
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};
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let (x, y) = (x.apply_fract(x_int), y.apply_fract(y_int));
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let mut target = self.target.get();
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if node.id() != target.id() {
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target.dnd_leave(&self.dnd);
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target.seat_state().remove_dnd_target(seat);
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target = node;
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target.dnd_enter(&self.dnd, x, y);
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target.seat_state().add_dnd_target(seat);
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self.target.set(target);
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} else if (self.pos_x.get(), self.pos_y.get()) != (x, y) {
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node.dnd_motion(&self.dnd, x, y);
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}
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self.pos_x.set(x);
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self.pos_y.set(y);
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}
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fn start_drag(&self, _seat: &Rc<WlSeatGlobal>, _origin: &Rc<WlSurface>, _source: Option<Rc<WlDataSource>>) -> Result<(), WlSeatError> {
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Ok(())
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}
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fn cancel_dnd(&self, seat: &Rc<WlSeatGlobal>) {
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let target = self.target.get();
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target.dnd_leave(&self.dnd);
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target.seat_state().remove_dnd_target(seat);
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if let Some(src) = &self.dnd.src {
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ipc::detach_seat::<WlDataDevice>(src);
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}
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seat.pointer_owner.owner.set(seat.pointer_owner.default.clone());
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seat.tree_changed.trigger();
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}
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fn revert_to_default(&self, seat: &Rc<WlSeatGlobal>) {
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self.cancel_dnd(seat)
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}
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fn dnd_target_removed(&self, seat: &Rc<WlSeatGlobal>) {
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self.target.get().dnd_leave(&self.dnd);
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self.target.set(seat.state.root.clone());
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seat.state.tree_changed();
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}
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}
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