1
0
Fork 0
forked from wry/wry

config: add initial-tile-state window rule

This commit is contained in:
Julian Orth 2025-05-07 15:59:42 +02:00
parent b1ca98b488
commit 5e3465d861
16 changed files with 258 additions and 26 deletions

View file

@ -32,7 +32,7 @@ use {
Transform, VrrMode,
connector_type::{CON_UNKNOWN, ConnectorType},
},
window::{MatchedWindow, Window, WindowCriterion, WindowMatcher, WindowType},
window::{MatchedWindow, TileState, Window, WindowCriterion, WindowMatcher, WindowType},
xwayland::XScalingMode,
},
bincode::Options,
@ -1708,6 +1708,17 @@ impl ConfigClient {
});
}
pub fn set_window_matcher_initial_tile_state(
&self,
matcher: WindowMatcher,
tile_state: TileState,
) {
self.send(&ClientMessage::SetWindowMatcherInitialTileState {
matcher,
tile_state,
});
}
pub fn set_window_matcher_latch_handler(
&self,
matcher: WindowMatcher,

View file

@ -15,7 +15,7 @@ use {
ColorSpace, Connector, DrmDevice, Format, GfxApi, TearingMode, TransferFunction,
Transform, VrrMode, connector_type::ConnectorType,
},
window::{Window, WindowMatcher, WindowType},
window::{TileState, Window, WindowMatcher, WindowType},
xwayland::XScalingMode,
},
serde::{Deserialize, Serialize},
@ -702,6 +702,10 @@ pub enum ClientMessage<'a> {
matcher: WindowMatcher,
auto_focus: bool,
},
SetWindowMatcherInitialTileState {
matcher: WindowMatcher,
tile_state: TileState,
},
}
#[derive(Serialize, Deserialize, Debug)]

View file

@ -41,6 +41,16 @@ bitflags! {
}
}
/// The tile state of a window.
#[non_exhaustive]
#[derive(Serialize, Deserialize, Copy, Clone, Debug, Hash, Eq, PartialEq)]
pub enum TileState {
/// The window is tiled.
Tiled,
/// The window is floating.
Floating,
}
/// A window created by a client.
///
/// This is the same as `XDG_TOPLEVEL | X_WINDOW`.
@ -306,6 +316,17 @@ impl WindowCriterion<'_> {
pub fn set_auto_focus(self, auto_focus: bool) {
self.to_matcher().set_auto_focus(auto_focus);
}
/// Sets whether newly mapped windows that match this matcher are mapped tiling or
/// floating.
///
/// If multiple such window matchers match a window, the used tile state is
/// unspecified.
///
/// This leaks the matcher.
pub fn set_initial_tile_state(self, tile_state: TileState) {
self.to_matcher().set_initial_tile_state(tile_state);
}
}
impl WindowMatcher {
@ -330,6 +351,15 @@ impl WindowMatcher {
pub fn set_auto_focus(self, auto_focus: bool) {
get!().set_window_matcher_auto_focus(self, auto_focus);
}
/// Sets whether newly mapped windows that match this matcher are mapped tiling or
/// floating.
///
/// If multiple such window matchers match a window, the used tile state is
/// unspecified.
pub fn set_initial_tile_state(self, tile_state: TileState) {
get!().set_window_matcher_initial_tile_state(self, tile_state);
}
}
impl MatchedWindow {