tree: add Node::node_accepts_focus
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4 changed files with 20 additions and 0 deletions
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@ -720,6 +720,13 @@ impl Node for FloatNode {
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self.update_child_title(title);
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}
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fn node_accepts_focus(&self) -> bool {
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if let Some(c) = self.child.get() {
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return c.tl_accepts_keyboard_focus();
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}
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false
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}
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fn node_find_tree_at(
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&self,
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x: i32,
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