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vulkan: include precompiled shaders

This commit is contained in:
Julian Orth 2025-09-16 09:40:52 +02:00
parent 2dc9695621
commit 51575fce39
31 changed files with 425 additions and 122 deletions

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use compile_shaders_core::update_hash;
fn main() -> anyhow::Result<()> {
update_hash()
}