vulkan: include precompiled shaders
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parent
2dc9695621
commit
51575fce39
31 changed files with 425 additions and 122 deletions
25
compile-shaders/build-rs/src/main.rs
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25
compile-shaders/build-rs/src/main.rs
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@ -0,0 +1,25 @@
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use {
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anyhow::bail,
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compile_shaders_core::{ROOT, unchanged},
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std::process::Command,
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};
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fn main() -> anyhow::Result<()> {
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println!("cargo:rerun-if-changed={}", ROOT);
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if unchanged() {
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return Ok(());
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}
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let code = Command::new("cargo")
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.args([
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"run",
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"--manifest-path",
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"compile-shaders/Cargo.toml",
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"-p",
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"compile-shaders-compile",
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])
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.status()?;
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if !code.success() {
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bail!("compile-shaders failed");
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}
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Ok(())
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}
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