config: add content-type window criteria
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22 changed files with 327 additions and 18 deletions
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@ -41,6 +41,21 @@ bitflags! {
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}
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}
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bitflags! {
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/// The content type of a window.
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#[derive(Serialize, Deserialize, Copy, Clone, Hash, Eq, PartialEq)]
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pub struct ContentType(pub u64) {
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/// No content type.
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pub const NO_CONTENT_TYPE = 1 << 0,
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/// Photo content type.
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pub const PHOTO_CONTENT = 1 << 1,
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/// Video content type.
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pub const VIDEO_CONTENT = 1 << 2,
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/// Game content type.
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pub const GAME_CONTENT = 1 << 3,
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}
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}
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/// The tile state of a window.
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#[non_exhaustive]
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#[derive(Serialize, Deserialize, Copy, Clone, Debug, Hash, Eq, PartialEq)]
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@ -86,6 +101,11 @@ impl Window {
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get!(WindowType(0)).window_type(self)
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}
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/// Returns the content type of the window.
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pub fn content_type(self) -> ContentType {
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get!(ContentType(0)).content_type(self)
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}
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/// Returns the identifier of the window.
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///
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/// This is the identifier used in the `ext-foreign-toplevel-list-v1` protocol.
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@ -292,6 +312,8 @@ pub enum WindowCriterion<'a> {
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WorkspaceName(&'a str),
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/// Matches the workspace name of the window with a regular expression.
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WorkspaceNameRegex(&'a str),
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/// Matches if the window has one of the content types.
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ContentTypes(ContentType),
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}
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impl WindowCriterion<'_> {
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