render: compute image width/height in single function call
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7 changed files with 18 additions and 18 deletions
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@ -270,8 +270,7 @@ pub trait GfxImage {
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}
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pub trait GfxTexture: Debug {
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fn width(&self) -> i32;
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fn height(&self) -> i32;
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fn size(&self) -> (i32, i32);
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fn as_any(&self) -> &dyn Any;
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}
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