fix: insert render sync after every layer surface
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@ -93,6 +93,7 @@ impl Renderer<'_> {
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x + pos.x1() - opos.x1(),
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x + pos.x1() - opos.x1(),
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y + pos.y1() - opos.y1(),
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y + pos.y1() - opos.y1(),
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);
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);
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self.base.ops.push(GfxApiOpt::Sync);
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}
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}
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};
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};
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}
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}
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