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render: store underlying DmaBufs in textures

This commit is contained in:
Julian Orth 2024-02-18 15:23:10 +01:00
parent 1ac4f3dc52
commit 3635ae0104
10 changed files with 38 additions and 35 deletions

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@ -267,6 +267,7 @@ pub trait GfxTexture: Debug {
format: &'static Format,
shm: &[Cell<u8>],
) -> Result<(), GfxError>;
fn dmabuf(&self) -> Option<&DmaBuf>;
}
pub trait GfxContext: Debug {