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Add linear tiled window animations

This commit is contained in:
atagen 2026-05-21 15:20:46 +10:00
parent a29937ebe8
commit 3540cdc4be
17 changed files with 913 additions and 64 deletions

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@ -266,6 +266,13 @@ pub struct UiDrag {
pub threshold: Option<i32>,
}
#[derive(Debug, Clone, Default)]
pub struct Animations {
pub enabled: Option<bool>,
pub duration_ms: Option<u32>,
pub curve: Option<String>,
}
#[derive(Debug, Clone)]
pub enum OutputMatch {
Any(Vec<OutputMatch>),
@ -567,6 +574,7 @@ pub struct Config {
pub tearing: Option<Tearing>,
pub libei: Libei,
pub ui_drag: UiDrag,
pub animations: Animations,
pub xwayland: Option<Xwayland>,
pub color_management: Option<ColorManagement>,
pub float: Option<Float>,