tree: fix positioning of layer-shell surfaces
This commit is contained in:
parent
1566873c25
commit
2b4173f10b
1 changed files with 5 additions and 4 deletions
|
|
@ -322,10 +322,11 @@ impl ZwlrLayerSurfaceV1 {
|
|||
} else if anchor.contains(BOTTOM) {
|
||||
y1 += opos.height() - height;
|
||||
}
|
||||
let rect = Rect::new_sized(x1, y1, width, height).unwrap();
|
||||
self.output_pos.set(rect);
|
||||
self.pos.set(rect.move_(opos.x1(), opos.y1()));
|
||||
self.surface.set_absolute_position(x1, y1);
|
||||
let o_rect = Rect::new_sized(x1, y1, width, height).unwrap();
|
||||
let a_rect = o_rect.move_(opos.x1(), opos.y1());
|
||||
self.output_pos.set(o_rect);
|
||||
self.pos.set(a_rect);
|
||||
self.surface.set_absolute_position(a_rect.x1(), a_rect.y1());
|
||||
self.client.state.tree_changed();
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue