autocommit 2022-02-20 21:53:46 CET
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18 changed files with 594 additions and 280 deletions
260
src/tree/float.rs
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260
src/tree/float.rs
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use std::cell::{Cell, RefCell};
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use std::fmt::{Debug, Formatter};
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use std::ops::Deref;
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use std::rc::Rc;
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use i4config::Direction;
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use crate::{CloneCell, ErrorFmt, State, text};
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use crate::backend::{KeyState, ScrollAxis};
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use crate::client::{Client, ClientId};
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use crate::cursor::KnownCursor;
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use crate::fixed::Fixed;
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use crate::ifs::wl_seat::{Dnd, NodeSeatState, WlSeatGlobal};
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use crate::ifs::wl_surface::WlSurface;
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use crate::rect::Rect;
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use crate::render::{Renderer, Texture};
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use crate::theme::Color;
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use crate::tree::{ContainerNode, ContainerSplit, FindTreeResult, FoundNode, Node, NodeId, WorkspaceNode};
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use crate::tree::walker::NodeVisitor;
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use crate::utils::linkedlist::LinkedNode;
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use crate::xkbcommon::ModifierState;
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tree_id!(FloatNodeId);
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pub struct FloatNode {
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pub id: FloatNodeId,
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pub state: Rc<State>,
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pub visible: Cell<bool>,
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pub position: Cell<Rect>,
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pub display_link: Cell<Option<LinkedNode<Rc<dyn Node>>>>,
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pub workspace_link: Cell<Option<LinkedNode<Rc<dyn Node>>>>,
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pub workspace: CloneCell<Rc<WorkspaceNode>>,
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pub child: CloneCell<Option<Rc<dyn Node>>>,
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pub active: Cell<bool>,
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pub seat_state: NodeSeatState,
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pub layout_scheduled: Cell<bool>,
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pub render_titles_scheduled: Cell<bool>,
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pub title: RefCell<String>,
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pub title_texture: CloneCell<Option<Rc<Texture>>>,
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}
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pub async fn float_layout(state: Rc<State>) {
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loop {
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let node = state.pending_float_layout.pop().await;
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if node.layout_scheduled.get() {
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node.perform_layout();
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}
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}
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}
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pub async fn float_titles(state: Rc<State>) {
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loop {
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let node = state.pending_float_titles.pop().await;
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if node.render_titles_scheduled.get() {
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node.render_title();
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}
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}
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}
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impl FloatNode {
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pub fn new(state: &Rc<State>, ws: &Rc<WorkspaceNode>, position: Rect, child: Rc<dyn Node>) -> Rc<Self> {
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let floater = Rc::new(FloatNode {
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id: state.node_ids.next(),
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state: state.clone(),
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visible: Cell::new(true),
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position: Cell::new(position),
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display_link: Cell::new(None),
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workspace_link: Cell::new(None),
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workspace: CloneCell::new(ws.clone()),
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child: CloneCell::new(Some(child.clone())),
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active: Cell::new(false),
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seat_state: Default::default(),
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layout_scheduled: Cell::new(false),
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render_titles_scheduled: Cell::new(false),
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title: Default::default(),
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title_texture: Default::default(),
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});
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floater
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.display_link
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.set(Some(state.root.stacked.add_last(floater.clone())));
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floater
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.workspace_link
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.set(Some(ws.stacked.add_last(floater.clone())));
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child.clone().set_workspace(ws);
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child.clone().set_parent(floater.clone());
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floater.schedule_layout();
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floater
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}
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pub fn on_spaces_changed(self: &Rc<Self>) {
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self.schedule_layout();
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}
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pub fn on_colors_changed(self: &Rc<Self>) {
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self.schedule_render_titles();
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}
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fn schedule_layout(self: &Rc<Self>) {
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if !self.layout_scheduled.replace(true) {
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self.state.pending_float_layout.push(self.clone());
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}
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}
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fn perform_layout(self: &Rc<Self>) {
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let child = match self.child.get() {
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Some(c) => c,
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_ => return,
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};
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let pos = self.position.get();
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let theme = &self.state.theme;
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let bw = theme.border_width.get();
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let th = theme.title_height.get();
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let cpos = Rect::new_sized(
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pos.x1() + bw,
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pos.y1() + bw + th + 1,
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(pos.width() - 2 * bw).max(0),
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(pos.height() - 2 * bw - th - 1).max(0),
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).unwrap();
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child.clone().change_extents(&cpos);
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self.layout_scheduled.set(false);
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self.schedule_render_titles();
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}
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fn schedule_render_titles(self: &Rc<Self>) {
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if !self.render_titles_scheduled.replace(true) {
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self.state.pending_float_titles.push(self.clone());
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}
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}
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fn render_title(&self) {
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self.render_titles_scheduled.set(false);
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let theme = &self.state.theme;
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let th = theme.title_height.get();
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let font = theme.font.borrow_mut();
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let title = self.title.borrow_mut();
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self.title_texture.set(None);
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let pos = self.position.get();
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let ctx = match self.state.render_ctx.get() {
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Some(c) => c,
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_ => return,
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};
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let texture = match text::render(&ctx, pos.width(), th, &font, &title, Color::GREY) {
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Ok(t) => t,
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Err(e) => {
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log::error!("Could not render title {}: {}", title, ErrorFmt(e));
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return;
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}
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};
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self.title_texture.set(Some(texture));
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}
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}
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impl Debug for FloatNode {
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fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
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f.debug_struct("FloatNode").finish_non_exhaustive()
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}
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}
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impl Node for FloatNode {
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fn id(&self) -> NodeId {
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self.id.into()
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}
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fn seat_state(&self) -> &NodeSeatState {
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&self.seat_state
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}
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fn destroy_node(&self, _detach: bool) {
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let _v = self.display_link.take();
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let _v = self.workspace_link.take();
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if let Some(child) = self.child.get() {
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child.destroy_node(false);
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}
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self.seat_state.destroy_node(self);
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}
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fn visit(self: Rc<Self>, visitor: &mut dyn NodeVisitor) {
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visitor.visit_float(&self);
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}
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fn visit_children(&self, visitor: &mut dyn NodeVisitor) {
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if let Some(c) = self.child.get() {
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c.visit(visitor);
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}
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}
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fn absolute_position(&self) -> Rect {
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self.position.get()
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}
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fn find_tree_at(&self, x: i32, y: i32, tree: &mut Vec<FoundNode>) -> FindTreeResult {
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let theme = &self.state.theme;
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let th = theme.title_height.get();
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let bw = theme.border_width.get();
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let pos = self.position.get();
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if x < bw || x >= pos.width() - bw {
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return FindTreeResult::AcceptsInput;
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}
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if y < bw + th + 1 || x >= pos.height() - bw {
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return FindTreeResult::AcceptsInput;
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}
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let child = match self.child.get() {
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Some(c) => c,
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_ => return FindTreeResult::Other,
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};
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let x = x - bw;
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let y = y - bw - th - 1;
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tree.push(FoundNode {
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node: child.clone(),
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x,
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y,
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});
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child.find_tree_at(x, y, tree)
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}
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fn remove_child(self: Rc<Self>, _child: &dyn Node) {
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self.child.set(None);
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self.display_link.set(None);
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self.workspace_link.set(None);
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}
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fn pointer_target(&self, seat: &Rc<WlSeatGlobal>) {
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seat.set_known_cursor(KnownCursor::Default);
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}
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fn render(&self, renderer: &mut Renderer, x: i32, y: i32) {
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renderer.render_floating(self, x, y)
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}
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fn into_float(self: Rc<Self>) -> Option<Rc<FloatNode>> {
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Some(self)
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}
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fn accepts_child(&self, _node: &dyn Node) -> bool {
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true
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}
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fn is_float(&self) -> bool {
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true
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}
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fn set_workspace(self: Rc<Self>, ws: &Rc<WorkspaceNode>) {
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if let Some(c) = self.child.get() {
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c.set_workspace(ws);
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}
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self.workspace_link
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.set(Some(ws.stacked.add_last(self.clone())));
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self.workspace.set(ws.clone());
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}
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fn child_active_changed(&self, _child: &dyn Node, active: bool) {
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self.active.set(active);
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}
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fn child_title_changed(self: Rc<Self>, child: &dyn Node, title: &str) {
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let mut t = self.title.borrow_mut();
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if t.deref() != title {
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t.clear();
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t.push_str(title);
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self.schedule_render_titles();
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}
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}
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}
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