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render: fix top-left clipping of surfaces

This commit is contained in:
Julian Orth 2024-02-15 00:05:29 +01:00
parent ccacdda03e
commit 250026f7f6
18 changed files with 147 additions and 277 deletions

View file

@ -76,7 +76,7 @@ impl Renderer<'_> {
if self.state.lock.locked.get() {
if let Some(surface) = output.lock_surface.get() {
if surface.surface.buffer.get().is_some() {
self.render_surface(&surface.surface, x, y, i32::MAX, i32::MAX);
self.render_surface(&surface.surface, x, y, None);
}
}
return;
@ -97,7 +97,7 @@ impl Renderer<'_> {
}
if let Some(ws) = output.workspace.get() {
if let Some(fs) = ws.fullscreen.get() {
fs.tl_as_node().node_render(self, x, y, i32::MAX, i32::MAX);
fs.tl_as_node().node_render(self, x, y, None);
render_layer!(output.layers[2]);
render_layer!(output.layers[3]);
return;
@ -143,20 +143,12 @@ impl Renderer<'_> {
for title in &rd.titles {
let (x, y) = self.base.scale_point(x + title.tex_x, y + title.tex_y);
self.base
.render_texture(&title.tex, x, y, None, None, scale, i32::MAX, i32::MAX);
.render_texture(&title.tex, x, y, None, None, scale, None);
}
if let Some(status) = &rd.status {
let (x, y) = self.base.scale_point(x + status.tex_x, y + status.tex_y);
self.base.render_texture(
&status.tex.texture,
x,
y,
None,
None,
scale,
i32::MAX,
i32::MAX,
);
self.base
.render_texture(&status.tex.texture, x, y, None, None, scale, None);
}
}
if let Some(ws) = output.workspace.get() {
@ -168,7 +160,7 @@ impl Renderer<'_> {
let pos = stacked.node_absolute_position();
if pos.intersects(&opos) {
let (x, y) = opos.translate(pos.x1(), pos.y1());
stacked.node_render(self, x, y, i32::MAX, i32::MAX);
stacked.node_render(self, x, y, None);
}
}
}
@ -192,16 +184,8 @@ impl Renderer<'_> {
let (tex_width, tex_height) = tex.texture.size();
let x = x + (pos.width() - tex_width) / 2;
let y = y + (pos.height() - tex_height) / 2;
self.base.render_texture(
&tex.texture,
x,
y,
None,
None,
self.base.scale,
i32::MAX,
i32::MAX,
);
self.base
.render_texture(&tex.texture, x, y, None, None, self.base.scale, None);
}
}
@ -237,8 +221,7 @@ impl Renderer<'_> {
None,
None,
self.base.scale,
i32::MAX,
i32::MAX,
None,
);
}
}
@ -247,13 +230,9 @@ impl Renderer<'_> {
let body = container.mono_body.get().move_(x, y);
let body = self.base.scale_rect(body);
let content = container.mono_content.get();
child.node.node_render(
self,
x + content.x1(),
y + content.y1(),
body.width(),
body.height(),
);
child
.node
.node_render(self, x + content.x1(), y + content.y1(), Some(&body));
} else {
for child in container.children.iter() {
let body = child.body.get();
@ -263,13 +242,9 @@ impl Renderer<'_> {
let body = body.move_(x, y);
let body = self.base.scale_rect(body);
let content = child.content.get();
child.node.node_render(
self,
x + content.x1(),
y + content.y1(),
body.width(),
body.height(),
);
child
.node
.node_render(self, x + content.x1(), y + content.y1(), Some(&body));
}
}
}
@ -279,8 +254,7 @@ impl Renderer<'_> {
xdg: &XdgSurface,
mut x: i32,
mut y: i32,
max_width: i32,
max_height: i32,
bounds: Option<&Rect>,
) {
let surface = &xdg.surface;
if let Some(geo) = xdg.geometry() {
@ -288,19 +262,12 @@ impl Renderer<'_> {
x = xt;
y = yt;
}
self.render_surface(surface, x, y, max_width, max_height);
self.render_surface(surface, x, y, bounds);
}
pub fn render_surface(
&mut self,
surface: &WlSurface,
x: i32,
y: i32,
max_width: i32,
max_height: i32,
) {
pub fn render_surface(&mut self, surface: &WlSurface, x: i32, y: i32, bounds: Option<&Rect>) {
let (x, y) = self.base.scale_point(x, y);
self.render_surface_scaled(surface, x, y, None, max_width, max_height, false);
self.render_surface_scaled(surface, x, y, None, bounds, false);
}
pub fn render_surface_scaled(
@ -309,8 +276,7 @@ impl Renderer<'_> {
x: i32,
y: i32,
pos_rel: Option<(i32, i32)>,
max_width: i32,
max_height: i32,
bounds: Option<&Rect>,
is_subsurface: bool,
) {
let children = surface.children.borrow();
@ -346,18 +312,17 @@ impl Renderer<'_> {
x + x1,
y + y1,
Some((pos.x1(), pos.y1())),
max_width,
max_height,
bounds,
true,
);
}
};
}
render!(&children.below);
self.render_buffer(&buffer, x, y, *tpoints, size, max_width, max_height);
self.render_buffer(&buffer, x, y, *tpoints, size, bounds);
render!(&children.above);
} else {
self.render_buffer(&buffer, x, y, *tpoints, size, max_width, max_height);
self.render_buffer(&buffer, x, y, *tpoints, size, bounds);
}
if let Some(result) = self.result.as_deref_mut() {
{
@ -378,8 +343,7 @@ impl Renderer<'_> {
y: i32,
tpoints: BufferPoints,
tsize: (i32, i32),
max_width: i32,
max_height: i32,
bounds: Option<&Rect>,
) {
if let Some(tex) = buffer.texture.get() {
self.base.render_texture(
@ -389,14 +353,17 @@ impl Renderer<'_> {
Some(tpoints),
Some(tsize),
self.base.scale,
max_width,
max_height,
bounds,
);
} else if let Some(color) = &buffer.color {
if let Some(rect) =
Rect::new_sized(x, y, tsize.0.min(max_width), tsize.1.min(max_height))
{
self.base.fill_boxes(&[rect], color);
if let Some(rect) = Rect::new_sized(x, y, tsize.0, tsize.1) {
let rect = match bounds {
None => rect,
Some(bounds) => rect.intersect(*bounds),
};
if !rect.is_empty() {
self.base.fill_boxes(&[rect], color);
}
}
} else {
log::info!("live buffer has neither a texture nor is a single-pixel buffer");
@ -435,16 +402,8 @@ impl Renderer<'_> {
self.base.fill_boxes(&title_underline, &uc);
if let Some(title) = floating.title_textures.get(&self.base.scale) {
let (x, y) = self.base.scale_point(x + bw, y + bw);
self.base.render_texture(
&title.texture,
x,
y,
None,
None,
self.base.scale,
i32::MAX,
i32::MAX,
);
self.base
.render_texture(&title.texture, x, y, None, None, self.base.scale, None);
}
let body = Rect::new_sized(
x + bw,
@ -454,18 +413,12 @@ impl Renderer<'_> {
)
.unwrap();
let scissor_body = self.base.scale_rect(body);
child.node_render(
self,
body.x1(),
body.y1(),
scissor_body.width(),
scissor_body.height(),
);
child.node_render(self, body.x1(), body.y1(), Some(&scissor_body));
}
pub fn render_layer_surface(&mut self, surface: &ZwlrLayerSurfaceV1, x: i32, y: i32) {
let body = surface.position().at_point(x, y);
let body = self.base.scale_rect(body);
self.render_surface(&surface.surface, x, y, body.width(), body.height());
self.render_surface(&surface.surface, x, y, Some(&body));
}
}